On destructor we're not supposed to emit events, I even thought that
would be implicit, but it's not. If we do, for example an event
handler that would 'efl_del()' on "EFL_IO_CLOSER_EVENT_CLOSED" would
trigger too-many unrefs.
if we create an object, say a TCP dialer, and don't connect/bind, then
we have no FD (=0). If we set FD to INVALID_SOCKET on start, other
parts of the code will fail since they consider that "closed", but
we're not closed yet.
Then check for family == AF_UNSPEC && fd == 0, if so don't close it.
Summary:
Currently eolian abbreviates when only the last word of class name and
the first word of method name are same, but this patch abbreviates
generated c name of function to remove all duplicated affix.
For example, "efl_io_closer_fd_closer_fd_set" will be "efl_io_closer_fd_set".
Reviewers: jpeg
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D4430
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
There was a bug that if the remote peer closed the connection, it
would trigger 'read' event, which would read 0 bytes, flagging as
EOS... but then marking as "can_read", which was wrong.
Just stop monitoring the events and fix that.
If we let the user know he can read or write, stop monitoring
otherwise fd handler will constanly report of data to read/write until
its actually done, which would clear the kernel flag.
Since we use "can_read" and "can_write" for that, toggle the callback
connection that manages the actual Ecore_Fd_Handler monitor.
On Windows SOCKET is unsigned, thus will cause sign errors when
formatting with "%d" or comparing with signed values.
On UNIX it was quiet and easy to miss, thus a new #define can be used
to check for those. It will use 'unsigned long' as SOCKET, thus will
complain out loud and not even work correctly when using pointers on
64bits UNIX on mistakes -- which should improve the situation.
This helped to fix lots of missing conversions, all fixed.
This partially addresses D4357.
Thanks to vtorri for poiting out about close() is not the correct
socket function, we should use closesocket() instead.
Also defined SOCKET to int on Linux so we can use the same 'type' and
avoid lots of ifdef in our code. On Windows it's unsigned, thus would
cause some warnings about incorrect signed comparison.
Defined INVALID_SOCKET=-1 and SOCKET_ERROR=-1 on non-Windows platforms
so we can keep the same construct 'function() == error' and it should
work on POSIX and windows.
I cannot test these on Windows, but the situation should be improved
with this commit.
it seems that on windows read() and write() won't work with sockets,
so use recv() and send().
Note that this code is still untested on windows, at least the errors
must be fetched using WSAGetLastError() instead of errno directly, but
I don't have a Windows machine I can test.
Efl.Net.Server defines how to accept new connections, doing the
bind(), listen() and accept() for protocols such as TCP.
Efl.Net.Dialer defines to to reach a server.
Both are based on Efl.Net.Socket as communication interface that is
based on Efl.Io.Reader, Efl.Io.Writer and Efl.Io.Closer, thus being
usable with code such as Efl.Io.Copier.
The Server will emit an event "client,add" with the established
Socket, which is a child and can be closed by both the server or the
user.
The Dialer extends the Socket and allows for creating one given an
address, that will be resolved and connected.
TCP is the initial implementation so we an validate the
interfaces. UDP, Unix-Local and SSL will come later as derivate
classes.
The examples are documented and should cover the basic principles:
- efl_io_copier_example can accept "tcp://IP:PORT" and will work as a
"netcat", can send data from socket, file or stdin to a socket,
file, stdout or stderr.
- efl_net_server_example listens for connections and can either reply
"Hello World!" and take some data or work as an echo-server,
looping back all received data to the user.
More complex interactions that require a "chat" between client and
server will be covered with new classes later, such as a queue that
empties itself once data is read.