#ifndef __ECORE_WIN32_DND_DROP_SOURCE_H__ #define __ECORE_WIN32_DND_DROP_SOURCE_H__ #define WIN32_LEAN_AND_MEAN #include #undef WIN32_LEAN_AND_MEAN #include #include "Ecore_Win32.h" class DropSource : public IDropSource { private: LONG ref_count_; public: // structors DropSource(); virtual ~DropSource() { } public: // IUnknown HRESULT __stdcall QueryInterface(REFIID iid, void ** ppvObject); ULONG __stdcall AddRef(); ULONG __stdcall Release(); public: // IDropSource HRESULT __stdcall QueryContinueDrag(BOOL fEscapePressed, DWORD grfKeyState); HRESULT __stdcall GiveFeedback(DWORD dwEffect); }; #endif /* __ECORE_WIN32_DND_DROP_SOURCE_H__ */