Commit Graph

23 Commits

Author SHA1 Message Date
Rafael Antognolli f490c4e5aa evas/events: Add evas_event_input_multi_move().
Same as evas_event_input_mouse_move, but for multi_move.
2013-05-03 17:19:13 -03:00
Rafael Antognolli f09e493bc2 evas/events: Add evas_event_input_mouse_move().
This function should be used internally by the input system
(Ecore_Evas_Input) to feed Evas with move events. The x,y event info is
relative to the base of the window/surface, instead of the 0,0 of the
canvas.

This case only happens for now under Wayland, where the 0,0 of the
canvas is translated due to the window decorations that are drawn by the
client.
2013-05-03 16:45:33 -03:00
Rafael Antognolli d05c58ff2c evas/wayland: Remove framespace clipper.
This clipper caused several bugs already, and there are some bugs still
not fixed. Let's remove it and try to fix any remaining with some other
kind of solution that does not depend on adding or clipping objects
during the evas render phase, which causes unexpected behavior.
2013-04-23 18:52:35 -03:00
Rafael Antognolli e937f1f5a3 evas/wayland: Unclip objects from the framespace after rendering.
These objects should be clipped only during rendering, since keeping
them clipped after that allows for unexpected behavior on the
application side. For instance, an application could check if objects
have clippers before doing something to them, assuming that some objects
should have no clipper, but under wayland, after the first render
iteration, there will be no objects without a clipper.

This commit fixes this behavior by unclipping objects that had no
clipper prior to the render iteration.

Additionally, it fixes a bug where a maximized/fullscreen window could
have not all of its content rendered immediately. This was occuring
because some objects could be clipped to the framespace clipper, but
considered invisible in the beginning of the render phase, where they
are evaluated. They were considered invisible because the framespace
clipper object was not resized at that phase yet, and thus these objects
were being clipped out from the viewport.
2013-04-18 16:38:16 -03:00
Carsten Haitzler 21c2209de8 clean up outputs list on evas free. 2013-04-08 20:10:06 +09:00
Rafael Antognolli c7cdcf4e0e evas/wayland: Take framespace offsets into account on pointer_xy_get().
Applications using these functions should not know of any offset. This
patch makes the canvas pointer position to be returned exactly the same
as on X11 backends.
2013-04-02 14:40:00 -03:00
Cedric BAIL 0970b7dca5 evas: forgotten destruction of Eina_Cow pool for objects state. 2013-04-01 18:39:29 +09:00
Cedric BAIL 2063e4353d efl: integrate eina_log_timing. 2013-03-27 21:43:45 +09:00
Tom Hacohen a170683334 Change usage of eo_do_super to the new prototype. 2013-03-18 16:14:18 +00:00
Cedric BAIL 1f1e0cd332 efl/evas: roll in Eina_Cow for Evas_Object_Image cur/prev.
This gave us back around 500KB at peak memory consumption in expedite.
More test to come.


SVN revision: 83376
2013-01-28 00:28:53 +00:00
Cedric BAIL 6c7edfd38e efl/evas: roll in more cow, using a new macro per Eina_Cow.
SVN revision: 83325
2013-01-25 12:15:38 +00:00
Carsten Haitzler 07c3ce0bbe ummm this really fubars stuff up cedric.. revert. put it back when u
have figured things out. :)



SVN revision: 83143
2013-01-23 10:07:31 +00:00
Cedric BAIL 36bdaab9c2 efl: another easy to kill, almost 5% in memory save per Evas_Object_Image.
SVN revision: 83073
2013-01-22 10:59:14 +00:00
Cedric BAIL 3070dfac2d efl: move Evas_Object map data to there own Eina_Cow pointer.
NOTE: Overall speedup of 7%. No benchmark on memory consumption yet
as they are still running ask me directly to get the number later
today.


SVN revision: 83052
2013-01-22 03:56:00 +00:00
Ulisses Furquim 34cc6a1b15 evas/async_render: fix refcount handling of scaled image entries
SVN revision: 82961
2013-01-17 22:14:05 +00:00
Cedric BAIL 4c828392da efl: roll in first use of Eina_Cow for Evas_Object.proxy.
Expedite biggest test memory win 100KB, average 10KB.
No slow down in proxy test (+/-3%). Speed up in most other
case (average speed up is +5%), likely due to much more
cache hit.

Elementary test show a win between 100KB to 600KB depending
on the test you are considering.

Now, you can see how I intend to use Eina_Cow and the expected
win we can have from it. I don't intend to do more for the
rest of the week so you have time to comment.


SVN revision: 82924
2013-01-17 07:21:06 +00:00
Paulo Alcantara b557bd9e0d efl/engines: Introduce multi_font_draw() function
This new engine function will only be used in software generic for
now - since it's the only engine used with the async render.

This function has been introduced in order to avoid growing thread
command queue too much to draw a text_props at a time on render calls
from textgrid objects.

Patch by: Paulo Alcantara <pcacjr@profusion.mobi>



SVN revision: 82832
2013-01-15 17:35:11 +00:00
Leandro Pereira d5f91fd5c2 evas/async_render: do not use async event to unref glyphs
Patch by: Leandro Pereira <leandro@profusion.mobi>



SVN revision: 82662
2013-01-11 19:55:40 +00:00
Leandro Pereira ed79c2182e evas/async_render: do not use async event to unref images
Patch by: Leandro Pereira <leandro@profusion.mobi>



SVN revision: 82661
2013-01-11 19:54:12 +00:00
Paulo Alcantara 19a52f4efd efl/evas: Fix XCB/Xlib crash when closing applications
We need to wait draw threads finishing their stuff before freeing canvas.

Signed-off-by: Paulo Alcantara <pcacjr@profusion.mobi>


SVN revision: 81395
2012-12-19 18:03:38 +00:00
Leandro Pereira a7b4a3c12d evas: Async render
SVN revision: 81282
2012-12-18 16:26:44 +00:00
Leandro Pereira 9b2b121e6f evas: Add thread threaded render queue
SVN revision: 81280
2012-12-18 16:21:03 +00:00
Vincent Torri c15e9c6575 merge: and now Evas
I've tested make -j 3 install and it works nicely

I've tested expedite with software and opengl xlib,
and it works. Not tested other engines, so please
report any problems (engines or other) on the ML.

TODO: examples and tests, I'll add them later

ISSUE: Eina_Unicode size check. It indirectly depends on
       eina_config.h, which is created at the end of the
       configure script. So its size is always 0. I don't
       know how that size is used, so I can't do a lot,
       for now.


SVN revision: 78895
2012-11-04 11:51:42 +00:00