This reverts commit f910ba248e.
The scheduler is meant to be used only in C, not by bindings so there isn't really
a use for it in the loop class. Now this patch was triggered due to complexity in
using future/promise, so will do a follow up patch to improve that.
This is (in my mind) meant to replace the current elua generator.
Currently the generated output is pratically identical to the elua
one, just some little difference here and there, some for thecnical
reasons and some just for my preference.
I consider this work just a starting point, extending the
templates we can now easily improve our docs. Whithout the need
to touch a single line of code.
Really I think this is a great improvements, and this are some
numbers to prove it:
Current elua implementation:
4185 lines of code in 7 lua files
generation time: ~ 7 seconds
New generator:
115 lines of python + 513 lines of templates
generation time: ~ 8 seconds (can be optimizd ALOT)
To generate the full Efl.* docs just run "./gendoc.py -v" in this folder.
...will wait for reviews (in particular from @andy and @q66)
elsewhere in efl we moved to pthread_sigmask but eina debug didn't, so
mirror the changes here too. at this point in time when we are
initting eina debug this shouldnt really matter much as we're single
threaded until this pthread_Create is called. after that tough...
we're not. signals + threads is a nightmare though... horrible
horrible...
../src/benchmarks/eina/eina_bench_sort.c: In function ‘eina_bench_sort_eina’:
../src/benchmarks/eina/eina_bench_sort.c:52:10: warning: implicit declaration of function ‘time’ [-Wimplicit-function-declaration]
srand(time(NULL));
Found due to the nice quite build output in our meson feature branch.
This is a really powerfull tool that can be used to generate anything eolian
releted just providing a template file. You can then render the template
with the wanted scope (class, namespace, enum, etc)
For example give a try at this (from the src/srcipts/pyolian folder):
./generator.py test_gen_class.template --cls Efl.Loop.Timer
or ./generator.py -h for the full help
Next step: maybe generate the new efl API doc using this tool?
@andy I think this will make your life much easier :)
This are manually written ctype bindings for eolian, that means they
run on the standard python library (nothing to install) and can run
without any build step (in fact ctypes just open the so/dll file at runtime)
Next step will be (soon) a template based generator for eolian that will
be a lot of fun :)
also eina_procmis was not threadsafe so cannto use loops in different
threads at all until this was made safe. needed to disable the old
ecore_event using code in for ecore futures and create a new efl loop
message future and handler instead ... but now a quick experiment with
multiple loops in 10 threads plus mainloop have timers at least work.
i need to test more like fd handlers etc etc. but it's a step.
stop using the legacy ecore_loop_time_get() func when it should be
coming from the loop object's loop time. also ecore_time_get should
never fall back on ecore_loop_time_get for similar reasons.
part of making the ecore/efl loop a non-global instance (allow loops
in threads)
so loop object destruction was clearing out fd handlers but those may
be later deleted by destructors of child objects. so leave legacy
fdh's and just remove them from the list
This makes sure that duplicate method/part/etc checks are done on
every database update, removing the need for clunky toplevel
checks and improving reliability. It also sacrifices some
performance but it shouldn't be too bad (if a class is already
validated, some checks are avoided to speed things up).
This has been bugging me for some time but now we are triggering new errors internally
this is appearing to end users for problems they did not cause.
Additionally I was able to improve a couple of the errors by copying the
explanation from code comments into the error message.
Shorter error logs now too :)
efl.loop was still using legacy ecore_timer_* calls inside. of course
this is a big no-no if we are to allow multiple loops, so clean this
up and convert them to efl.loop.timers.
This commit adds the "documentation" generator, which gets the
documentation_def attribute of the given item and generates xml comments
to be exported by MCS.
For items requiring some customization of the generated comments (e.g.
functions and its parameters), the helpers to generate the preamble
(summary), body (paragraphs) and epilogue (currently just the @since
tag) were added.
Currently we do not support converting Eolian references into xmldoc
references.
