Commit Graph

31 Commits

Author SHA1 Message Date
jiin.moon 6487a26354 edje: add support to control the transition time of edje animation globally.
Summary:
Add the transition scale flag and the transtion scale value.
This flag can be change using "transition_scale_enable" in edje program.
If flag is true, the transition scale value affect the transition speed of edje
The transition scale value can be change by elm_config.

@feature

Test Plan: elementary_config

Reviewers: Hermet, cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2287

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-06-22 17:56:15 +02:00
Jean-Philippe Andre 111e51a6ff Evas: Add "no-render" flag for proxy sources & clippers
Those objects should never be rendered on the canvas, even if they
are visible. On the other hand, they need to be rendered in mask or
proxy surfaces.

note: this patch includes some extra whitespaces changes :(

@feature
2015-06-15 16:59:41 +09:00
Jean-Philippe Andre 75ec3a7338 Edje: Add clip as a property of a part description
Since masking, for performance and themeing reasons, it becomes
interesting to be able to switch clippers on the fly. In particular,
switching from an IMAGE mask to a standard RECT clipper can save a
lot of power when masking is not required.

This new flag "description.clip_to" will behave a bit like a mix of
rel.to and visible:

- It points to a part by name, just like part.clip_to. This will
  override the clipper set by the part, or override the default clipper.

- Like "visible", it can not be interpolated between two values, so
  it will switch only at the end of a transition.

- By default there is no clip override, which means Edje will fallback
  to the part's clipper, if any, or the base (group's) clipper.

NOTE:
- Since a clipper that does not clip anything becomes a standard object,
  it is visible and rendered. This will in 99.999% cases not be the
  intended behaviour. Currently we can simply use a transparent RECT
  in order to always have something clipped by the clipper, but this is
  a hack and this will trigger rendering of masks in their surfaces even
  when they are not actually used.
  Ideally, there should be a flag indicating to Edje & Evas that an object
  should be considered a clipper in all situations, and never be rendered
  on screen.

TODO:
- Support Edje Edit
- Add Embryo & Lua functions
- Add support in edje_convert
- Add Edje/Evas flag to mark objects as "no_render"

@feature
2015-06-15 16:59:41 +09:00
Mike Blumenkrantz 172a0ccf0c edje: reformat all C files
this has been unreadable for years due to the french tabber.
2015-06-08 14:43:00 -04:00
perepelits.m 8915982562 edje: add of descriptors for Evas_3d integration.
Summary: Creates descriptors for all structures

Reviewers: cedric, Hermet, raster

Subscribers: cedric, artem.popov

Differential Revision: https://phab.enlightenment.org/D2544

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-27 00:31:07 +02:00
katpavalli dca95fb45a edje: support translation on static strings in edc.
Summary:
   Internationalisation of the static text specified as part of the edc is implemented.
   Problem: Static text when specified in the edc, remains unchanged when the system language is changed.
   Solution: Language support is provided even for the static strings in the edc.

Test Plan:
   Test code to test this implementation is done as part of efl/src/examples/edje/edje-text.c and efl/src/examples/edje/text.edc
   Compile the code with the below  command
   edje_cc -md <dir path>/efl/src/examples/edje/ text.edc && gcc -o edje-text edje-text.c `pkg-config --libs --cflags ecore-evas edje evas ecore`
   ./edje-text

   1) change the language of the system using the command
      export LANGUAGE=hi
      ./edje.text

      Not the text Loading gets displayed in hindi language

   2) change the language of the system using the command
      export LANGUAGE=ta
      ./edje.text

      Not the text Loading gets displayed in tamil language

   3) change the language of the system using the command
      export LANGUAGE=en
      ./edje.text

      Not the text Loading gets displayed in english language
As the number of .mo files in the /edje folder can be increased, those many languages can be supported

