/* EINA - EFL data type library * Copyright (C) 2008-2013 Enlightenment Developers: * Albin "Lutin" Tonnerre * Alexandre "diaxen" Becoulet * Andre Dieb * Arnaud de Turckheim "quarium" * Carsten Haitzler * Cedric Bail * Corey "atmos" Donohoe * Fabiano FidĂȘncio * Gustavo Chaves * Gustavo Sverzut Barbieri * Jorge Luis "turran" Zapata * Peter "pfritz" Wehrfritz * Raphael Kubo da Costa * Tilman Sauerbeck * Vincent "caro" Torri * Tom Hacohen * Jonas M. Gastal * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; * if not, see . */ #ifndef EINA_H_ #define EINA_H_ /** * @file * @brief Eina Utility library * * These routines are used for Eina. */ /** * @page eina_main Eina * * @date 2008 (created) * * @section eina_toc Table of Contents * * @li @ref eina_main_intro * @li @ref eina_main_compiling * @li @ref eina_main_next_steps * @li @ref eina_main_intro_example * * @section eina_main_intro Introduction * * The Eina library is a library which implements an API for data types * in an efficient way. It also provides some useful tools like * opening shared libraries, error management, type conversion, * time accounting and memory pools. * * This library is cross-platform and can be compiled and used on * Linux, BSD, and Windows. * * The data types available are (see @ref Eina_Data_Types_Group): * @li @ref Eina_Fp_Group standard floating point numbers. * @li @ref Eina_Inline_Array_Group standard array of inlined members. * @li @ref Eina_Array_Group standard array of @c void* data. * @li @ref Eina_Hash_Group standard hash of @c void* data. * @li @ref Eina_Inline_List_Group list with nodes inlined into user type. * @li @ref Eina_CList_Group Compact List. * @li @ref Eina_List_Group standard list of @c void* data. * @li @ref Eina_Iterator_Group Iterator functions. * @li @ref Eina_Matrixsparse_Group sparse matrix of @c void* data. * @li @ref Eina_Rbtree_Group red-black tree with nodes inlined into user type. * @li @ref Eina_String_Buffer_Group mutable string to prepend, insert or append strings to a buffer. * @li @ref Eina_Stringshare_Group saves memory by sharing read-only string references. * @li @ref Eina_Tiler_Group split, merge and navigates into 2D tiled regions. * @li @ref Eina_Trash_Group container of unused but allocated data. * @li @ref Eina_Value_Group container for generic value storage and access. * * The tools available are (see @ref Eina_Tools_Group): * @li @ref Eina_Benchmark_Group helper to write benchmarks. * @li @ref Eina_Convert_Group faster conversion from strings to integers, double, etc. * @li @ref Eina_Counter_Group measures number of calls and their time. * @li @ref Eina_Cpu_Group Cpu and architecture related helpers. * @li @ref Eina_Error_Group error identifiers. * @li @ref Eina_File_Group simple file list and path split. * @li @ref Eina_Lalloc_Group simple lazy allocator. * @li @ref Eina_Log_Group full-featured logging system. * @li @ref Eina_Magic_Group provides runtime type checking. * @li @ref Eina_Memory_Pool_Group abstraction for various memory allocators. * @li @ref Eina_Module_Group lists, loads and share modules using Eina_Module standard. * @li @ref Eina_Rectangle_Group rectangle structure and standard manipulation methods. * @li @ref Eina_Safety_Checks_Group extra checks that will report unexpected conditions and can be disabled at compile time. * @li @ref Eina_String_Group a set of functions that manages C strings. * * @section eina_main_compiling How to compile * * Eina is a library to which your app can link. The procedure for this is * very simple. You simply have to compile your application with the * appropriate compiler flags as outputted by the @c pkg-config script. For * example: * * Compiling C or C++ files into object files: * * @verbatim gcc -c -o main.o main.c `pkg-config --cflags eina` @endverbatim * * Linking object files into a binary executable: * * @verbatim gcc -o my_application main.o `pkg-config --libs eina` @endverbatim * * See @ref pkgconfig * * @section eina_main_next_steps Next Steps * * After you've understood what Eina is and installed it, * you can now learn more about the the programming interface. * * Recommended reading: * * @li @ref Eina_Data_Types_Group to find about implemented types and * how to use them. * @li @ref Eina_Tools_Group to find about helper tools provided by eina. * * @section eina_main_intro_example Introductory Example * * @include eina_list_01.c * * More examples can be found at @ref eina_examples. * * * @defgroup Eina_Core_Group Core * @brief Initialization, shut down and core types. * @ingroup Eina * * @defgroup Eina_Data_Types_Group Data Types * @brief Eina provides an easy to use and optimized data types and structures. * @ingroup Eina * * @defgroup Eina_Content_Access_Group Content Access * @brief Eina provides a uniform way to access elements of a container, * either sequential or indexed. * @ingroup Eina_Data_Types_Group * * @defgroup Eina_Containers_Group Containers * @brief Data types that contains other types. Examples: list, array and hash. * @ingroup Eina_Data_Types_Group * * @section eina_main_Intro Introduction * Containers are data types that hold data and allow iteration over * their elements with an @ref Eina_Iterator_Group, or eventually an * @ref Eina_Accessor_Group. * * The containers in eina are designed with performance in mind, one consequence * of this is that they @b don't check the validity of data structures given to * them(@ref Eina_Magic_Group). * * @section eina_main_Choice Choosing container type * * The choice of which container to use in each situation is very important in * achieving good performance and readable code. The most common container types * used are: * @li List * @li Inline list * @li Array * @li Inline array * @li Hash * * All types have pros and cons. The following considerations are good * starting point in deciding which container to use: * @li Hashes are appropriate for datasets which will be searched often. * @li Arrays are good when accessing members by position; * @li Lists provide good versatility for adding elements in any position with * minimal overhead. * @li Inline arrays use very little memory and don't cause fragmentation so * are a good option in memory constrained systems. * @li Inline lists are the best type to use when list flexibility is * required but no pointer indirection overhead can be allowed. * @warning These are general considerations. Every situation is different. * Don't follow these recommendations blindly. * * @section eina_main_Creation Creating custom container types * * @note Before creating a custom container check if any of the existing ones * suit your needs. For example, while there is no stack type @ref * Eina_Array_Group is a very good substitute. Similarly there is no queue type * however an @ref Eina_List_Group works very well as a queue. * * If creating a custom container type, consider allowing access to the data in * your container through @ref Eina_Iterator_Group "Iterators" and @ref * Eina_Accessor_Group "Accessors". To do so your container should have an * iterator creation function and an accessor creation function. These functions * should return properly populated @ref _Eina_Iterator and @ref _Eina_Accessor. * * @defgroup Eina_Tools_Group Tools * @ingroup Eina * @brief Eina tools aims to help application development, providing ways to * make it safer, log errors, manage memory more efficiently and more. */ #ifdef __cplusplus extern "C" { #endif #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include /* after eina_lock.h since it will include pthread.h with proper flags */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #ifdef __cplusplus } #endif #endif /* EINA_H */