As we explicitly generate Get/Set methods for properties, for now the
generator tries to get the get/set specific documentation first. If it
is not present, fallback to the common docs.
Later this could be changed to generate the common one as paragraphs of
the Get/Set.
Also some generated code like the wrappers for calling C# methods
from C can be private. This will cleanup the introspection results
and warnings when generating documentation.
Due to this visibility change, the binbuf tests had to be changed
to add redirect calls to the native methods instead of directly
calling the DllImport'd methods.
Fixes a bug introduce with c8c4572d70.
My guess is that the true intention was to query the Efl.File mixin
first, and the check the specific load_error.
Basically a call to 'efl_file_load_error_get' on an
Efl.Canvas.Image triggered this.
use real constnants and remove useless vasriables as well as fix up
formatting... so we don't get compilers complaining about non-const
values etc.
@fix
what i'm seeing is this with local unix sockets:
1. server process not cleanly shut down (kill -9 for example).
2. run server process again and bind fails due to EADDRINUSE
3. we ARE doing setsockopt() with SO_REUSEADDR set to 1 ...
this just makes no sense because setsockopt() SHOULD allow use to
re-use... the previous efreetd process for example is gone. no such
process, yet socket is not re-usable. this should just not happen due
to SO_REUSEADDR, but it does. this has nasty consequences like efreetd
maybe never running because of stale sockets. this should never have
happened, but it does. odd. so a hacky workaround:
1. try bind.
2. if bind fails with EADDRINUSE and its a socket path AND
pd->unlink_before_bind is NOT set... then try a connect to the socket.
3. if connect succeeds then fail as normal (close socket and error on
bind'ing)
if connect fails then we have a stale socket, so unlink it
forcibly. create the socket again and try bind again.
hacky but... fixes the core issue.
@fix
Summary :
mostly, bar-related event callback will be registered after
scroll manager creation, so in scroll manager constructor,
visibility_update cannot update their visiblity properly.
Summary: Apply new scroll inteface in efl_ui_list.
Test Plan: tested by examples
Reviewers: jpeg, eagleeye
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D5690
According to comments by @k-s & @raster.
See 784a5b56a3 this was intended to be a fallback, not the first
lookup indeed. Since this is an error case, let's print an ERR message
at least.
Under some circumstances, eina crashes when attempting to display the
backtrace, because dladdr() may yield a dli_fname that is NULL. This is
especially annoying in realease, when the backtrace is shown by default
when CRI/ERR are thrown.
@fix
Public symbols were defined internal to Evas/Elementary on macOS, making
the link of external modules unfeasible.
- EAPI was messed up by an invalid inclusion of evas_text_utils.h, making
some symbols private instead of public.
- A similar issue was present in evas_font_draw.c, where the symbols
were directly imported without the proper definition of EAPI.
- Elementary.h did include some eo-generated headers, but for windows
only. It should not been restricted to windows, as it allows to export
symbols to external modules.
Fixes T6448.
Summary:
Change name of 'grid' to 'table' for matching on common ui naming
and avoiding confusion with 'gengrid' and 'grid view'.
grid will be introduced as grid image view after.
Test Plan:
checked make & make install
checked make check - there are errors but not related with these changes.
checked make examples - there are errors in cxx but not related with these changes.
checked make discheck - failed
test in elementary_test with Efl.Ui.Table and Table_static.
Reviewers: raster, cedric, jpeg, felipealmeida
Differential Revision: https://phab.enlightenment.org/D5668
- Add missing ecore_shutdown
- Reinstate supposedly silly test case (see previous commits, the main
loop object can in fact die cleanly).
- Disable really silly test cases (inner main loops aren't meant to
work)
This fixes cycles of init/shutdown/init where ecore event types would
become invalid, since they are now stored in a dynamic array rather than
a statically stored array.
The risk here is that if a module of EFL tends to init/shutdown in a
"normal" scenario then the event type array will grow in a leaking
manner. This could be fixed by resetting those event ID's only when the
loop actually exits (EFL_EVENT_DEL on the main loop). I'm not using
EFL_EVENT_DEL in this patch as this would add too many event callbacks
to the main loop object, which may result in slightly slower event calls
to it, affecting the overall performance.
