#ifdef HAVE_CONFIG_H # include #endif #include #include "ephysics_private.h" #ifdef __cplusplus extern "C" { #endif typedef struct _EPhysics_Body_Callback EPhysics_Body_Callback; struct _EPhysics_Body_Callback { EINA_INLIST; void (*func) (void *data, EPhysics_Body *body, void *event_info); void *data; EPhysics_Callback_Body_Type type; Eina_Bool deleted:1; }; struct _EPhysics_Body_Collision { EPhysics_Body *contact_body; Evas_Coord x; Evas_Coord y; }; static void _ephysics_body_event_callback_del(EPhysics_Body *body, EPhysics_Body_Callback *cb) { if (cb->deleted) return; cb->deleted = EINA_TRUE; if (body->walking) { body->to_delete = eina_list_append(body->to_delete, cb); return; } body->callbacks = eina_inlist_remove(body->callbacks, EINA_INLIST_GET(cb)); free(cb); } static Eina_Bool _ephysics_body_event_callback_call(EPhysics_Body *body, EPhysics_Callback_Body_Type type, void *event_info) { Eina_Bool called = EINA_FALSE; EPhysics_Body_Callback *cb; void *clb; body->walking++; EINA_INLIST_FOREACH(body->callbacks, cb) { if ((cb->type == type) && (!cb->deleted)) { cb->func(cb->data, body, event_info); called = EINA_TRUE; } } body->walking--; if (body->walking > 0) return called; EINA_LIST_FREE(body->to_delete, clb) { cb = (EPhysics_Body_Callback *) clb; body->callbacks = eina_inlist_remove(body->callbacks, EINA_INLIST_GET(cb)); free(cb); } return called; } void ephysics_body_active_set(EPhysics_Body *body, Eina_Bool active) { EPhysics_Body_Callback *cb; if (body->active == !!active) return; body->active = !!active; if (active) return; _ephysics_body_event_callback_call(body, EPHYSICS_CALLBACK_BODY_STOPPED, (void *) body->evas_obj); }; Eina_Bool ephysics_body_filter_collision(EPhysics_Body *body0, EPhysics_Body *body1) { void *grp; Eina_Iterator *it; Eina_List *l; if ((!body0->collision_groups) || (!body1->collision_groups)) return EINA_TRUE; EINA_LIST_FOREACH(body0->collision_groups, l, grp) { if (eina_list_data_find(body1->collision_groups, grp)) return EINA_TRUE; } return EINA_FALSE; } EAPI Eina_Bool ephysics_body_collision_group_add(EPhysics_Body *body, const char *group) { Eina_Stringshare *group_str; if (!body) { ERR("Can't add body collision group, body is null."); return EINA_FALSE; } group_str = eina_stringshare_add(group); if (eina_list_data_find(body->collision_groups, group_str)) { INF("Body already added to group: %s", group); eina_stringshare_del(group_str); return EINA_TRUE; } body->collision_groups = eina_list_append(body->collision_groups, group_str); return EINA_TRUE; } EAPI Eina_Bool ephysics_body_collision_group_del(EPhysics_Body *body, const char *group) { Eina_Stringshare *group_str; if (!body) { ERR("Can't remove body collision group, body is null."); return EINA_FALSE; } group_str = eina_stringshare_add(group); if (!eina_list_data_find(body->collision_groups, group_str)) { INF("Body isn't part of group: %s", group); eina_stringshare_del(group_str); return EINA_TRUE; } body->collision_groups = eina_list_remove(body->collision_groups, group_str); eina_stringshare_del(group_str); eina_stringshare_del(group_str); return EINA_TRUE; } EAPI const Eina_List * ephysics_body_collision_group_list_get(const EPhysics_Body *body) { if (!body) { ERR("Can't get the body's collision group, body is null."); return NULL; } return body->collision_groups; } static EPhysics_Body * _ephysics_body_add(EPhysics_World *world, btCollisionShape *collision_shape, const char *type) { btRigidBody::btRigidBodyConstructionInfo *rigid_body_ci; btDefaultMotionState *motion_state; btRigidBody *rigid_body; EPhysics_Body *body; btScalar mass = 1; btVector3 inertia; if (!collision_shape) { ERR("Couldn't create a %s shape.", type); return NULL; } body = (EPhysics_Body *) calloc(1, sizeof(EPhysics_Body)); if (!body) { ERR("Couldn't create a