interface Efl.Net.Server { [[The basic server interface. It will start serving and accepting clients once @.serve is called and the "serving" event is dispatched. When new clients are accepted, then "client,add" event is dispatched with a child object implementing @Efl.Net.Socket interface. These implement the standard @Efl.Io.Reader, @Efl.Io.Writer and @Efl.Io.Closer interfaces, thus can be used with utilities such as @Efl.Io.Copier. @since 1.19 ]] events { client,add @hot: Efl.Net.Socket; [[A new client socket was created. The socket will have the server as parent and can be closed by both the server or the user using @Efl.Io.Closer. ]] client,rejected: string; [[Notifies a client was rejected due excess, see @.clients_limit. ]] error: Eina.Error; [[Some error happened and the server needs to be stopped. ]] serving; [[Notifies the server is ready to accept clients. See property @.serving]] } methods { serve { [[Starts serving requests. This method starts the server, resolving address and then proceeding to the actual listen(2)/bind(2) equivalent.. Once the connection is fully setup, "serving" event is dispatched. ]] params { address: string @nonull; } return: Eina.Error; } @property address { [[The address the server is bound to. The actual value depends on the type of server, like an IPv4 (ip:port) or IPv6 ([ip]:port) formatted for a TCP/UDP server, the path if an Unix Local... It's always resolved, then if operations are working with domain names or URL, this is the values the kernel reports. It's similar to getsockname() in behavior. ]] get { } set @protected { } values { address: string; } } @property clients_count { [[Number of concurrent clients accepted by this server.]] get { } set @protected { } values { count: uint; } } @property clients_limit { [[Number of maximum concurrent clients allowed by this server. If reject_excess is set to true, then the connection will be accepted and immediately closed. If reject_excess is set to false (default), then accept(2) won't be called and clients will be queued at the kernel side, usually up to 4096 pending clients. Whenever changed, this property will only apply to new connections, that is, if the current connection count alredy exceeds the limit, no connections will be closed. ]] values { limit: uint; reject_excess: bool @optional; } } @property serving { [[Returns whenever the server is ready to accept clients or not. Whenever this property becomes true, "serving" event should be dispatched. ]] get { } set @protected { } values { serving: bool; } } } }