Reviewers: cedric, shilpasingh

Reviewed By: shilpasingh

Subscribers: cedric, rajeshps, govi, poornima.srinivasan

Differential Revision: https://phab.enlightenment.org/D2336

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-14 18:41:47 +02:00
Mike Blumenkrantz 1cf630f2bd edje color classes can now have text descriptions
@feature
2015-03-07 13:44:52 -05:00
jiin.moon 4673dbeb4b edje: Adding the zoom effect of map to edje
Summary:
Support zoom effect of map in edje
@feature

Reviewers: Hermet

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2068
2015-03-02 20:19:01 +09:00
ChunEon Park 382c41e42d edje: support anti_alias option
set anti_alias in part section.
default is enabled.

part { name: "test";
   type: XXX;
   anti_alias: 0;
   ...
}

@feature
2014-12-24 16:29:49 +09:00
Carsten Haitzler ee0eb1336b edje - remove old script_only code that used embryo (not lua)
thjis was deprecated even before efl 1.0 by never removed. lua
replaced it for script_only objects and you havent been able to
compile an edje file with script_only enabled since 1.0, so no point
having the code here.

this cleans up that code and cruft.
2014-11-25 15:09:00 +09:00
Jaehwan Kim 7e5d2606cc edje: Add dpi feature.
Summary:
This dpi is used to get the scale for each collection.
If each collection has a described dpi, it calculates a proper scale
based on the dpi and dpi which is described in the collection.

@feature

Test Plan:
If add dpi to collection of edc, the edje will save the value as the dpi of the collection.
For example, if the dpi of your device is 100, you just set dpi: 100 in the collection of edc.
If the edj is loaded in another device(dpi is 200), it will scaled 2 times.
It is possible that the described dpi of application and theme are different.
In that case, application and theme have a different scale.
It makes the edj that made in different environment works in one device.

Reviewers: seoz, zmike, JackDanielZ, Hermet, woohyun, cedric, raster

Reviewed By: raster

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D1190
2014-07-24 14:50:25 +09:00
Mike Blumenkrantz 894c36ff11 de-elipsis edje
the word is "ellipsis". it's bad enough that we have released misspelled api, but we can at least spell things correctly internally.
2014-05-13 16:20:41 -04:00
Mike Blumenkrantz 5f376fde36 edje now correctly supports text.source and text.text_source for swallowed parts
fix T1186
2014-04-25 10:52:15 -04:00
Mike Blumenkrantz 939f2eea7f edje now has the group.script_recursion flag for permitting unsafe embryo recursion
this is enabled for all scripts within a group, and it should only be used if you:

1) know what you are doing

2) know why this is unsafe (T905)

@feature
2014-04-25 10:52:15 -04:00
Tae-Hwan Kim 3061a706c4 Add new PLUGIN_RUN action type and new plugins.plugin handlers 1. If external library is commerical source and not opensource, we cannot include/build the library within edje. 2. If external library does not use general encodable sources, we...
Summary:
...cannot encode those things into edje.

In our case, we need vibration when longpressed. But those files are not
audio or image and cannot be encoded into edje. Also, this library is not
opensource so should not be linked directly with edje.
So we should call vibration API by using this plug-in.

Reviewers: raster, cedric, seoz, Hermet

CC: cedric

Differential Revision: https://phab.enlightenment.org/D588
2014-03-20 13:00:21 +09:00
Carsten Haitzler db1990020a edje - feature - add channel types for sounds and ability to mute them
this adds a new feature to be able to assign a sample to a given
"type" of audio channel, and then to be able to mute these from code.
2014-02-09 19:08:12 +09:00
Jean-Philippe Andre a25b212bac Evas filters: Add support for proxies in Edje
They will be defined with the following syntax:
buffer:buf(src=part);
2014-02-07 17:33:18 +09:00
Jean-Philippe Andre 08f2624e6a Evas filters: Implement basic Edje support
Does not support proxies yet.
Implemented as "filter" field in a part.description.text (next
to a "font").
2014-02-07 17:33:18 +09:00
Vorobiov Vitalii 0640b7f341 edje: adding Alias API into edje_edit module
Summary:
This commit will add some API for working with aliases.
There are four functions will be added:
1. edje_edit_group_aliases_get - this function will return the list of aliases of certain group.
2. edje_edit_group_is_alias - this function will check if the given group name is actually an alias.
3. edje_edit_group_aliased_get - return the main real group that is being aliased.
4. edje_edit_group_alias_add - add new alias name.