new body instance."); goto err_body; } motion_state = new btDefaultMotionState(); if (!motion_state) { ERR("Couldn't create a motion state."); goto err_motion_state; } inertia = btVector3(0, 0, 0); collision_shape->calculateLocalInertia(mass, inertia); rigid_body_ci = new btRigidBody::btRigidBodyConstructionInfo( mass, motion_state, collision_shape, inertia); if (!rigid_body_ci) { ERR("Couldn't create a rigid body construction info."); goto err_rigid_body_ci; } rigid_body = new btRigidBody(*rigid_body_ci); if (!rigid_body) { ERR("Couldn't create a rigid body."); goto err_rigid_body; } body->collision_groups = NULL; body->collision_shape = collision_shape; body->rigid_body = rigid_body; body->mass = mass; body->world = world; body->rigid_body->setUserPointer(body); body->rigid_body->setLinearFactor(btVector3(1, 1, 0)); body->rigid_body->setAngularFactor(btVector3(0, 0, 1)); if (!ephysics_world_body_add(body->world, body)) { ERR("Couldn't add body to world's bodies list"); goto err_world_add; } delete rigid_body_ci; INF("Body %p of type %s added.", body, type); return body; err_world_add: delete rigid_body; err_rigid_body: delete rigid_body_ci; err_rigid_body_ci: delete motion_state; err_motion_state: free(body); err_body: delete collision_shape; return NULL; } static void _ephysics_body_evas_obj_del_cb(void *data, Evas *e __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info __UNUSED__) { EPhysics_Body *body = (EPhysics_Body *) data; body->evas_obj = NULL; DBG("Evas object deleted. Updating body: %p", body); } static void _ephysics_body_geometry_set(EPhysics_Body *body, Evas_Coord x, Evas_Coord y, Evas_Coord w, Evas_Coord h) { double rate, mx, my, sx, sy; btTransform trans; int wy, height; rate = ephysics_world_rate_get(body->world); ephysics_world_render_geometry_get(body->world, NULL, &wy, NULL, &height); height += wy; mx = (x + w / 2) / rate; my = (height - (y + h / 2)) / rate; sx = w / rate; sy = h / rate; body->rigid_body->getMotionState()->getWorldTransform(trans); trans.setOrigin(btVector3(mx, my, 0)); body->rigid_body->proceedToTransform(trans); body->collision_shape->setLocalScaling(btVector3(sx, sy, 1)); if(!body->rigid_body->isStaticObject()) ephysics_body_mass_set(body, ephysics_body_mass_get(body)); body->rigid_body->getMotionState()->setWorldTransform(trans); body->w = w; body->h = h; DBG("Body %p position changed to %lf, %lf.", body, mx, my); DBG("Body %p scale changed to %lf, %lf.", body, sx, sy); } static void _ephysics_body_evas_obj_resize_cb(void *data, Evas *e __UNUSED__, Evas_Object *obj, void *event_info __UNUSED__) { EPhysics_Body *body = (EPhysics_Body *) data; int x, y, w, h; evas_object_geometry_get(obj, NULL, NULL, &w, &h); if ((w == body->w) && (h == body->h)) return; DBG("Resizing body %p to w=%i, h=%i", body, w, h); ephysics_body_geometry_get(body, &x, &y, NULL, NULL); _ephysics_body_geometry_set(body, x, y, w, h); } static void _ephysics_body_del(EPhysics_Body *body) { EPhysics_Body_Callback *cb; void *group; if (body->evas_obj) { evas_object_event_callback_del(body->evas_obj, EVAS_CALLBACK_DEL, _ephysics_body_evas_obj_del_cb); evas_object_event_callback_del(body->evas_obj, EVAS_CALLBACK_RESIZE, _ephysics_body_evas_obj_resize_cb); } while (body->callbacks) { cb = EINA_INLIST_CONTAINER_GET(body->callbacks, EPhysics_Body_Callback); body->callbacks = eina_inlist_remove(body->callbacks, body->callbacks); free(cb); } EINA_LIST_FREE(body->collision_groups, group) eina_stringshare_del((Eina_Stringshare *)group); delete body->rigid_body->getMotionState(); delete body->collision_shape; delete body->rigid_body; free(body); } static void _ephysics_body_evas_object_default_update(EPhysics_Body *body) { int x, y, w, h, wx, wy, wh, cx, cy; EPhysics_Camera *camera; btTransform trans; double