import ector_renderer_generic_base; mixin Ector.Renderer.Generic.Shape (Efl.Gfx.Shape) { eo_prefix: ector_renderer_shape; legacy_prefix: null; methods { @property fill { set { } get { } values { r: const(Ector.Renderer.Generic.Base) *; } } @property stroke_fill { set { } get { } values { r: const(Ector.Renderer.Generic.Base) *; } } @property stroke_marker { set { } get { } values { r: const(Ector.Renderer.Generic.Base) *; } } } }