Summary:
scrollable widgets had a interface_scrollable as a mixin so that the
widgets had a 'is-a' relation with interface_scrollabe. however, new
scroller concept don't have 'is-a' relationship, but 'has-a'
relationship. scrollable widgets should have a scroll manager inside
them, then scroll manager handles event from user and api
implementations. and also we cut the features such as paging because
there will be aka 'elm_pager'.
we are expecting that the new concept make us to maintain the scroller
easier. please excuse for many unorganized code and logics. : (
[contained commit]
scrollable: add efl_ui_scroller example
scrollable: refactoring for behavior in case of multiple scroller
scrollable: remove repetitive scrollbar code.
scrollable: combine calculating bounce distance code.
scroll_manager: mouse up function refactoring
scroll_manager: mouse move function refactoring
scroll_manager: warp animator wip
scroll_manager: fix denominator value when calculating flicking behavior.
Fix to disconnect bounce animator once animation is done
gather duplicated animator drop logics
gather duplicated conditions
Rearrange prototypes and append comment
Add manipulate functions for animators
scroll_manager: change member_add function.
scroll_manger: apply mirroring logic
scroll_manager: apply scrollbar
apply API to scroller widget
scroll_manager: apply scroll event callback
Change logics for all about scroll animating
efl_ui_pan: add efl_ui_pan
scrollable: change content_min_limit to match_content
scroll theme: apply overlapped scrollbar
+ many others!
Reviewers: akanad, woohyun, cedric, jpeg
Subscribers: jenkins, cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D5222
Note by @jpeg:
Unfortunately this patch comes in a massive single blob, after too many
rebase operations. It has now come to a point where I think the API is
nice and it works as I'd expect.
Now I only wonder how applicable this will be for Efl.Ui.List. As we can
see Photocam (legacy and unified API) could be transformed to use this
new API.
Summary:
when efl_image_load_size_set() is called, image only sets
internal variable and not apply to the internal image.
elm_image_prescale_set() is also affected.
Test Plan: Run elementary_test->Image Prescale
Reviewers: jpeg, eunue, woohyun
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D5645
Summary:
- Previous class efl_ui_bg moved to efl_ui_bg_widget.
- Scale_type moved to efl_image from efl_ui_image.
- Previous enum Efl_Ui_Image_Scale_Type moved to Efl_Image_Scale_Type.
Test Plan:
Run elementary_test
1.Image Scale Type
2.Efl.Ui.Bg
3.Efl.Ui.Win
4.Part Background
Reviewers: jpeg, woohyun, cedric
Differential Revision: https://phab.enlightenment.org/D5616
Not a fan of the solution, as I think some of the logic handling those
futures is a bit broken. I'm not 100% sure about this patch. But this
improves make check with CK_FORK=no in elm_suite.
If the http proxy helper gets deleted at shutdown rather than because
the process actually exited, the object pointer becomes invalid. This
patch tries to avoid a situation where the object is not valid.
When setting EOS on the dialoer, it's possible that it will also get
automatically closed (by a callback). This results in safety check error
messages, while everything is fine (at least I believe it is).
If the object has no parent or anything else goes a bit wrong,
efl_loop_get() may fail to return the loop object. It's a bit ridiculous
when we're in the main loop as we know which loop object was requested.
This avoids returning NULL.
Efl.Future is an EO object which means even cancelling Efl.Future
objects requires EO. So this should be done before shutting down EO,
otherwise everything fails badly.
I believe Efl.Future is going to disappear soon, but the problem will
remain: if any promise/future uses EO or anything else outside of Eina
(so, basically anything) then it needs to be canceled before shutting
down the above layers. This is the same situation as with ecore events,
for which we've introduced ecore_event_type_flush.