rate, rot; Evas_Map *map; if (!body->evas_obj) return; body->rigid_body->getMotionState()->getWorldTransform(trans); ephysics_world_render_geometry_get(body->world, &wx, &wy, NULL, &wh); camera = ephysics_world_camera_get(body->world); ephysics_camera_position_get(camera, &cx, &cy); cx -= wx; cy -= wy; evas_object_geometry_get(body->evas_obj, NULL, NULL, &w, &h); rate = ephysics_world_rate_get(body->world); x = (int) (trans.getOrigin().getX() * rate) - w / 2 - cx; y = wh + wy - (int) (trans.getOrigin().getY() * rate) - h / 2 - cy; evas_object_move(body->evas_obj, x, y); if ((!w) || (!h)) { DBG("Evas object with no geometry: %p, w=%i h=%i", body->evas_obj, w, h); return; } rot = - trans.getRotation().getAngle() * RAD_TO_DEG * trans.getRotation().getAxis().getZ(); map = evas_map_new(4); evas_map_util_points_populate_from_object(map, body->evas_obj); evas_map_util_rotate(map, rot, x + (w / 2), y + (h / 2)); evas_object_map_set(body->evas_obj, map); evas_object_map_enable_set(body->evas_obj, EINA_TRUE); evas_map_free(map); } static void _ephysics_body_outside_render_area_check(EPhysics_Body *body) { int wx, wy, ww, wh, bx, by, bw, bh; ephysics_world_render_geometry_get(body->world, &wx, &wy, &ww, &wh); ephysics_body_geometry_get(body, &bx, &by, &bw, &bh); // FIXME: check what should be done regarding rotated bodies if (((ephysics_world_bodies_outside_top_autodel_get(body->world)) && (by + bh < wy)) || ((ephysics_world_bodies_outside_bottom_autodel_get(body->world)) && (by > wy + wh)) || ((ephysics_world_bodies_outside_left_autodel_get(body->world)) && (bx + bh < wx)) || ((ephysics_world_bodies_outside_right_autodel_get(body->world)) && (bx > wx + ww))) { DBG("Body %p out of render area", body); ephysics_body_del(body); } } void ephysics_body_evas_object_update_select(EPhysics_Body *body) { Eina_Bool callback_called = EINA_FALSE; if (!body) return; callback_called = _ephysics_body_event_callback_call( body, EPHYSICS_CALLBACK_BODY_UPDATE, (void *) body->evas_obj); if (!callback_called) _ephysics_body_evas_object_default_update(body); if (ephysics_world_bodies_outside_autodel_get(body->world)) _ephysics_body_outside_render_area_check(body); } EAPI void ephysics_body_collision_position_get(const EPhysics_Body_Collision *collision, Evas_Coord *x, Evas_Coord *y) { if (!collision) { ERR("Can't get body's collision data, collision is null."); return; } if (x) *x = collision->x; if (y) *y = collision->y; } EAPI EPhysics_Body * ephysics_body_collision_contact_body_get(const EPhysics_Body_Collision *collision) { if (!collision) { ERR("Can't get body's collision contact body, collision is null."); return NULL; } return collision->contact_body; } void ephysics_body_contact_processed(EPhysics_Body *body, EPhysics_Body *contact_body, btVector3 position) { EPhysics_Body_Collision *collision; EPhysics_Body_Callback *cb; EPhysics_World *world;; double rate; int wy, wh; if ((!body) || (!contact_body)) return; collision = (EPhysics_Body_Collision *)calloc( 1, sizeof(EPhysics_Body_Collision)); if (!collision) { ERR("Can't allocate collision data structure."); return; } world = contact_body->world; ephysics_world_render_geometry_get(world, NULL, &wy, NULL, &wh); rate = ephysics_world_rate_get(world); collision->contact_body = contact_body; collision->x = position.getX() * rate; collision->y = wh + wy - (position.getY() * rate); _ephysics_body_event_callback_call(body, EPHYSICS_CALLBACK_BODY_COLLISION, (void *) collision); free(collision); } btRigidBody * ephysics_body_rigid_body_get(const EPhysics_Body *body) { return body->rigid_body; } EAPI EPhysics_Body * ephysics_body_circle_add(EPhysics_World *world) { btCollisionShape *collision_shape; if (!world) { ERR("Can't add circle, world is null."); return NULL; } collision_shape = new btCylinderShapeZ(btVector3(0.5, 