#include "emotion_private.h" #include "Emotion.h" #define E_SMART_OBJ_GET(smart, o, type) \ { \ char *_e_smart_str; \ \ if (!o) return; \ smart = evas_object_smart_data_get(o); \ if (!smart) return; \ _e_smart_str = (char *)evas_object_type_get(o); \ if (!_e_smart_str) return; \ if (strcmp(_e_smart_str, type)) return; \ } #define E_SMART_OBJ_GET_RETURN(smart, o, type, ret) \ { \ char *_e_smart_str; \ \ if (!o) return ret; \ smart = evas_object_smart_data_get(o); \ if (!smart) return ret; \ _e_smart_str = (char *)evas_object_type_get(o); \ if (!_e_smart_str) return ret; \ if (strcmp(_e_smart_str, type)) return ret; \ } #define E_OBJ_NAME "emotion_object" typedef struct _Smart_Data Smart_Data; struct _Smart_Data { Emotion_Video_Module *module; void *video; char *module_name; char *file; Evas_Object *obj; double ratio; double pos; double seek_pos; double len; Ecore_Job *job; unsigned char play : 1; unsigned char seek : 1; char *title; struct { char *info; double stat; } progress; struct { char *file; int num; } ref; struct { int button_num; int button; } spu; Emotion_Module_Options module_options; }; static void _mouse_move(void *data, Evas *ev, Evas_Object *obj, void *event_info); static void _mouse_down(void *data, Evas *ev, Evas_Object *obj, void *event_info); static void _pos_set_job(void *data); static void _pixels_get(void *data, Evas_Object *obj); static void _smart_init(void); static void _smart_add(Evas_Object * obj); static void _smart_del(Evas_Object * obj); static void _smart_move(Evas_Object * obj, Evas_Coord x, Evas_Coord y); static void _smart_resize(Evas_Object * obj, Evas_Coord w, Evas_Coord h); static void _smart_show(Evas_Object * obj); static void _smart_hide(Evas_Object * obj); static void _smart_color_set(Evas_Object * obj, int r, int g, int b, int a); static void _smart_clip_set(Evas_Object * obj, Evas_Object * clip); static void _smart_clip_unset(Evas_Object * obj); /**********************************/ /* Globals for the E Video Object */ /**********************************/ static Evas_Smart *smart = NULL; static Eina_Hash *_backends = NULL; static Eina_Array *_modules = NULL; static const char *_backend_priority[] = { "xine", "gstreamer", "vlc" }; static const char SIG_FRAME_DECODE[] = "frame_decode"; static const char SIG_POSITION_UPDATE[] = "position_update"; static const char SIG_LENGTH_CHANGE[] = "length_change"; static const char SIG_FRAME_RESIZE[] = "frame_resize"; static const char SIG_DECODE_STOP[] = "decode_stop"; static const char SIG_PLAYBACK_FINISHED[] = "playback_finished"; static const char SIG_AUDIO_LEVEL_CHANGE[] = "audio_level_change"; static const char SIG_CHANNELS_CHANGE[] = "channels_change"; static const char SIG_TITLE_CHANGE[] = "title_change"; static const char SIG_PROGRESS_CHANGE[] = "progress_change"; static const char SIG_REF_CHANGE[] = "ref_change"; static const char SIG_BUTTON_NUM_CHANGE[] = "button_num_change"; static const char SIG_BUTTON_CHANGE[] = "button_change"; static const Evas_Smart_Cb_Description _smart_callbacks[] = { {SIG_FRAME_DECODE, ""}, {SIG_POSITION_UPDATE, ""}, {SIG_LENGTH_CHANGE, ""}, {SIG_FRAME_RESIZE, ""}, {SIG_DECODE_STOP, ""}, {SIG_PLAYBACK_FINISHED, ""}, {SIG_AUDIO_LEVEL_CHANGE, ""}, {SIG_CHANNELS_CHANGE, ""}, {SIG_TITLE_CHANGE, ""}, {SIG_PROGRESS_CHANGE, ""}, {SIG_REF_CHANGE, ""}, {SIG_BUTTON_NUM_CHANGE, ""}, {SIG_BUTTON_CHANGE, ""}, {NULL, NULL} }; EAPI Eina_Bool _emotion_module_register(const char *name, Emotion_Module_Open open, Emotion_Module_Close close) { Eina_Emotion_Plugins *plugin; plugin = malloc(sizeof (Eina_Emotion_Plugins)); if (!plugin) return EINA_FALSE; plugin->open = open; plugin->close = close; return eina_hash_add(_backends, name, plugin); } EAPI Eina_Bool _emotion_module_unregister(const char *name) { return eina_hash_del(_backends, name, NULL); } static Eina_Bool _emotion_module_open(const char *name, Evas_Object *obj, Emotion_Video_Module **mod, void **video) { Eina_Emotion_Plugins *plugin; Smart_Data *sd; unsigned int index = 0; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if (!