Under wayland we can set minimized but not unset it, nor can we tell
if it's been unset. This means we can't cache the value, we need to
make the protocol request any time ecore_wl2_window_iconified_set is
called.
ref T6834
We actually can't ever query this, it's clearly defined that way in the
protocol. There is absolutely no way to ever know if we're iconified.
ref T6834
Apparently when we initiate a client side move in ecore_wl2 we flag that
and send a mouse-up immediately on the next pointer enter.
Do the same for resize.
At some point this might need to be revisited, we should probably be
sending a "cancel" at the start of client initiated move/resize instead
of an up at the end?
Fix T6422
ecore_wl2_window_commit() must be called during window size negotiation,
but this currently trips a warning when no frame callback has been
received for the first commit. We can't even have frame callbacks at
that point because no buffer is attached.
Don't set up the commit_pending logic until after we have a buffer.
Clear out the window callback when doing session recovery, and
make sure we have a valid on if we get a double commit.
This should stop a session recovery crash, and fix a small leak per
recovery.
b48781aa6c fixed multiple bugs where the
display wasn't flushed correctly, however it was a little overzealous.
Some of the flushes were added after calls that only updated internal
state, some in internal functions in which the caller was already going
to flush, and some were after wayland protocol calls that are double
buffered anyway and won't do anything until a following commit.
Also, I've removes at least one long standing flush where the recently
added flush is in a better location than the original.
in the case where a connection was not actively rendering, there was nothing
which would trigger a display flush, leading to applications potentially
deadlocking
@fix
This allows something that only has the Ecore_Wl2_Window (ie: something
that isn't engine code) to force dropping of all the buffers.
This should be safe to call at any time as the buffer handling logic
will properly cleanup the buffers when async render is done with them
or the compositor releases them.
This will eventually be used when a wayland client receives a
wl_output.leave events to indicate it isn't displayed on any outputs.
This is really several inseparable commits mashed together, as doing this
a piece at a time would introduce broken intermediate revisions.
Double buffer incoming "configure" state from the compositor so it's held
back during asynchronous render and processed at frame completion.
Hold off on certain requests if their API has been invoked during async
render.
This should fix a lot of races, cosmetic issues, issues where weston can
kill our clients for acking configure (or not) at bad times, etc.
This adds the concept of a "false commit" that just sends a surface
commit without changing any other state.
This is intended to be used by ecore_evas to request a frame callback
from the compositor
I broke this in commit 1bb45f6e61
We intentionally *don't* flush in window_semi_free, as this could be
when there's no compositor left to flush to (in the case of session
recovery).
We had a hack in place to flush the display from an idle enterer instead
of after a surface commit. This led to a problem where the idle
enterer dispatch order was:
renderer for main canvas
wayland dispatch idle enterer
renderer for mouse cursor canvas
The surface commit for the mouse cursor was never dispatched, so the mouse
cursor animation would only update at the rate other events occurred.
By flushing at the appropriate times instead we ensure a proper update.
ref T5850
So because we include wayland-server.h we're told that wl_buffer is
deprecated - however clients are still expected to use it, it's only
deprecated for usage in a compositor.
Making these into void pointers shuts up the warning.
We need to include wayland-server.h since some of the code provided by
ecore_wl2 is for compositors, but some of it is also for clients...
The intent of the "configure complete" event is to indicate that the
window is configured and ready to receive buffers.
For "windows" like mouse cursors, that's immediate - let them know.
Abstract frame callbacks through ecore_wl2_window so we can add them in
multiple places without having the wayland compositor generate more than
one.
Also allows us to keep a callback registered over hide/unhide of a window
easily.