#include #include #include #include #include "fnmatch_private.h" struct list_of_states* fnmatch_list_of_states_alloc(size_t n, size_t pattern_len) { struct list_of_states *l; const size_t reserved = pattern_len + 1; const size_t states_size = sizeof (*l->states) * reserved; const size_t has_size = sizeof (*l->has) * reserved; const size_t states_has_size = states_size + has_size; const size_t struct_size = sizeof (*l) + states_has_size; uint8_t *states; uint8_t *has; size_t i; if (! (l = malloc(n * struct_size))) return 0; states = (uint8_t *) (l + n); has = states + states_size; for (i = 0; i < n; ++i) { l[i].reserved = reserved; l[i].states = (size_t *) states; l[i].has = (_Bool *) has; states += states_has_size; has += states_has_size; } return l; } void fnmatch_list_of_states_free(struct list_of_states *lists, size_t n) { assert(lists); (void) n; free(lists); } void fnmatch_list_of_states_insert(struct list_of_states *list, size_t state) { assert(list); assert(state < list->reserved); if (list->has[state]) return; list->states[list->size++] = state; list->has[state] = 1; } void fnmatch_list_of_states_clear(struct list_of_states *list) { assert(list); list->size = 0; memset(list->has, 0, list->reserved * sizeof (*list->has)); }