_backends) { fprintf(stderr, "No backend loaded\n"); return EINA_FALSE; } /* FIXME: Always look for a working backend. */ retry: if (!name || index > 0) name = _backend_priority[index++]; plugin = eina_hash_find(_backends, name); if (!plugin) { if (index != 0 && index < (sizeof (_backend_priority) / sizeof (char*))) goto retry; fprintf(stderr, "No backend loaded\n"); return EINA_FALSE; } if (plugin->open(obj, (const Emotion_Video_Module **) mod, video, &(sd->module_options))) { if (*mod) { (*mod)->plugin = plugin; return EINA_TRUE; } } if (index != 0 && index < (sizeof (_backend_priority) / sizeof (char*))) goto retry; fprintf (stderr, "Unable to load module %s\n", name); return EINA_FALSE; } static void _emotion_module_close(Emotion_Video_Module *mod, void *video) { if (!mod) return; if (mod->plugin->close && video) mod->plugin->close(mod, video); /* FIXME: we can't go dlclosing here as a thread still may be running from * the module - this in theory will leak- but it shouldnt be too bad and * mean that once a module is dlopened() it cant be closed - its refcount * will just keep going up */ } /*******************************/ /* Externally accessible calls */ /*******************************/ EAPI Evas_Object * emotion_object_add(Evas *evas) { _smart_init(); return evas_object_smart_add(evas, smart); } EAPI void emotion_object_module_option_set(Evas_Object *obj, const char *opt, const char *val) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if ((!opt) || (!val)) return; if (!strcmp(opt, "video")) { if (!strcmp(val, "off")) sd->module_options.no_video = EINA_TRUE; } else if (!strcmp(opt, "audio")) { if (!strcmp(val, "off")) sd->module_options.no_audio = EINA_TRUE; } } EAPI Eina_Bool emotion_object_init(Evas_Object *obj, const char *module_filename) { Smart_Data *sd; char *file; if (!module_filename) return EINA_FALSE; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if ((sd->module_name) && (!strcmp(sd->module_name, module_filename))) return EINA_TRUE; free(sd->module_name); sd->module_name = strdup(module_filename); file = sd->file; sd->file = NULL; free(sd->title); sd->title = NULL; free(sd->progress.info); sd->progress.info = NULL; sd->progress.stat = 0.0; free(sd->ref.file); sd->ref.file = NULL; sd->ref.num = 0; sd->spu.button_num = 0; sd->spu.button = -1; sd->ratio = 1.0; sd->pos = 0; sd->seek_pos = 0; sd->len = 0; ecore_init(); _emotion_module_close(sd->module, sd->video); sd->module = NULL; sd->video = NULL; if (!_emotion_module_open(module_filename, obj, &sd->module, &sd->video)) return EINA_FALSE; if (file) { emotion_object_file_set(obj, file); free(file); } return EINA_TRUE; } EAPI void emotion_object_file_set(Evas_Object *obj, const char *file) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (!sd->module) return; if ((file) && (sd->file) && (!strcmp(file, sd->file))) return; if ((file) && (file[0] != 0)) { int w, h; free(sd->file); sd->file = strdup(file); sd->module->file_close(sd->video); evas_object_image_size_set(sd->obj, 0, 0); if (!sd->module->file_open(sd->file, obj, sd->video)) return; sd->module->size_get(sd->video, &w, &h); evas_object_image_size_set(sd->obj, w, h); sd->ratio = sd->module->ratio_get(sd->video); sd->pos = 0.0; if (sd->play) sd->module->play(sd->video, 0.0); } else { if (sd->video && sd->module) { sd->module->file_close(sd->video); evas_object_image_size_set(sd->obj, 0, 0); } free(sd->file); sd->file = NULL; } } EAPI const char * emotion_object_file_get(const Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, NULL); return sd->file; } EAPI void emotion_object_play_set(Evas_Object *obj, Eina_Bool play) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (play == sd->play) return; if (!sd->module) return; if (!sd->video) return; sd->play = play; if (sd->play) sd->module->play(sd->video, sd->pos); else sd->module->stop(sd->video); } EAPI Eina_Bool emotion_object_play_get(const Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if (!sd->video) return EINA_FALSE; return sd->play; } EAPI void emotion_object_position_set(Evas_Object *obj, double sec) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (!sd->module) return; if (!sd->video) return; sd->seek_pos = sec; sd->seek = 1; sd->pos = sd->seek_pos; if (sd->job) ecore_job_del(sd->job); sd->job = ecore_job_add(_pos_set_job, obj); } EAPI double emotion_object_position_get(const Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0.0); if (!sd->module) return 0.0; if (!sd->video) return 0.0; if (!sd->module->pos_get) return 0.0; sd->pos = sd->module->pos_get(sd->video); return sd->pos; } EAPI Eina_Bool emotion_object_seekable_get(const Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if (!sd->module) return EINA_FALSE; if (!sd->video) return EINA_FALSE; return sd->module->seekable(sd->video); } EAPI Eina_Bool emotion_object_video_handled_get(const Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if (!sd->module) return EINA_FALSE; if (!sd->video) return EINA_FALSE; return sd->module->video_handled(sd->video); } EAPI Eina_Bool emotion_object_audio_handled_get(const Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if (!sd->module) return EINA_FALSE; if (!sd->video) return EINA_FALSE; return sd->module->audio_handled(sd->video); } EAPI double emotion_object_play_length_get(const Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0.0); if (!sd->module) return 0.0; if (!sd->video) return 0.0; sd->len = sd->module->len_get(sd->video); return sd->len; } EAPI void emotion_object_size_get(const Evas_Object *obj, int *iw, int *ih) { Smart_Data *sd; if (iw) *iw = 0; if (ih) *ih = 0; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); evas_object_image_size_get(sd->obj, iw, ih); } /** * Sets whether to use of high-quality image scaling algorithm * of the given video object. * * When enabled, a higher quality video scaling algorithm is used when * scaling videos to sizes other than the source video. This gives * better results but is more computationally expensive. * * @param obj The given video object. * @param smooth Whether to use smooth scale or not. */ EAPI void emotion_object_smooth_scale_set(Evas_Object *obj, Eina_Bool smooth) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); evas_object_image_smooth_scale_set(sd->obj, smooth); } /** * Gets whether the high-quality image scaling algorithm * of the given video object is used. * * @return Whether the smooth scale is used or not. */ EAPI Eina_Bool emotion_object_smooth_scale_get(const Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); return evas_object_image_smooth_scale_get(sd->obj); } EAPI double emotion_object_ratio_get(const Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 1.0); if (!sd->module) return 0.0; if (!sd->video) return 0.0; return sd->ratio; } /** * Send a control event to the DVD. */ EAPI void emotion_object_event_simple_send(Evas_Object *obj, Emotion_Event ev) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (!sd->module) return; if (!sd->video) return; sd->module->event_feed(sd->video, ev); } EAPI void emotion_object_audio_volume_set(Evas_Object *obj, double vol) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (!sd->module) return; if (!sd->video) return; sd->module->audio_channel_volume_set(sd->video, vol); } EAPI double emotion_object_audio_volume_get(const Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 1.0); if (!sd->module) return 0.0; if (!sd->video) return 0.0; return sd->module->audio_channel_volume_get(sd->video); } EAPI void emotion_object_audio_mute_set(Evas_Object *obj, Eina_Bool mute) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (!sd->module) return; if (!sd->video) return; sd->module->audio_channel_mute_set(sd->video, mute); } EAPI Eina_Bool emotion_object_audio_mute_get(const Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if (!sd->module) return EINA_FALSE; if (!sd->video) return EINA_FALSE; return sd->module->audio_channel_mute_get(sd->video); } EAPI int emotion_object_audio_channel_count(const Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if (!sd->module) return 0; if (!sd->video) return 0; return sd->module->audio_channel_count(sd->video); } EAPI const char * emotion_object_audio_channel_name_get(const Evas_Object *obj, int channel) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, NULL); if (!sd->module) return NULL; if (!sd->video) return NULL; return sd->module->audio_channel_name_get(sd->video, channel); } EAPI void emotion_object_audio_channel_set(Evas_Object *obj, int channel) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (!sd->module) return; if (!sd->video) return; sd->module->audio_channel_set(sd->video, channel); } EAPI int emotion_object_audio_channel_get(const Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if (!sd->module) return 0; if (!sd->video) return 0; return sd->module->audio_channel_get(sd->video); } EAPI void emotion_object_video_mute_set(Evas_Object *obj, Eina_Bool mute) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (!sd->module) return; if (!sd->video) return; sd->module->video_channel_mute_set(sd->video, mute); } EAPI Eina_Bool emotion_object_video_mute_get(const Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if (!sd->module) return EINA_FALSE; if (!sd->video) return EINA_FALSE; return sd->module->video_channel_mute_get(sd->video); } EAPI int emotion_object_video_channel_count(const Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if (!sd->module) return EINA_FALSE; if (!sd->video) return EINA_FALSE; return sd->module->video_channel_count(sd->video); } EAPI const char * emotion_object_video_channel_name_get(const Evas_Object *obj, int channel) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, NULL); if (!sd->module) return NULL; if (!sd->video) return NULL; return sd->module->video_channel_name_get(sd->video, channel); } EAPI void emotion_object_video_channel_set(Evas_Object *obj, int channel) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (!sd->module) return; if (!sd->video) return; sd->module->video_channel_set(sd->video, channel); } EAPI int emotion_object_video_channel_get(const Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if (!sd->module) return 0; if (!sd->video) return 0; return sd->module->video_channel_get(sd->video); } EAPI void emotion_object_spu_mute_set(Evas_Object *obj, Eina_Bool mute) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (!sd->module) return; if (!sd->video) return; sd->module->spu_channel_mute_set(sd->video, mute); } EAPI Eina_Bool emotion_object_spu_mute_get(const Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if (!sd->module) return EINA_FALSE; if (!sd->video) return EINA_FALSE; return sd->module->spu_channel_mute_get(sd->video); } EAPI int emotion_object_spu_channel_count(const Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if (!sd->module) return 0; if (!sd->video) return 0; return sd->module->spu_channel_count(sd->video); } EAPI const char * emotion_object_spu_channel_name_get(const Evas_Object *obj, int channel) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, NULL); if (!sd->module) return NULL; if (!sd->video) return NULL; return sd->module->spu_channel_name_get(sd->video, channel); } EAPI void emotion_object_spu_channel_set(Evas_Object *obj, int channel) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (!sd->module) return; if (!sd->video) return; sd->module->spu_channel_set(sd->video, channel); } EAPI int emotion_object_spu_channel_get(const Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if (!sd->module) return 0; if (!sd->video) return 