Also the function "edje_edit_group_del" was modified because of wrong behaviour.
Now if the given group is alias, it will successfully delete it,
but if the given group is main group, it will also delete all it's aliases.

This commit also modify EDJ file by adding new field for detecting if the group is alias or not.

Reviewers: cedric, seoz, raster

Reviewed By: raster

CC: reutskiy.v.v, cedric

Differential Revision: https://phab.enlightenment.org/D376
2013-12-14 18:40:26 +09:00
Otavio Pontes afd8a238d1 Adding the cubic-bezier curve to edje transitions
Summary: Adding an option to use a cubic-bezier curve in edje transitions.

Reviewers: Sachiel, cedric, raster

Reviewed By: raster

CC: raster

Differential Revision: https://phab.enlightenment.org/D319
2013-12-02 15:02:40 +09:00
Thiep Ha 44639b2098 Remove selection handlers (and move to elm)
Summary:
Selection handlers are now implemented in elementary. So, we should remove them from edje.
The BLOCK_HANDLE mode should be removed also.

Reviewers: cedric, tasn

CC: cedric, raster

Differential Revision: https://phab.enlightenment.org/D312
2013-11-08 17:30:45 +09:00
Cedric Bail 797ad7528f edje: add border linked to Image sets.
It is quite common that in an image sets each image has different border size.
This patch permit to define the border value on a per image basis in the set.
2013-09-06 16:47:36 +09:00
Cedric Bail 2fa49e0da0 edje: fix memory leak introduced by map_colors support. 2013-08-01 19:35:21 +09:00
Cedric Bail cf9b0180d6 edje: add threshold to draggable part. 2013-07-19 15:40:11 +09:00
ChunEon Park 8cec34d1d4 edje/map - changed data structure from list to array to improve color data memory access 2013-07-18 20:09:54 +09:00
ChunEon Park 8476e20ffe edje - support map color set 2013-06-06 18:18:36 +09:00
ChunEon Park f55092ab93 edje - support edc proxy.source_clip 2013-05-31 20:08:59 +09:00
ChunEon Park 80e1353807 edje - support edc source_visible 2013-05-31 17:35:30 +09:00
thiepha (Thiep Ha) c38a2a6bb8 [Edje_Entry] Add selection handlers to entry
Add selection handlers to entry.

https://phab.enlightenment.org/D117

Conflicts:

	ChangeLog
	NEWS
2013-05-13 19:16:58 +09:00
Cedric BAIL 8222bf4650 edje: add spread.{w,h}.
This is particularly useful when using table and replicating the
same group all over the place. At least for many games I have in mind
this will save a lot of lines !
2013-03-22 18:17:12 +09:00
Gustavo Sverzut Barbieri 9ea2ce1041 efl: merge edje.
this is still in progress, mostly the multisense stuff is pending.

it seems that when we merge ecore_audio in edje the libremix and
similar are gone, at least from Edje, and will be in ecore_audio
itself (or pulseaudio).

Changes:
 * __UNUSED__ to EINA_UNUSED
 * binaries (epp, embryo_cc, edje_cc) now consider EFL_RUN_IN_TREE and
   will assume the binaries are still not installed, running from
   build tree location (needs more testing, maybe doesn't work with
   srcdir != builddir, still doesn't solve cross compile builds)



SVN revision: 82139
2013-01-04 02:08:14 +00:00