Ping @cedric
There is no good reason to not shutdown a library properly. The loop
object can easily be deleted safely, if it is properly initialized. The
del event happens before destruction so it is too early to set the
singleton variable to NULL. Do that as late as possible and all calls to
efl_loop_main_get() will work as expected.
The issue with fd's was simply that they were not initialized to -1
(timer_fd), as some #ifdef statements have disappeared.
Summary:
When popup is deleted, popup didn't remove event callback
which its parent and anchor object.
So before popup destruction, detach anchor.
Test Plan: elementary_test -to efl.ui.popup.anchor
Reviewers: Jaehyun_Cho, herb, woohyun, jpeg, cedric
Reviewed By: Jaehyun_Cho
Differential Revision: https://phab.enlightenment.org/D5667
Summary:
Min Max validate logic has been changed to support decimal point counting.
It makes this side effect.
Test Plan:
elementary_test -> efl_ui_spin_button sample.
(On the min max filter enabled.)
Reviewers: jpeg, Jaehyun_Cho, woohyun
Reviewed By: Jaehyun_Cho
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D5580
Fix several integer binding type deduction based in its size on C.
Generation for function pointers no longer use modified argument name
which is different from the parameter name.
New generation context for structs.
bool from UnmanagedType.I1 to UnmanagedType.U1 (correct use
inside structs according to mono documentation).
byte (signed char) and int8 now is correctly represented by
sbyte in C#.
Check parameter direction in some out generators in parameter.hh.
Add efl_libs.csv to gitignore.
Make eina.Value pointer constructor public.
Add missing fields to efl.kw_event.Description struct.
Remove eina.File workaround (let struct gen handle it).
Remove is_function_ptr bool from regular_type_def and
add a typedecl_type enum to it. Also add some helper
methods for easier comparison.
Left some test cases commented for when pointer parameters
are properly working.
in some cases construction can fail badly and this causes a crash...
eoid is NULL going in and this causes a cascade of failure. survive
and be more robust.
we really should have data inside the loop object, so begin moving it
one small thing at a time. this is the basics that will allow multiple
efl loops. make an eo efl object and class for fd handlers that is efl loop
bound make fd handlers really bound to their parent loop and not global as
well as have a nice class/obj. create an message queue per loop and
put legacy ecore events on top of it... and a lot more.
this is not 100% done, but it's a lot of the core and groundwork.
various ecore_timer_add(), ecore_diler_add() etc. need changes.
The following still need doing:
ecore_timer (internal usage for sure)
ecore_idler (internal usage for sure)
ecore_idle_enterer
ecore_idle_exiter
ecore_pollers? (is the new efl loop stuff ok?)
ecore_exe (fork/spawn from any thread and track exe from that thread?)
ecore_signal code
ecore_throttle (should we have a single global too? we have per loop)
ecore_app ? (should every loop be given its own argv/argc?)
Lots of internal ecore code uses/calls these legacy calls and we
should have efl loop replacements and/or use the ones we have
The following will bedifferently designed for loop to loop
control/messaging/ipc:
ecore_thread
ecore_pipe
Summary:
Size and align calculation in Efl.Ui.Popup was advanced using group calculate,
so Efl.Ui.Popup.Anchor apply it also.
Test Plan: elementary_test -to efl.ui.popup.anchor
Reviewers: Jaehyun_Cho, herb, jpeg, woohyun, cedric
Reviewed By: Jaehyun_Cho
Differential Revision: https://phab.enlightenment.org/D5655
Efl_Ui_List doesn't properly define, as it should, the class Efl_Ui_List_SegArray. This workaround allows the mono binding compilation in spite of this.
yet again a fix needed for something that should have been tested
BEFORE a push. build stuff AGAINST efl. seriously. do you forget to
put your pants on before you leave your home? is it that hard to do
something as simple as BUILD AGAINST EFL before a push if any commit
you did made changes that MIGHT affect that? serousoly? do i have to
remind peolpe to put their pants on? i already have done this several
times recently. thigns that would have been caught by simply building
against efl after changes and before a push. this is a basic thing to
do like putting your pants on. do it.
