#include "evas_common.h" #include "evas_private.h" /* local calls */ static void evas_object_intercept_init(Evas_Object *obj); static void evas_object_intercept_deinit(Evas_Object *obj); static void evas_object_intercept_init(Evas_Object *obj) { /* MEM OK */ if (!obj->interceptors) obj->interceptors = evas_mem_calloc(sizeof(Evas_Intercept_Func)); } static void evas_object_intercept_deinit(Evas_Object *obj) { /* MEM OK */ if (!obj->interceptors) return; if ((obj->interceptors->show.func) || (obj->interceptors->hide.func) || (obj->interceptors->move.func) || (obj->interceptors->resize.func) || (obj->interceptors->raise.func) || (obj->interceptors->lower.func) || (obj->interceptors->stack_above.func) || (obj->interceptors->stack_below.func) || (obj->interceptors->layer_set.func) || (obj->interceptors->color_set.func) || (obj->interceptors->clip_set.func) || (obj->interceptors->clip_unset.func)) return; free(obj->interceptors); obj->interceptors = NULL; } /* private calls */ void evas_object_intercept_cleanup(Evas_Object *obj) { /* MEM OK */ if (obj->interceptors) free(obj->interceptors); } int evas_object_intercept_call_show(Evas_Object *obj) { /* MEM OK */ int ret; if (!obj->interceptors) return 0; if (obj->intercepted) return 0; obj->intercepted = 1; ret = !!(obj->interceptors->show.func); if (obj->interceptors->show.func) obj->interceptors->show.func(obj->interceptors->show.data, obj); obj->intercepted = 0; return ret; } int evas_object_intercept_call_hide(Evas_Object *obj) { /* MEM OK */ int ret; if (!obj->interceptors) return 0; if (obj->intercepted) return 0; obj->intercepted = 1; ret = !!(obj->interceptors->hide.func); if (obj->interceptors->hide.func) obj->interceptors->hide.func(obj->interceptors->hide.data, obj); obj->intercepted = 0; return ret; } int evas_object_intercept_call_move(Evas_Object *obj, Evas_Coord x, Evas_Coord y) { /* MEM OK */ int ret; if (!obj->interceptors) return 0; if (obj->intercepted) return 0; obj->intercepted = 1; ret = !!(obj->interceptors->move.func); if (obj->interceptors->move.func) obj->interceptors->move.func(obj->interceptors->move.data, obj, x, y); obj->intercepted = 0; return ret; } int evas_object_intercept_call_resize(Evas_Object *obj, Evas_Coord w, Evas_Coord h) { /* MEM OK */ int ret; if (!obj->interceptors) return 0; if (obj->intercepted) return 0; obj->intercepted = 1; ret = !!(obj->interceptors->resize.func); if (obj->interceptors->resize.func) obj->interceptors->resize.func(obj->interceptors->resize.data, obj, w, h); obj->intercepted = 0; return ret; } int evas_object_intercept_call_raise(Evas_Object *obj) { /* MEM OK */ int ret; if (!obj->interceptors) return 0; if (obj->intercepted) return 0; obj->intercepted = 1; ret = !!(obj->interceptors->raise.func); if (obj->interceptors->raise.func) obj->interceptors->raise.func(obj->interceptors->raise.data, obj); obj->intercepted = 0; return ret; } int evas_object_intercept_call_lower(Evas_Object *obj) { /* MEM OK */ int ret; if (!obj->interceptors) return 0; if (obj->intercepted) return 0; obj->intercepted = 1; ret = !!(obj->interceptors->lower.func); if (obj->interceptors->lower.func) obj->interceptors->lower.func(obj->interceptors->lower.data, obj); obj->intercepted = 0; return ret; } int evas_object_intercept_call_stack_above(Evas_Object *obj, Evas_Object *above) { /* MEM OK */ int ret; if (!obj->interceptors) return 0; if (obj->intercepted) return 0; obj->intercepted = 1; ret = !!(obj->interceptors->stack_above.func); if (obj->interceptors->stack_above.func) obj->interceptors->stack_above.func(obj->interceptors->stack_above.data, obj, above); obj->intercepted = 0; return ret; } int evas_object_intercept_call_stack_below(Evas_Object *obj, Evas_Object *below) { /* MEM OK */ int ret; if (!obj->interceptors) return 0; if (obj->intercepted) return 0; obj->intercepted = 1; ret = !!