0; return sd->module->spu_channel_get(sd->video); } EAPI int emotion_object_chapter_count(const Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if (!sd->module) return 0; if (!sd->video) return 0; return sd->module->chapter_count(sd->video); } EAPI void emotion_object_chapter_set(Evas_Object *obj, int chapter) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (!sd->module) return; if (!sd->video) return; sd->module->chapter_set(sd->video, chapter); } EAPI int emotion_object_chapter_get(const Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if (!sd->module) return 0; if (!sd->video) return 0; return sd->module->chapter_get(sd->video); } EAPI const char * emotion_object_chapter_name_get(const Evas_Object *obj, int chapter) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, NULL); if (!sd->module) return NULL; if (!sd->video) return NULL; return sd->module->chapter_name_get(sd->video, chapter); } EAPI void emotion_object_play_speed_set(Evas_Object *obj, double speed) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (!sd->module) return; if (!sd->video) return; sd->module->speed_set(sd->video, speed); } EAPI double emotion_object_play_speed_get(const Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0.0); if (!sd->module) return 0.0; if (!sd->video) return 0.0; return sd->module->speed_get(sd->video); } EAPI void emotion_object_eject(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (!sd->module) return; if (!sd->video) return; sd->module->eject(sd->video); } EAPI const char * emotion_object_title_get(const Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, NULL); return sd->title; } EAPI const char * emotion_object_progress_info_get(const Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, NULL); return sd->progress.info; } EAPI double emotion_object_progress_status_get(const Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0.0); return sd->progress.stat; } EAPI const char * emotion_object_ref_file_get(const Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, NULL); return sd->ref.file; } EAPI int emotion_object_ref_num_get(const Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); return sd->ref.num; } EAPI int emotion_object_spu_button_count_get(const Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); return sd->spu.button_num; } EAPI int emotion_object_spu_button_get(const Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); return sd->spu.button; } EAPI const char * emotion_object_meta_info_get(const Evas_Object *obj, Emotion_Meta_Info meta) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, NULL); if (!sd->module) return NULL; if (!sd->video) return NULL; switch (meta) { case EMOTION_META_INFO_TRACK_TITLE: return sd->module->meta_get(sd->video, META_TRACK_TITLE); break; case EMOTION_META_INFO_TRACK_ARTIST: return sd->module->meta_get(sd->video, META_TRACK_ARTIST); break; case EMOTION_META_INFO_TRACK_ALBUM: return sd->module->meta_get(sd->video, META_TRACK_ALBUM); break; case EMOTION_META_INFO_TRACK_YEAR: return sd->module->meta_get(sd->video, META_TRACK_YEAR); break; case EMOTION_META_INFO_TRACK_GENRE: return sd->module->meta_get(sd->video, META_TRACK_GENRE); break; case EMOTION_META_INFO_TRACK_COMMENT: return sd->module->meta_get(sd->video, META_TRACK_COMMENT); break; case EMOTION_META_INFO_TRACK_DISC_ID: return sd->module->meta_get(sd->video, META_TRACK_DISCID); break; default: break; } return NULL; } EAPI void emotion_object_vis_set(Evas_Object *obj, Emotion_Vis visualization) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (!sd->module) return; if (!sd->video) return; if (!sd->module->vis_set) return; sd->module->vis_set(sd->video, visualization); } EAPI Emotion_Vis emotion_object_vis_get(const Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, EMOTION_VIS_NONE); if (!sd->module) return EMOTION_VIS_NONE; if (!sd->video) return EMOTION_VIS_NONE; if (!sd->module->vis_get) return