As we do not ever use the udev_devices created from
udev_device_new_from_syspath in these functions, remove them.
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
If we cannot create a new udev device, then we should free the
previously created udev enumeration from above.
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
This makes it possible to very easily create drop shadows and glow
effects on any widget. This is absolutely not optimized, though the main
performance bottleneck is that the proxy images get redrawn after just
moving.
@feature
This is very useful to specify precisely which kind of RGBA -> Alpha
conversion you want. If all you wanted was the alpha layer to use as a
mask, set this flag to true.
@feature
Using filters I end up in situations where this function returns NULL
and all hell breaks loose. I guess the spinlock is what makes this
possible (race condition).
@fix
Use flags for group calculation, size calculation and align calculation.
If the flag for size calculation is set to be false, then size is not
calculated in the efl_canvas_group_calcualte().
(The flag for align calculation works the same way.)
Efl.Ui.Popup's sub classes can set the above flags false before they
call efl_canvas_group_calculate() with its super class not to calculate
size or align by its super class.
Summary:
The Encoding key is no longer required, all desktop files are assumed to
be UTF-8 encoded. See details at:
https://standards.freedesktop.org/desktop-entry-spec/1.1/apc.html
Fix various typos and misspellings
lintian, Debian's package checker, uses strings to check for common typos
in compiled binaries. This change fixes the ones it identified in 1.20.6.
Reviewers: cedric
Reviewed By: cedric
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D5584
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Summary: add expandable feature for text popup
Test Plan:
1. run elementary_text -to Ui.Popup.Alert.Text
2. check the cases of the sample
Reviewers: Jaehyun_Cho, jpeg, woohyun, thiepha, Blackmole, cedric
Reviewed By: Jaehyun_Cho
Differential Revision: https://phab.enlightenment.org/D5547
I added convenience macros for check and radio, easing discoverability
in C.
This will avoid C# issues such as:
lib/elementary/elm_pan.eo.cs(14,23): warning CS0108: `elm.Pan.CHANGED'
hides inherited member `efl.Gfx.CHANGED'. Use the new keyword if hiding
was intended
lib/efl/interfaces/efl_gfx.eo.cs(24,23): (Location of the symbol related
to previous warning)
Since nstate is not a legacy widget, I can safely change the event name
and the test case.
This means that "<ns><method> [Overridden from <parentns>]" is
preferred to "<parentns><method> [Overridden in <ns>]".
This also means that "Overriden here" becomes
"Overridden from <parentns>"
This small patch just checks that we have a valid surface and bo that
we can pass to gbm_surface_release_buffer. If they are not valid, this
causes a hard crash.
NB: This does not actually Fix the ticket issue....
ref T6483
Signed-off-by: Chris Michael <cp.michael@samsung.com>
This looks like it may be used in the future, or Was used and is no
longer needed. I'll let the author of this decide on that one ;) but
this commit cleans up the compiler warning of defined but not used.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
holding them in the same list is a problem due to the fact that a member
B in partners of A means that there also needs to be A in the partners
of A. Due to this fact the cleanup logic before missed a few nodes and
crashed in some cases. This is now fixed.
Coverity reports a resource leak here. According to eina_strbuf
documentation, the result of eina_strbuf_release should be
free'd when not needed anymore.
Fixes Coverity CID1383551
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Coverity reports a resource leak here. According to eina_strbuf
documentation, the result of eina_strbuf_release should be
free'd when not needed anymore.
Fixes Coverity CID1383550
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Coverity reports a resource leak here. According to eina_strbuf
documentation, the result of eina_strbuf_release should be free'd when
not needed anymore.
Fixes Coverity CID1383549
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Also fix the headings so "Members" and "Events" is always visible
as it makes for a better Table of Contents.
Layout could be improved, just playing with the minimal
information presentation for now.
Add an inheritance summary (following the primary class heirarchy).
Move the full heirarchy to a folded section.
Put the description at the top where it belongs.