0.5, 0.5)); return _ephysics_body_add(world, collision_shape, "circle"); } EAPI EPhysics_Body * ephysics_body_box_add(EPhysics_World *world) { btCollisionShape *collision_shape; if (!world) { ERR("Can't add box, world is null."); return NULL; } collision_shape = new btBoxShape(btVector3(0.5, 0.5, 0.5)); return _ephysics_body_add(world, collision_shape, "box"); } EAPI EPhysics_Body * ephysics_body_shape_add(EPhysics_World *world, EPhysics_Shape *shape) { btConvexHullShape* collision_shape; const Eina_Inlist *points; EPhysics_Point *point; btVector3 point3d; if (!world) { ERR("Can't add shape, world is null."); return NULL; } if (!shape) { ERR("Can't add shape, shape is null."); return NULL; } collision_shape = new btConvexHullShape(); if (!collision_shape) { ERR("Couldn't create a generic convex shape."); return NULL; } points = ephysics_shape_points_get(shape); EINA_INLIST_FOREACH(points, point) { point3d = btVector3(point->x, point->y, 0); collision_shape->addPoint(point3d); point3d = btVector3(point->x, point->y, 0.5); collision_shape->addPoint(point3d); } return _ephysics_body_add(world, (btCollisionShape *)collision_shape, "generic"); } void ephysics_body_world_boundaries_resize(EPhysics_World *world) { Evas_Coord x, y, width, height; EPhysics_Body *bottom, *top, *left, *right; ephysics_world_render_geometry_get(world, &x, &y, &width, &height); bottom = ephysics_world_boundary_get(world, EPHYSICS_WORLD_BOUNDARY_BOTTOM); if (bottom) ephysics_body_geometry_set(bottom, x, y + height, width, 10); right = ephysics_world_boundary_get(world, EPHYSICS_WORLD_BOUNDARY_RIGHT); if (right) ephysics_body_geometry_set(right, x + width, 0, 10, y + height); left = ephysics_world_boundary_get(world, EPHYSICS_WORLD_BOUNDARY_LEFT); if (left) ephysics_body_geometry_set(left, x - 10, 0, 10, y + height); top = ephysics_world_boundary_get(world, EPHYSICS_WORLD_BOUNDARY_TOP); if (top) ephysics_body_geometry_set(top, 0, y - 10, x + width, 10); } static EPhysics_Body * _ephysics_body_boundary_add(EPhysics_World *world, EPhysics_World_Boundary boundary, Evas_Coord x, Evas_Coord y, Evas_Coord w, Evas_Coord h) { EPhysics_Body *body; if (!world) { ERR("Can't add boundary, world is null."); return NULL; } body = ephysics_world_boundary_get(world, boundary); if (body) return body; body = ephysics_body_box_add(world); if (!body) return NULL; ephysics_body_mass_set(body, 0); ephysics_world_boundary_set(world, boundary, body); ephysics_body_geometry_set(body, x, y, w, h); return body; } EAPI EPhysics_Body * ephysics_body_top_boundary_add(EPhysics_World *world) { Evas_Coord x, y, w; ephysics_world_render_geometry_get(world, &x, &y, &w, NULL); return _ephysics_body_boundary_add(world, EPHYSICS_WORLD_BOUNDARY_TOP, 0, y - 10, x + w, 10); } EAPI EPhysics_Body * ephysics_body_bottom_boundary_add(EPhysics_World *world) { Evas_Coord x, y, w, h; ephysics_world_render_geometry_get(world, &x, &y, &w, &h); return _ephysics_body_boundary_add(world, EPHYSICS_WORLD_BOUNDARY_BOTTOM, x, y + h, w, 10); } EAPI EPhysics_Body * ephysics_body_left_boundary_add(EPhysics_World *world) { Evas_Coord x, y, h; ephysics_world_render_geometry_get(world, &x, &y, NULL, &h); return _ephysics_body_boundary_add(world, EPHYSICS_WORLD_BOUNDARY_LEFT, x - 10, 0, 10, y + h); } EAPI EPhysics_Body * ephysics_body_right_boundary_add(EPhysics_World *world) { Evas_Coord x, y, w, h; ephysics_world_render_geometry_get(world, &x, &y, &w, &h); return _ephysics_body_boundary_add(world, EPHYSICS_WORLD_BOUNDARY_RIGHT, x + w, 0, 10, y + h); } void ephysics_orphan_body_del(EPhysics_Body *body) { EPhysics_Body_Callback *cb; _ephysics_body_event_callback_call(body, EPHYSICS_CALLBACK_BODY_DEL, NULL); _ephysics_body_del(body); INF("Body %p deleted.", body); } EAPI void ephysics_body_del(EPhysics_Body *body) { if (!body) { ERR("Can't delete body, it wasn't provided."); return; } if (body->deleted) return; body->deleted = EINA_TRUE; ephysics_world_body_del(body->world, body); } EAPI void ephysics_body_evas_object_set(EPhysics_Body *body, Evas_Object *evas_obj, Eina_Bool use_obj_pos) { int obj_x, obj_y, obj_w, obj_h; if (!body) { ERR("Can't set evas object to body, the last wasn't provided."); return; } if (!evas_obj) { ERR("Can't set evas object to body, the first wasn't provided."); return; } if (body->evas_obj) { evas_object_event_callback_del(body->evas_obj, EVAS_CALLBACK_DEL, _ephysics_body_evas_obj_del_cb); evas_object_event_callback_del(body->evas_obj, EVAS_CALLBACK_RESIZE, _ephysics_body_evas_obj_resize_cb); } body->evas_obj = evas_obj; evas_object_event_callback_add(evas_obj, EVAS_CALLBACK_DEL, _ephysics_body_evas_obj_del_cb, body); if (!use_obj_pos) return; evas_object_event_callback_add(evas_obj, EVAS_CALLBACK_RESIZE, _ephysics_body_evas_obj_resize_cb, body); evas_object_geometry_get(body->evas_obj, &obj_x, &obj_y, &obj_w, &obj_h); _ephysics_body_geometry_set(body, obj_x, obj_y, obj_w, obj_h); } EAPI Evas_Object * ephysics_body_evas_object_unset(EPhysics_Body *body) { Evas_Object *obj; if (!body) { ERR("Can't unset evas object from body, it wasn't provided."); return NULL; } obj = body->evas_obj; body->evas_obj = NULL; if (obj) { evas_object_event_callback_del(obj, EVAS_CALLBACK_DEL, _ephysics_body_evas_obj_del_cb); evas_object_event_callback_del(obj, EVAS_CALLBACK_RESIZE, _ephysics_body_evas_obj_resize_cb); } return obj; } EAPI Evas_Object * ephysics_body_evas_object_get(const EPhysics_Body *body) { if (!body) { ERR("Can't get evas object from body, it wasn't provided."); return NULL; } return body->evas_obj; } EAPI void ephysics_body_geometry_set(EPhysics_Body *body, Evas_Coord x, Evas_Coord y, Evas_Coord w, Evas_Coord h) { if (!body) { ERR("Can't set body position, body is null."); return; } if ((w <= 0) || (h <= 0)) { ERR("Width and height must to be a non-null, positive value."); return; } _ephysics_body_geometry_set(body, x, y, w, h); } EAPI void ephysics_body_geometry_get(const EPhysics_Body *body, Evas_Coord *x, Evas_Coord *y, Evas_Coord *w, Evas_Coord *h) { btTransform trans; btVector3 vector; double rate; int wy, height; if (!body) { ERR("Can't get body position, body is null."); return; } body->rigid_body->getMotionState()->getWorldTransform(trans); vector = body->collision_shape->getLocalScaling(); rate = ephysics_world_rate_get(body->world); ephysics_world_render_geometry_get(body->world, NULL, &wy, NULL, &height); height += wy; if (x) *x = round((trans.getOrigin().getX() - vector.x() / 2) * rate); if (y) *y = height - round((trans.getOrigin().getY() + vector.y() / 2) * rate); if (w) *w = body->w; if (h) *h = body->h; } EAPI void ephysics_body_mass_set(EPhysics_Body *body, double mass) { if (!body) { ERR("Can't set body mass, body is null."); return; } btVector3 inertia(0, 0, 0); body->collision_shape->calculateLocalInertia(mass, inertia); body->rigid_body->setMassProps(mass, inertia); body->rigid_body->updateInertiaTensor(); body->mass = mass; DBG("Body %p mass changed to %lf.", body, mass); } EAPI double ephysics_body_mass_get(const EPhysics_Body *body) { if (!body) { ERR("Can't get body mass, body is null."); return 0; } return body->mass; } EAPI void ephysics_body_linear_velocity_set(EPhysics_Body *body, double x, double y) { double rate; if (!body) { ERR("Can't set body linear velocity, body is null."); return; } rate = ephysics_world_rate_get(body->world); body->rigid_body->setLinearVelocity(btVector3(x / rate, y / rate, 0)); DBG("Linear velocity of body %p set to %lf, %lf", body, x, y); } EAPI void ephysics_body_linear_velocity_get(const EPhysics_Body *body, double *x, double *y) { double