Since the direct input event callback returns true if the
event has been processed, we can easily support legacy and
progressively implement full support for eo input events.
Previously events used to use class name as a prefix and ignored eo_prefix
when specified. This is no longer the case. Events follow eo_prefix by default
now. In order to get around this for classes where this is undesirable, a new
field event_prefix was added which takes priority over eo_prefix. If neither
is specified, class name is used like previously.
@feature
elm uses these flags internally, so failing to set them even if the
windowing system doesn't support the operation can still cause apps to
behave differently
ref 723d4ca8c9
in the case where an engine has no real concept of focus (eg. drm), no engine
functions will be implemented, resulting in calls to focus_set having no effect.
this leads to elm/applications being unable to receive the callbacks they expect
when calls to the overall api are made, resulting in focus being broken
probably this should also be done for the rest of the api functions too
@fix
Summary:
commit f9e6550468 Changed the RENDER_SYNC
the default behaviour (previously it was something you had to
change source code to set that way)
This leads to massive amounts of tearing with the drm and gl_drm backends,
as they no longer wait for vblank before rendering.
I've changed the env var to ECORE_EVAS_RENDER_NOSYNC and made it
non-default as it used to be. People can set the env var to disable
frame limiting instead of having to set an env var to enable it.
Frame limiting really should be the default behaviour.
Reviewers: zmike, devilhorns
Reviewed By: devilhorns
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D3829
It has been decided that we would not use any namespace for interface
and they will sit in efl main namespace.
This patch doesn't correct the naming of the event has we don't have a
prefix for event. We do still have EFL_ANIMATOR_EVENT_ANIMATOR_TICK,
instead of a nicer EFL_EVENT_ANIMATOR_TICK.
I just ran my script (email to follow) to migrate all of the EFL
automatically. This commit is *only* the automatic conversion, so it can
be easily reverted and re-run.
This code is currently only using the older fallback code and not any
new event source, so all animator on all window are still triggered
whatever the case are.
This renames the ecore_evas_wayland_window_get2 function to be
ecore_evas_wayland2_window_get before the 1.17 roll out.
Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
During my merge of the ecore_wl2 branch, somehow a duplicated
cocoa_window_get function got added. Remove it.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
- Ecore_Cocoa_Cursor enum which references system cursors;
- API to show/hide cursor: ecore_cocoa_window_cursor_show();
- API to set system cursor: ecore_cocoa_window_cursor_set();
- Ecore_Evas interface to get Ecore_Cocoa_Window from Ecore_Evas.
@feature
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
- Ecore_Cocoa_Cursor enum which references system cursors;
- API to show/hide cursor: ecore_cocoa_window_cursor_show();
- API to set system cursor: ecore_cocoa_window_cursor_set();
- Ecore_Evas interface to get Ecore_Cocoa_Window from Ecore_Evas.
@feature
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
ecore_evas_first only can be set first render even though there are several windows.
because of this, second or third ecore_evas loses chance to render first frame.
@fix
Summary: The engine for OpenGL with drm is actually called "gl_drm".
There was an issue where the engine_get function would return false
because the #ifdef was testing the wrong thing.
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Summary: add ecore_evas_extn_socket_events_block_set/get
Test Plan: add mouse event callback, and check whether it could get event or not
Reviewers: raster, woohyun, jaehwan, Sergeant_Whitespace
Reviewed By: Sergeant_Whitespace
Subscribers: Sergeant_Whitespace, seoz, cedric
Differential Revision: https://phab.enlightenment.org/D2268
Summary:
There are no APIs for getting window auxiliary hint ID and value which was set by a user.
Below API can get the ID of the window auxiliary hint.
- ecore_evas_aux_hint_id_get
Below API can get the value of the window auxiliary hint id.
- ecore_evas_aux_hint_val_get
Test Plan: N/A
Reviewers: seoz, bryceharrington, ManMower, devilhorns, cedric, raster, Hermet
Reviewed By: Hermet
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D2493
Summary:
There are no APIs for getting window auxiliary hint value which was set by a user.
Below APIs can get the window auxiliary hint value.
- ecore_evas_aux_hint_val_get
- ecore_evas_aux_hint_string_val_get
And below API can set the window auxiliary hint value by using string not id.
- ecore_evas_aux_hint_string_val_set
Test Plan: N/A
Reviewers: raster, cedric, seoz, Hermet
Reviewed By: Hermet
Subscribers: c, cedric
Differential Revision: https://phab.enlightenment.org/D2493
Summary:
There are some documents in .c file. This patch moves them to .h
file. This also uses primitive verbs in brief section to make document
more consistence.
Reviewers: Hermet, cedric
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D2432
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
NB: There is something fishy going on with evas overdrawing the canvas
onto the ecore_evas 'border frames'. Disable ecore_evas border frames
until this can be looked into.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Summary: This is the first step to introduce a gl-drm backend.
Test Plan: "ecore evas" create with ecore_evas_gl_drm_new(). It creates "ecore evas" with gl_drm evas backend.
@feature
Reviewers: raster, Hermet, cedric, devilhorns
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D1187
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
this fixes a nasty bug where ecore-evas forces mainloop spins all the
time due to trying to align rendraws to animator boundaries. this
requires an extra evas feature to work that i just put in.
@fix
Summary:
Add ecore_evas_cursor_unset function.
Use the new function in the ecore_evas_object_example.
@feature
Test Plan: ecore_evas_object_example
Reviewers: raster, cedric, seoz, Hermet
CC: cedric
Differential Revision: https://phab.enlightenment.org/D812
Summary:
The window auxiliary hint is the value which is used to decide
which actions should be made available to the user by the WM. If you
want to set specific hint to your window, then you should check whether
it exists in the supported auxiliary hints that are registered in the
root window by the window manager.
Once you've added an auxiliary hint, you can get a new ID which is used
to change value and delete hint. The window manager sends the response
message to the application on receiving auxiliary hint change event.
A list of auxiliary hint within the Ecore_Evas has this format:
ID:HINT:VALUE,ID:HINT:VALUE,...
Reviewers: raster, cedric, seoz, Hermet
Reviewed By: raster
CC: cedric
Differential Revision: https://phab.enlightenment.org/D543
Summary: The window manager rotation allows the WM to controls the rotation of application windows. It is designed to support synchronized rotation for the multiple application windows at same time.
Reviewers: raster, seoz, cedric, Hermet
Reviewed By: raster
CC: cedric
Differential Revision: https://phab.enlightenment.org/D529