EMOTION_VIS_NONE; return sd->module->vis_get(sd->video); } EAPI Eina_Bool emotion_object_vis_supported(const Evas_Object *obj, Emotion_Vis visualization) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, 0); if (!sd->module) return EINA_FALSE; if (!sd->video) return EINA_FALSE; if (!sd->module->vis_supported) return EINA_FALSE; return sd->module->vis_supported(sd->video, visualization); } /*****************************/ /* Utility calls for modules */ /*****************************/ EAPI void * _emotion_video_get(const Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET_RETURN(sd, obj, E_OBJ_NAME, NULL); return sd->video; } EAPI void _emotion_frame_new(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); // printf("pix get set 1 %p\n", sd->obj); evas_object_image_pixels_dirty_set(sd->obj, 1); evas_object_smart_callback_call(obj, SIG_FRAME_DECODE, NULL); } EAPI void _emotion_video_pos_update(Evas_Object *obj, double pos, double len) { Smart_Data *sd; int npos = 0, nlen = 0; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (pos != sd->pos) npos = 1; if (len != sd->len) nlen = 1; sd->pos = pos; sd->len = len; if (npos) evas_object_smart_callback_call(obj, SIG_POSITION_UPDATE, NULL); if (nlen) evas_object_smart_callback_call(obj, SIG_LENGTH_CHANGE, NULL); } EAPI void _emotion_frame_resize(Evas_Object *obj, int w, int h, double ratio) { Smart_Data *sd; int iw, ih; int changed = 0; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); evas_object_image_size_get(sd->obj, &iw, &ih); if ((w != iw) || (h != ih)) { if (h > 0) sd->ratio = (double)w / (double)h; else sd->ratio = 1.0; evas_object_image_size_set(sd->obj, w, h); changed = 1; } if (ratio != sd->ratio) { sd->ratio = ratio; changed = 1; } if (changed) evas_object_smart_callback_call(obj, SIG_FRAME_RESIZE, NULL); } EAPI void _emotion_decode_stop(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); if (sd->play) { sd->play = 0; evas_object_smart_callback_call(obj, SIG_DECODE_STOP, NULL); } } EAPI void _emotion_playback_finished(Evas_Object *obj) { evas_object_smart_callback_call(obj, SIG_PLAYBACK_FINISHED, NULL); } EAPI void _emotion_audio_level_change(Evas_Object *obj) { evas_object_smart_callback_call(obj, SIG_AUDIO_LEVEL_CHANGE, NULL); } EAPI void _emotion_channels_change(Evas_Object *obj) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); evas_object_smart_callback_call(obj, SIG_CHANNELS_CHANGE, NULL); } EAPI void _emotion_title_set(Evas_Object *obj, char *title) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); free(sd->title); sd->title = strdup(title); evas_object_smart_callback_call(obj, SIG_TITLE_CHANGE, NULL); } EAPI void _emotion_progress_set(Evas_Object *obj, char *info, double stat) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); free(sd->progress.info); sd->progress.info = strdup(info); sd->progress.stat = stat; evas_object_smart_callback_call(obj, SIG_PROGRESS_CHANGE, NULL); } EAPI void _emotion_file_ref_set(Evas_Object *obj, const char *file, int num) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); free(sd->ref.file); sd->ref.file = strdup(file); sd->ref.num = num; evas_object_smart_callback_call(obj, SIG_REF_CHANGE, NULL); } EAPI void _emotion_spu_button_num_set(Evas_Object *obj, int num) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); sd->spu.button_num = num; evas_object_smart_callback_call(obj, SIG_BUTTON_NUM_CHANGE, NULL); } EAPI void _emotion_spu_button_set(Evas_Object *obj, int button) { Smart_Data *sd; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); sd->spu.button = button; evas_object_smart_callback_call(obj, SIG_BUTTON_CHANGE, NULL); } /****************************/ /* Internal object routines */ /****************************/ static void _mouse_move(void *data, Evas *ev __UNUSED__, Evas_Object *obj, void *event_info) { Evas_Event_Mouse_Move *e; Smart_Data *sd; int x, y, iw, ih; Evas_Coord