rate; if (!body) { ERR("Can't get linear velocity, body is null."); return; } rate = ephysics_world_rate_get(body->world); if (x) *x = body->rigid_body->getLinearVelocity().getX() * rate; if (y) *y = -body->rigid_body->getLinearVelocity().getY() * rate; } EAPI void ephysics_body_angular_velocity_set(EPhysics_Body *body, double z) { if (!body) { ERR("Can't set angular velocity, body is null."); return; } body->rigid_body->setAngularVelocity(btVector3(0, 0, -z/RAD_TO_DEG)); DBG("Angular velocity of body %p set to %lf", body, z); } EAPI double ephysics_body_angular_velocity_get(const EPhysics_Body *body) { if (!body) { ERR("Can't get angular velocity, body is null."); return 0; } return -body->rigid_body->getAngularVelocity().getZ() * RAD_TO_DEG; } EAPI void ephysics_body_sleeping_threshold_set(EPhysics_Body *body, double linear_threshold, double angular_threshold) { double rate; if (!body) { ERR("Can't set sleeping thresholds, body is null."); return; } rate = ephysics_world_rate_get(body->world); body->rigid_body->setSleepingThresholds(linear_threshold / rate, angular_threshold / RAD_TO_DEG); } EAPI void ephysics_body_sleeping_threshold_get(const EPhysics_Body *body, double *linear_threshold, double *angular_threshold) { double rate; if (!body) { ERR("Can't get linear sleeping threshold, body is null."); return; } rate = ephysics_world_rate_get(body->world); if (linear_threshold) *linear_threshold = body->rigid_body->getLinearSleepingThreshold() * rate; if (angular_threshold) *angular_threshold = body->rigid_body->getAngularSleepingThreshold() * RAD_TO_DEG; } EAPI void ephysics_body_stop(EPhysics_Body *body) { if (!body) { ERR("Can't stop a null body."); return; } body->rigid_body->setLinearVelocity(btVector3(0, 0, 0)); body->rigid_body->setAngularVelocity(btVector3(0, 0, 0)); DBG("Body %p stopped", body); } EAPI void ephysics_body_damping_set(EPhysics_Body *body, double linear_damping, double angular_damping) { if (!body) { ERR("Can't set body damping, body is null."); return; } body->rigid_body->setDamping(btScalar(linear_damping), btScalar(angular_damping)); } EAPI void ephysics_body_damping_get(const EPhysics_Body *body, double *linear_damping, double *angular_damping) { if (!body) { ERR("Can't get damping, body is null."); return; } if (linear_damping) *linear_damping = body->rigid_body->getLinearDamping(); if (angular_damping) *angular_damping = body->rigid_body->getAngularDamping(); } EAPI void ephysics_body_evas_object_update(EPhysics_Body *body) { if (!body) { ERR("Couldn't update a null body."); return; } _ephysics_body_evas_object_default_update(body); } EAPI void ephysics_body_event_callback_add(EPhysics_Body *body, EPhysics_Callback_Body_Type type, EPhysics_Body_Event_Cb func, const void *data) { EPhysics_Body_Callback *cb; if (!body) { ERR("Can't set body event callback, body is null."); return; } if (!func) { ERR("Can't set body event callback, function is null."); return; } if ((type < 0) || (type >= EPHYSICS_CALLBACK_BODY_LAST)) { ERR("Can't set body event callback, callback type is wrong."); return; } cb = (EPhysics_Body_Callback *)calloc(1, sizeof(EPhysics_Body_Callback)); if (!cb) { ERR("Can't set body event callback, can't create cb instance."); return; } cb->func = func; cb->type = type; cb->data = (void *)data; body->callbacks = eina_inlist_append(body->callbacks, EINA_INLIST_GET(cb)); } EAPI void * ephysics_body_event_callback_del(EPhysics_Body *body, EPhysics_Callback_Body_Type type, EPhysics_Body_Event_Cb func) { EPhysics_Body_Callback *cb; void *cb_data = NULL; if (!body) { ERR("Can't delete body event callback, body is null."); return NULL; } EINA_INLIST_FOREACH(body->callbacks, cb) { if ((cb->type != type) || (cb->func != func)) continue; cb_data = cb->data; _ephysics_body_event_callback_del(body, cb); break; } return