Summary:
Added additional texture and framebuffer for rendering meshes to it.
Added function that return OpenGL id additional texture
Added function that return color from target texture by mouse pick coordinates
Added function that render need meshes to target texture
Added engine wrappers for possibility force render to texture
@feature
Reviewers: Hermet, raster, cedric
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D1811
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Enable 3D features using --enable-evas-3d=yes when configuring.
APIs are exposed through Evas_3D.h.
Currently, evas-3d is being supported only on gl_x11 engine.
Conflicts:
src/lib/evas/Evas_Eo.h