class Efl.Network.Client (Efl.Network) { [[Efl network client]] legacy_prefix: ecore_con_client; eo_prefix: efl_network_client_obj; methods { @property server { [[The server the client is connected to.]] get { } values { svr: Efl.Network.Server; [[The server the client is connected to.]] } } } implements { Efl.Object.destructor; Efl.Network.ip.get; Efl.Network.uptime.get; Efl.Network.port.get; Efl.Network.fd.get; Efl.Network.connected.get; Efl.Network.timeout.set; Efl.Network.timeout.get; Efl.Network.flush; Efl.Network.send; } } /* FIXME: Should SSL inherit from client? What's exactly the interaction here? Fix clients to be children of server when created .*/