class Efl.Ui.Tags (Efl.Ui.Layout.Object, Efl.Text, Efl.Ui.Format) { [[Elementary Tags class]] methods { @property editable { [[Control if the tags is to be editable or not.]] set { } get { } values { editable: bool; [[If $true, user can add/delete item in tags, if not, the tags is non-editable.]] } } @property expanded { [[Control the tags to expanded state. In expanded state, the complete entry will be displayed. Otherwise, only single line of the entry will be displayed.]] set { } get { } values { expanded: bool; [[The value of expanded state. Set this to $true for expanded state. Set this to $false for single line state.]] } } @property items { [[Get a list of items in the tags]] set { } get { } values { items: const(array); [[The array of items, or NULL if none]] } } } implements { Efl.Object.constructor; Efl.Object.destructor; Efl.Ui.Widget.widget_event; Efl.Text.text { get; set; } Efl.Ui.Format.format_cb { set; } } events { /* FIXME: Returning a basic type is not future-proof, better return a struct */ item,selected: string; [[Called when item was selected]] item,added: string; [[Called when item was added]] item,deleted: string; [[Called when item was deleted]] item,clicked: string; [[Called when item was clicked]] item,longpressed: string; [[Called when item got a longpress]] expanded: void; [[Called when expanded]] contracted: void; [[Called when contracted]] /* FIXME: Not future-proof */ expand,state,changed: int; [[Called when expanded state changed]] } }