(obj->interceptors->stack_below.func); if (obj->interceptors->stack_below.func) obj->interceptors->stack_below.func(obj->interceptors->stack_below.data, obj, below); obj->intercepted = 0; return ret; } int evas_object_intercept_call_layer_set(Evas_Object *obj, int l) { /* MEM OK */ int ret; if (!obj->interceptors) return 0; if (obj->intercepted) return 0; obj->intercepted = 1; ret = !!(obj->interceptors->layer_set.func); if (obj->interceptors->layer_set.func) obj->interceptors->layer_set.func(obj->interceptors->layer_set.data, obj, l); obj->intercepted = 0; return ret; } int evas_object_intercept_call_color_set(Evas_Object *obj, int r, int g, int b, int a) { /* MEM OK */ int ret; if (!obj->interceptors) return 0; if (obj->intercepted) return 0; obj->intercepted = 1; ret = !!(obj->interceptors->color_set.func); if (obj->interceptors->color_set.func) obj->interceptors->color_set.func(obj->interceptors->color_set.data, obj, r, g, b, a); obj->intercepted = 0; return ret; } int evas_object_intercept_call_clip_set(Evas_Object *obj, Evas_Object *clip) { /* MEM OK */ int ret; if (!obj->interceptors) return 0; if (obj->intercepted) return 0; obj->intercepted = 1; ret = !!(obj->interceptors->clip_set.func); if (obj->interceptors->clip_set.func) obj->interceptors->clip_set.func(obj->interceptors->clip_set.data, obj, clip); obj->intercepted = 0; return ret; } int evas_object_intercept_call_clip_unset(Evas_Object *obj) { /* MEM OK */ int ret; if (!obj->interceptors) return 0; if (obj->intercepted) return 0; obj->intercepted = 1; ret = !!(obj->interceptors->clip_unset.func); if (obj->interceptors->clip_unset.func) obj->interceptors->clip_unset.func(obj->interceptors->clip_unset.data, obj); obj->intercepted = 0; return ret; } /* public calls */ EAPI void evas_object_intercept_show_callback_add(Evas_Object *obj, Evas_Object_Intercept_Show_Cb func, const void *data) { /* MEM OK */ MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ); return; MAGIC_CHECK_END(); if (!func) return; evas_object_intercept_init(obj); if (!obj->interceptors) return; obj->interceptors->show.func = func; obj->interceptors->show.data = (void *)data; } EAPI void * evas_object_intercept_show_callback_del(Evas_Object *obj, Evas_Object_Intercept_Show_Cb func) { /* MEM OK */ void *data; MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ); return NULL; MAGIC_CHECK_END(); if (!func) return NULL; if (!obj->interceptors) return NULL; obj->interceptors->show.func = NULL; data = obj->interceptors->show.data; obj->interceptors->show.data = NULL; evas_object_intercept_deinit(obj); return data; } EAPI void evas_object_intercept_hide_callback_add(Evas_Object *obj, Evas_Object_Intercept_Hide_Cb func, const void *data) { /* MEM OK */ MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ); return; MAGIC_CHECK_END(); if (!func) return; evas_object_intercept_init(obj); if (!obj->interceptors) return; obj->interceptors->hide.func = func; obj->interceptors->hide.data = (void *)data; } EAPI void * evas_object_intercept_hide_callback_del(Evas_Object *obj, Evas_Object_Intercept_Hide_Cb func) { /* MEM OK */ void *data; MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ); return NULL; MAGIC_CHECK_END(); if (!func) return NULL; if (!obj->interceptors) return NULL; obj->interceptors->hide.func = NULL; data = obj->interceptors->hide.data; obj->interceptors->hide.data = NULL; evas_object_intercept_deinit(obj); return data; } EAPI void evas_object_intercept_move_callback_add(Evas_Object *obj, Evas_Object_Intercept_Move_Cb func, const void *data) { /* MEM OK */ MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ); return; MAGIC_CHECK_END(); if (!func) return; evas_object_intercept_init(obj); if (!obj->interceptors) return; obj->interceptors->move.func = func; obj->interceptors->move.data = (void *)data; } EAPI void * evas_object_intercept_move_callback_del(Evas_Object *obj, Evas_Object_Intercept_Move_Cb func) { /* MEM OK */ void *data; MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ); return NULL; MAGIC_CHECK_END(); if (!func) return NULL; if (!obj->interceptors) return NULL; obj->interceptors->move.func = NULL; data = obj->interceptors->move.data; obj->interceptors->move.data = NULL; evas_object_intercept_deinit(obj); return data; } EAPI void evas_object_intercept_resize_callback_add(Evas_Object *obj, Evas_Object_Intercept_Resize_Cb func, const void *data) { /* MEM OK */ MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ); return; MAGIC_CHECK_END(); if (!func) return; evas_object_intercept_init(obj); if (!obj->interceptors) return; obj->interceptors->resize.func = func; obj->interceptors->resize.data = (void *)data; } EAPI void * evas_object_intercept_resize_callback_del(Evas_Object *obj, Evas_Object_Intercept_Resize_Cb func) { /* MEM OK */ void *data; MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ); return NULL; MAGIC_CHECK_END(); if (!func) return NULL; if (!obj->interceptors) return NULL; obj->interceptors->resize.func = NULL; data = obj->interceptors->resize.data; obj->interceptors->resize.data = NULL; evas_object_intercept_deinit(obj); return data; } EAPI void evas_object_intercept_raise_callback_add(Evas_Object *obj, Evas_Object_Intercept_Raise_Cb func, const void *data) { /* MEM OK */ MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ); return; MAGIC_CHECK_END(); if (!func) return; evas_object_intercept_init(obj); if (!obj->interceptors) return; obj->interceptors->raise.func = func; obj->interceptors->raise.data = (void *)data; } EAPI void * evas_object_intercept_raise_callback_del(Evas_Object *obj, Evas_Object_Intercept_Raise_Cb func) { /* MEM OK */ void *data; MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ); return NULL; MAGIC_CHECK_END(); if (!func) return NULL; if (!obj->interceptors) return NULL; obj->interceptors->raise.func = NULL; data = obj->interceptors->raise.data; obj->interceptors->raise.data = NULL; evas_object_intercept_deinit(obj); return data; } EAPI void evas_object_intercept_lower_callback_add(Evas_Object *obj, Evas_Object_Intercept_Lower_Cb func, const void *data) { /* MEM OK */ MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ); return; MAGIC_CHECK_END(); if (!func) return; evas_object_intercept_init(obj); if (!obj->interceptors) return; obj->interceptors->lower.func = func; obj->interceptors->lower.data = (void *)data; } EAPI void * evas_object_intercept_lower_callback_del(Evas_Object *obj, Evas_Object_Intercept_Lower_Cb func) { /* MEM OK */ void *data; MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ); return NULL; MAGIC_CHECK_END(); if (!func) return NULL; if (!obj->interceptors) return NULL; obj->interceptors->lower.func = NULL; data = obj->interceptors->lower.data; obj->interceptors->lower.data = NULL; evas_object_intercept_deinit(obj); return data; } EAPI void evas_object_intercept_stack_above_callback_add(Evas_Object *obj, Evas_Object_Intercept_Stack_Above_Cb func, const void *data) { /* MEM OK */ MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ); return; MAGIC_CHECK_END(); if (!func) return; evas_object_intercept_init(obj); if (!obj->interceptors) return; obj->interceptors->stack_above.func = func; obj->interceptors->stack_above.data = (void *)data; } EAPI void * evas_object_intercept_stack_above_callback_del(Evas_Object *obj, Evas_Object_Intercept_Stack_Above_Cb func) { /* MEM OK */ void *data; MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ); return NULL; MAGIC_CHECK_END(); if (!func) return NULL; if (!obj->interceptors) return NULL; obj->interceptors->stack_above.func = NULL; data = obj->interceptors->stack_above.data; obj->interceptors->stack_above.data = NULL; evas_object_intercept_deinit(obj); return data; } EAPI void evas_object_intercept_stack_below_callback_add(Evas_Object *obj, Evas_Object_Intercept_Stack_Below_Cb func, const void *data) { /* MEM OK */ MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ); return; MAGIC_CHECK_END(); if (!func) return; evas_object_intercept_init(obj); if (!obj->interceptors) return; obj->interceptors->stack_below.func = func; obj->interceptors->stack_below.data = (void *)data; } EAPI