#ifndef EMOTION_PRIVATE_H #define EMOTION_PRIVATE_H #include #include #include #include "config.h" typedef struct _Emotion_Video_Module Emotion_Video_Module; struct _Emotion_Video_Module { int (*init) (void); int (*shutdown) (void); void * (*file_open) (const char *file, Evas_Object *obj); void (*file_close) (void *ef); void (*play) (void *ef, double pos); void (*stop) (void *ef); void (*size_get) (void *ef, int *w, int *h); void (*pos_set) (void *ef, double pos); double (*len_get) (void *ef); double (*fps_get) (void *ef); double (*pos_get) (void *ef); double (*ratio_get) (void *ef); int (*seekable) (void *ef); void (*frame_done) (void *ef); void (*yuv_size_get) (void *ef, int *w, int *h); int (*yuv_rows_get) (void *ef, int w, int h, unsigned char **yrows, unsigned char **urows, unsigned char **vrows); void (*event_feed) (void *ef, int event); void (*event_mouse_button_feed) (void *ef, int button, int x, int y); void (*event_mouse_move_feed) (void *ef, int x, int y); int (*video_channel_count) (void *ef); void (*video_channel_set) (void *ef, int channel); int (*video_channel_get) (void *ef); const char * (*video_channel_name_get) (void *ef, int channel); void (*video_channel_mute_set) (void *ef, int mute); int (*video_channel_mute_get) (void *ef); int (*audio_channel_count) (void *ef); void (*audio_channel_set) (void *ef, int channel); int (*audio_channel_get) (void *ef); const char * (*audio_channel_name_get) (void *ef, int channel); void (*audio_channel_mute_set) (void *ef, int mute); int (*audio_channel_mute_get) (void *ef); void (*audio_channel_volume_set) (void *ef, double vol); double (*audio_channel_volume_get) (void *ef); int (*spu_channel_count) (void *ef); void (*spu_channel_set) (void *ef, int channel); int (*spu_channel_get) (void *ef); const char * (*spu_channel_name_get) (void *ef, int channel); void (*spu_channel_mute_set) (void *ef, int mute); int (*spu_channel_mute_get) (void *ef); int (*chapter_count) (void *ef); void (*chapter_set) (void *ef, int chapter); int (*chapter_get) (void *ef); const char * (*chapter_name_get) (void *ef, int chapter); void (*speed_set) (void *ef, double speed); double (*speed_get) (void *ef); int (*eject) (void *ef); void *handle; }; void *_emotion_video_get(Evas_Object *obj); void _emotion_frame_new(Evas_Object *obj); void _emotion_video_pos_update(Evas_Object *obj, double pos, double len); void _emotion_frame_resize(Evas_Object *obj, int w, int h, double ratio); #endif