cb_data; } EAPI void * ephysics_body_event_callback_del_full(EPhysics_Body *body, EPhysics_Callback_Body_Type type, EPhysics_Body_Event_Cb func, void *data) { EPhysics_Body_Callback *cb; void *cb_data = NULL; if (!body) { ERR("Can't delete body event callback, body is null."); return NULL; } EINA_INLIST_FOREACH(body->callbacks, cb) { if ((cb->type != type) || (cb->func != func) || (cb->data != data)) continue; cb_data = cb->data; _ephysics_body_event_callback_del(body, cb); break; } return cb_data; } EAPI void ephysics_body_restitution_set(EPhysics_Body *body, double restitution) { if (!body) { ERR("Can't set body restitution, body is null."); return; } body->rigid_body->setRestitution(btScalar(restitution)); } EAPI double ephysics_body_restitution_get(const EPhysics_Body *body) { if (!body) { ERR("Can't get body restitution, body is null."); return 0; } return body->rigid_body->getRestitution(); } EAPI void ephysics_body_friction_set(EPhysics_Body *body, double friction) { if (!body) { ERR("Can't set body friction, body is null."); return; } body->rigid_body->setFriction(btScalar(friction)); } EAPI double ephysics_body_friction_get(const EPhysics_Body *body) { if (!body) { ERR("Can't get body friction, body is null."); return 0; } return body->rigid_body->getFriction(); } EAPI EPhysics_World * ephysics_body_world_get(const EPhysics_Body *body) { if (!body) { ERR("Can't get the world a null body belongs to."); return NULL; } return body->world; } EAPI void ephysics_body_central_impulse_apply(EPhysics_Body *body, double x, double y) { if (!body) { ERR("Can't apply impulse to a null body."); return; } body->rigid_body->activate(1); body->rigid_body->applyCentralImpulse(btVector3(x, y, 0)); } EAPI void ephysics_body_linear_movement_enable_set(EPhysics_Body *body, Eina_Bool enable_x, Eina_Bool enable_y) { if (!body) { ERR("Can't set linear factor on a null body."); return; } body->rigid_body->setLinearFactor(btVector3(!!enable_x, !!enable_y, 0)); } EAPI void ephysics_body_linear_movement_enable_get(const EPhysics_Body *body, Eina_Bool *enable_x, Eina_Bool *enable_y) { if (!body) { ERR("Can't check if linear factor is enabled, body is null."); return; } if (enable_x) *enable_x = !!body->rigid_body->getLinearFactor().x(); if (enable_y) *enable_y = !!body->rigid_body->getLinearFactor().y(); } EAPI void ephysics_body_torque_impulse_apply(EPhysics_Body *body, double roll) { if (!body) { ERR("Can't apply torque impulse to a null body."); return; } body->rigid_body->activate(1); body->rigid_body->applyTorqueImpulse(btVector3(0, 0, roll)); } EAPI void ephysics_body_rotation_on_z_axis_enable_set(EPhysics_Body *body, Eina_Bool enable) { if (!body) { ERR("Can't set rotation on a null body."); return; } if (!enable) body->rigid_body->setAngularFactor(btVector3(0, 0, 0)); else body->rigid_body->setAngularFactor(btVector3(0, 0, 1)); } EAPI Eina_Bool ephysics_body_rotation_on_z_axis_enable_get(const EPhysics_Body *body) { if (!body) { ERR("Can't check if rotation is enabled, body is null."); return EINA_FALSE; } return !!body->rigid_body->getAngularFactor().z(); } EAPI double ephysics_body_rotation_get(const EPhysics_Body *body) { btTransform trans; double rot; if (!body) { ERR("Can't get rotation, body is null."); return 0; } body->rigid_body->getMotionState()->getWorldTransform(trans); rot = - trans.getRotation().getAngle() * RAD_TO_DEG * trans.getRotation().getAxis().getZ(); return rot; } EAPI void ephysics_body_data_set(EPhysics_Body *body, void *data) { if (!body) { ERR("Can't set data, body is null."); return; } body->data = data; } EAPI void * ephysics_body_data_get(const EPhysics_Body *body) { if (!body) { ERR("Can't get data, body is null."); return NULL; } return body->data; } #ifdef __cplusplus } #endif