ox, oy, ow, oh; e = event_info; sd = data; if (!sd->module) return; if (!sd->video) return; evas_object_geometry_get(obj, &ox, &oy, &ow, &oh); evas_object_image_size_get(obj, &iw, &ih); if ((iw < 1) || (ih < 1)) return; x = (((int)e->cur.canvas.x - ox) * iw) / ow; y = (((int)e->cur.canvas.y - oy) * ih) / oh; sd->module->event_mouse_move_feed(sd->video, x, y); } static void _mouse_down(void *data, Evas *ev __UNUSED__, Evas_Object *obj, void *event_info) { Evas_Event_Mouse_Down *e; Smart_Data *sd; int x, y, iw, ih; Evas_Coord ox, oy, ow, oh; e = event_info; sd = data; if (!sd->module) return; if (!sd->video) return; evas_object_geometry_get(obj, &ox, &oy, &ow, &oh); evas_object_image_size_get(obj, &iw, &ih); if ((iw < 1) || (ih < 1)) return; x = (((int)e->canvas.x - ox) * iw) / ow; y = (((int)e->canvas.y - oy) * ih) / oh; sd->module->event_mouse_button_feed(sd->video, 1, x, y); } static void _pos_set_job(void *data) { Evas_Object *obj; Smart_Data *sd; obj = data; E_SMART_OBJ_GET(sd, obj, E_OBJ_NAME); sd->job = NULL; if (sd->seek) { sd->module->pos_set(sd->video, sd->seek_pos); sd->seek = 0; } } /* called by evas when it needs pixels for the image object */ static void _pixels_get(void *data, Evas_Object *obj) { int iw, ih, w, h; Smart_Data *sd; Emotion_Format format; unsigned char *bgra_data; sd = data; evas_object_image_size_get(obj, &iw, &ih); sd->module->video_data_size_get(sd->video, &w, &h); w = (w >> 1) << 1; h = (h >> 1) << 1; if ((w != iw) || (h != ih)) { evas_object_image_colorspace_set(obj, EVAS_COLORSPACE_YCBCR422P601_PL); evas_object_image_alpha_set(obj, 0); evas_object_image_size_set(obj, w, h); iw = w; ih = h; } if ((iw < 1) || (ih < 1)) { // printf("pix get set 0 (1)\n"); evas_object_image_pixels_dirty_set(obj, 0); } else { format = sd->module->format_get(sd->video); if ((format == EMOTION_FORMAT_YV12) || (format == EMOTION_FORMAT_I420)) { unsigned char **rows; evas_object_image_colorspace_set(obj, EVAS_COLORSPACE_YCBCR422P601_PL); rows = evas_object_image_data_get(obj, 1); if (rows) { if (sd->module->yuv_rows_get(sd->video, iw, ih, rows, &rows[ih], &rows[ih + (ih / 2)])) evas_object_image_data_update_add(obj, 0, 0, iw, ih); } evas_object_image_data_set(obj, rows); // printf("pix get set 0 (2)\n"); evas_object_image_pixels_dirty_set(obj, 0); } else if (format == EMOTION_FORMAT_BGRA) { if (sd->module->bgra_data_get(sd->video, &bgra_data)) { evas_object_image_data_set(obj, bgra_data); // printf("pix get set 0 (3)\n"); evas_object_image_pixels_dirty_set(obj, 0); } } } // no need for this because on any new frame decode info from the decoder // module, the previous "current frame" is released (done) for us anyway // sd->module->frame_done(sd->video); /* evas_object_image_size_get(obj, &iw, &ih); sd->module->video_data_size_get(sd->video, &w, &h); if ((w != iw) || (h != ih)) { evas_object_image_size_set(obj, w, h); iw = w; ih = h; } format = sd->module->format_get(sd->video); if ((format == EMOTION_FORMAT_YV12) || (format == EMOTION_FORMAT_I420)) { unsigned char **rows; Evas_Pixel_Import_Source ps; ps.format = EVAS_PIXEL_FORMAT_YUV420P_601; ps.w = iw; ps.h = ih; ps.rows = malloc(ps.h * 2 * sizeof(void *)); if (!ps.rows) { sd->module->frame_done(sd->video); return; } rows = (unsigned char **)ps.rows; if (sd->module->yuv_rows_get(sd->video, iw, ih, rows, &rows[ps.h], &rows[ps.h + (ps.h / 2)])) evas_object_image_pixels_import(obj, &ps); evas_object_image_pixels_dirty_set(obj, 0); free(ps.rows); } else if (format == EMOTION_FORMAT_BGRA) { if (sd->module->bgra_data_get(sd->video, &bgra_data)); { evas_object_image_data_set(obj, bgra_data); evas_object_image_pixels_dirty_set(obj, 0); } } sd->module->frame_done(sd->video); */ } /*******************************************/ /* Internal smart object required routines */ /*******************************************/ #ifdef EINA_STATIC_BUILD_XINE Eina_Bool