#ifndef _EVAS_TEXT_UTILS_H # define _EVAS_TEXT_UTILS_H typedef struct _Evas_Text_Props Evas_Text_Props; typedef struct _Evas_Text_Props_Info Evas_Text_Props_Info; typedef struct _Evas_Font_Glyph_Info Evas_Font_Glyph_Info; # include "evas_font_ot.h" # include "language/evas_bidi_utils.h" # include "language/evas_language_utils.h" struct _Evas_Text_Props { /* Start and len represent the start offset and the length in the * glyphs_info and ot_data fields, they are both internal */ size_t start; size_t len; size_t text_offset; /* The text offset from the start of the info */ size_t text_len; /* The length of the original text */ Evas_BiDi_Props bidi; Evas_Script_Type script; Evas_Text_Props_Info *info; }; struct _Evas_Text_Props_Info { unsigned int refcount; Evas_Font_Glyph_Info *glyph; Evas_Font_OT_Info *ot; #if !defined(OT_SUPPORT) && defined(BIDI_SUPPORT) Eina_Unicode *shaped_text; #endif }; /* Sorted in visual order when created */ struct _Evas_Font_Glyph_Info { unsigned int index; /* Should conform to FT */ Evas_Coord x_bear; #if 0 /* This one is rarely used, only in draw, in which we already get the glyph * so it doesn't really save time. Leaving it here just so no one will * add it thinking it was accidentally skipped */ Evas_Coord y_bear; #endif Evas_Coord width; Evas_Coord advance; }; void evas_common_text_props_bidi_set(Evas_Text_Props *props, Evas_BiDi_Paragraph_Props *bidi_par_props, size_t start); void evas_common_text_props_script_set(Evas_Text_Props *props, const Eina_Unicode *str, size_t len); EAPI Eina_Bool evas_common_text_props_content_create(void *_fn, const Eina_Unicode *text, Evas_Text_Props *text_props, const Evas_BiDi_Paragraph_Props *par_props, size_t par_pos, int len); void evas_common_text_props_content_copy_and_ref(Evas_Text_Props *dst, const Evas_Text_Props *src); void evas_common_text_props_content_ref(Evas_Text_Props *props); void evas_common_text_props_content_unref(Evas_Text_Props *props); EAPI void evas_common_text_props_split(Evas_Text_Props *base, Evas_Text_Props *ext, int cutoff); EAPI void evas_common_text_props_merge(Evas_Text_Props *item1, const Evas_Text_Props *item2); #endif