void * evas_object_intercept_stack_below_callback_del(Evas_Object *obj, Evas_Object_Intercept_Stack_Below_Cb func) { /* MEM OK */ void *data; MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ); return NULL; MAGIC_CHECK_END(); if (!func) return NULL; if (!obj->interceptors) return NULL; obj->interceptors->stack_below.func = NULL; data = obj->interceptors->stack_below.data; obj->interceptors->stack_below.data = NULL; evas_object_intercept_deinit(obj); return data; } EAPI void evas_object_intercept_layer_set_callback_add(Evas_Object *obj, Evas_Object_Intercept_Layer_Set_Cb func, const void *data) { /* MEM OK */ MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ); return; MAGIC_CHECK_END(); if (!func) return; evas_object_intercept_init(obj); if (!obj->interceptors) return; obj->interceptors->layer_set.func = func; obj->interceptors->layer_set.data = (void *)data; } EAPI void * evas_object_intercept_layer_set_callback_del(Evas_Object *obj, Evas_Object_Intercept_Layer_Set_Cb func) { /* MEM OK */ void *data; MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ); return NULL; MAGIC_CHECK_END(); if (!func) return NULL; if (!obj->interceptors) return NULL; obj->interceptors->layer_set.func = NULL; data = obj->interceptors->layer_set.data; obj->interceptors->layer_set.data = NULL; evas_object_intercept_deinit(obj); return data; } EAPI void evas_object_intercept_color_set_callback_add(Evas_Object *obj, Evas_Object_Intercept_Color_Set_Cb func, const void *data) { /* MEM OK */ MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ); return; MAGIC_CHECK_END(); if (!func) return; evas_object_intercept_init(obj); if (!obj->interceptors) return; obj->interceptors->color_set.func = func; obj->interceptors->color_set.data = (void *)data; } EAPI void * evas_object_intercept_color_set_callback_del(Evas_Object *obj, Evas_Object_Intercept_Color_Set_Cb func) { /* MEM OK */ void *data; MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ); return NULL; MAGIC_CHECK_END(); if (!func) return NULL; if (!obj->interceptors) return NULL; obj->interceptors->color_set.func = NULL; data = obj->interceptors->color_set.data; obj->interceptors->color_set.data = NULL; evas_object_intercept_deinit(obj); return data; } EAPI void evas_object_intercept_clip_set_callback_add(Evas_Object *obj, Evas_Object_Intercept_Clip_Set_Cb func, const void *data) { /* MEM OK */ MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ); return; MAGIC_CHECK_END(); if (!func) return; evas_object_intercept_init(obj); if (!obj->interceptors) return; obj->interceptors->clip_set.func = func; obj->interceptors->clip_set.data = (void *)data; } EAPI void * evas_object_intercept_clip_set_callback_del(Evas_Object *obj, Evas_Object_Intercept_Clip_Set_Cb func) { /* MEM OK */ void *data; MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ); return NULL; MAGIC_CHECK_END(); if (!func) return NULL; if (!obj->interceptors) return NULL; obj->interceptors->clip_set.func = NULL; data = obj->interceptors->clip_set.data; obj->interceptors->clip_set.data = NULL; evas_object_intercept_deinit(obj); return data; } EAPI void evas_object_intercept_clip_unset_callback_add(Evas_Object *obj, Evas_Object_Intercept_Clip_Unset_Cb func, const void *data) { /* MEM OK */ MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ); return; MAGIC_CHECK_END(); if (!func) return; evas_object_intercept_init(obj); if (!obj->interceptors) return; obj->interceptors->clip_unset.func = func; obj->interceptors->clip_unset.data = (void *)data; } EAPI void * evas_object_intercept_clip_unset_callback_del(Evas_Object *obj, Evas_Object_Intercept_Clip_Unset_Cb func) { /* MEM OK */ void *data; MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ); return NULL; MAGIC_CHECK_END(); if (!func) return NULL; if (!obj->interceptors) return NULL; obj->interceptors->clip_unset.func = NULL; data = obj->interceptors->clip_unset.data; obj->interceptors->clip_unset.data = NULL; evas_object_intercept_deinit(obj); return data; }