xine_module_init(void); #endif #ifdef EINA_STATIC_BUILD_VLC Eina_Bool vlc_module_init(void); #endif #ifdef EINA_STATIC_BUILD_GSTREAMER Eina_Bool gstreamer_module_init(void); #endif static void _smart_init(void) { char *path; if (smart) return; { eina_init(); _backends = eina_hash_string_small_new(free); _modules = eina_module_list_get(NULL, PACKAGE_LIB_DIR "/emotion/", 0, NULL, NULL); path = eina_module_environment_path_get("HOME", "/.emotion/"); _modules = eina_module_list_get(_modules, path, 0, NULL, NULL); if (path) free(path); path = eina_module_environment_path_get("EMOTION_MODULES_DIR", "/emotion/"); _modules = eina_module_list_get(_modules, path, 0, NULL, NULL); if (path) free(path); path = eina_module_symbol_path_get(emotion_object_add, "/emotion/"); _modules = eina_module_list_get(_modules, path, 0, NULL, NULL); if (path) free(path); if (!_modules) { fprintf(stderr, "No module found !\n"); return ; } eina_module_list_load(_modules); /* Init static module */ #ifdef EMOTION_STATIC_BUILD_XINE xine_module_init(); #endif #ifdef EMOTION_STATIC_BUILD_VLC vlc_module_init(); #endif #ifdef EMOTION_STATIC_BUILD_GSTREAMER gstreamer_module_init(); #endif static Evas_Smart_Class sc = EVAS_SMART_CLASS_INIT_NAME_VERSION(E_OBJ_NAME); if (!sc.add) { sc.add = _smart_add; sc.del = _smart_del; sc.move = _smart_move; sc.resize = _smart_resize; sc.show = _smart_show; sc.hide = _smart_hide; sc.color_set = _smart_color_set; sc.clip_set = _smart_clip_set; sc.clip_unset = _smart_clip_unset; sc.callbacks = _smart_callbacks; } smart = evas_smart_class_new(&sc); } } static void _smart_add(Evas_Object * obj) { Smart_Data *sd; unsigned int *pixel; sd = calloc(1, sizeof(Smart_Data)); if (!sd) return; sd->obj = evas_object_image_add(evas_object_evas_get(obj)); evas_object_event_callback_add(sd->obj, EVAS_CALLBACK_MOUSE_MOVE, _mouse_move, sd); evas_object_event_callback_add(sd->obj, EVAS_CALLBACK_MOUSE_DOWN, _mouse_down, sd); evas_object_image_pixels_get_callback_set(sd->obj, _pixels_get, sd); evas_object_smart_member_add(sd->obj, obj); sd->ratio = 1.0; sd->spu.button = -1; evas_object_image_alpha_set(sd->obj, 0); pixel = evas_object_image_data_get(sd->obj, 1); if (pixel) { *pixel = 0xff000000; evas_object_image_data_set(obj, pixel); } evas_object_smart_data_set(obj, sd); } static void _smart_del(Evas_Object * obj) { Smart_Data *sd; sd = evas_object_smart_data_get(obj); if (!sd) return; if (sd->video) sd->module->file_close(sd->video); _emotion_module_close(sd->module, sd->video); evas_object_del(sd->obj); free(sd->file); free(sd->module_name); if (sd->job) ecore_job_del(sd->job); free(sd->progress.info); free(sd->ref.file); free(sd); ecore_shutdown(); } static void _smart_move(Evas_Object * obj, Evas_Coord x, Evas_Coord y) { Smart_Data *sd; sd = evas_object_smart_data_get(obj); if (!sd) return; evas_object_move(sd->obj, x, y); } static void _smart_resize(Evas_Object * obj, Evas_Coord w, Evas_Coord h) { Smart_Data *sd; sd = evas_object_smart_data_get(obj); if (!sd) return; evas_object_image_fill_set(sd->obj, 0, 0, w, h); evas_object_resize(sd->obj, w, h); } static void _smart_show(Evas_Object * obj) { Smart_Data *sd; sd = evas_object_smart_data_get(obj); if (!sd) return; evas_object_show(sd->obj); } static void _smart_hide(Evas_Object * obj) { Smart_Data *sd; sd = evas_object_smart_data_get(obj); if (!sd) return; evas_object_hide(sd->obj); } static void _smart_color_set(Evas_Object * obj, int r, int g, int b, int a) { Smart_Data *sd; sd = evas_object_smart_data_get(obj); if (!sd) return; evas_object_color_set(sd->obj, r, g, b, a); } static void _smart_clip_set(Evas_Object * obj, Evas_Object * clip) { Smart_Data *sd; sd = evas_object_smart_data_get(obj); if (!sd) return; evas_object_clip_set(sd->obj, clip); } static void _smart_clip_unset(Evas_Object * obj) { Smart_Data *sd; sd = evas_object_smart_data_get(obj); if (!sd) return; evas_object_clip_unset(sd->obj); }