#ifndef __EVAS_ENGINE_SOFTWARE_DDRAW_H__ #define __EVAS_ENGINE_SOFTWARE_DDRAW_H__ #define WIN32_LEAN_AND_MEAN #include #undef WIN32_LEAN_AND_MEAN typedef struct _Evas_Engine_Info_Software_DDraw Evas_Engine_Info_Software_DDraw; struct _Evas_Engine_Info_Software_DDraw { /* PRIVATE - don't mess with this baby or evas will poke its tongue out */ /* at you and make nasty noises */ Evas_Engine_Info magic; struct { HWND window; int depth; int rotation; unsigned int fullscreen : 1; } info; /* non-blocking or blocking mode */ Evas_Engine_Render_Mode render_mode; }; #endif /* __EVAS_ENGINE_SOFTWARE_DDRAW_H__ */