#ifndef _ELM_SCROLLER_LEGACY_H #define _ELM_SCROLLER_LEGACY_H #ifndef _ELM_INTERFACE_SCROLLABLE_EO_TYPES #define _ELM_INTERFACE_SCROLLABLE_EO_TYPES /** * @brief Type that controls when scrollbars should appear. * * See also @ref elm_interface_scrollable_policy_set. * * @ingroup Elm_Scroller */ typedef enum { ELM_SCROLLER_POLICY_AUTO = 0, /**< Show scrollbars as needed */ ELM_SCROLLER_POLICY_ON, /**< Always show scrollbars */ ELM_SCROLLER_POLICY_OFF, /**< Never show scrollbars */ ELM_SCROLLER_POLICY_LAST /**< Sentinel value to indicate last enum field * during iteration */ } Elm_Scroller_Policy; /** * @brief Type that controls how the content is scrolled. * * See also @ref elm_interface_scrollable_single_direction_set. * * @ingroup Elm_Scroller */ typedef enum { ELM_SCROLLER_SINGLE_DIRECTION_NONE = 0, /**< Scroll every direction */ ELM_SCROLLER_SINGLE_DIRECTION_SOFT, /**< Scroll single direction if the * direction is certain */ ELM_SCROLLER_SINGLE_DIRECTION_HARD, /**< Scroll only single direction */ ELM_SCROLLER_SINGLE_DIRECTION_LAST /**< Sentinel value to indicate last enum * field during iteration */ } Elm_Scroller_Single_Direction; #endif #include "elm_scroller_eo.legacy.h" /** * Type that blocks the scroll movement in one or more direction. * * @since 1.8 * * @ingroup Elm_Scroller */ typedef enum { ELM_SCROLLER_MOVEMENT_NO_BLOCK = 1, /**< Do not block movements */ ELM_SCROLLER_MOVEMENT_BLOCK_VERTICAL = 2, /**< Block vertical movements */ ELM_SCROLLER_MOVEMENT_BLOCK_HORIZONTAL = 4 /**< Block horizontal movements */ } Elm_Scroller_Movement_Block; /** * @brief Add a new scroller to the parent * * @param parent The parent object * @return The new object or NULL if it cannot be created * * @ingroup Elm_Scroller */ EAPI Evas_Object *elm_scroller_add(Evas_Object *parent); /** * @brief Make the scroller minimum size limited to the minimum size of the content * * @param obj The scroller object * @param w Enable limiting minimum size horizontally * @param h Enable limiting minimum size vertically * * By default the scroller will be as small as its design allows, * irrespective of its content. This will make the scroller minimum size the * right size horizontally and/or vertically to perfectly fit its content in * that direction. * * @ingroup Elm_Scroller */ EAPI void elm_scroller_content_min_limit(Evas_Object *obj, Eina_Bool w, Eina_Bool h); /** * @brief Show a specific virtual region within the scroller content object * * @param obj The scroller object * @param x X coordinate of the region * @param y Y coordinate of the region * @param w Width of the region * @param h Height of the region * * This will ensure all (or part if it does not fit) of the designated * region in the virtual content object (0, 0 starting at the top-left of the * virtual content object) is shown within the scroller. * * @ingroup Elm_Scroller */ EAPI void elm_scroller_region_show(Evas_Object *obj, Evas_Coord x, Evas_Coord y, Evas_Coord w, Evas_Coord h); /** * @brief Set the scrollbar visibility policy * * @param obj The scroller object * @param policy_h Horizontal scrollbar policy * @param policy_v Vertical scrollbar policy * * This sets the scrollbar visibility policy for the given scroller. * #ELM_SCROLLER_POLICY_AUTO means the scrollbar is made visible if it is * needed, and otherwise kept hidden. #ELM_SCROLLER_POLICY_ON turns it on all * the time, and #ELM_SCROLLER_POLICY_OFF always keeps it off. This applies * respectively for the horizontal and vertical scrollbars. * * @ingroup Elm_Scroller */ EAPI void elm_scroller_policy_set(Evas_Object *obj, Elm_Scroller_Policy policy_h, Elm_Scroller_Policy policy_v); /** * @brief Get scrollbar visibility policy * * @param obj The scroller object * @param policy_h Horizontal scrollbar policy * @param policy_v Vertical scrollbar policy * * @see elm_scroller_policy_set() * * @ingroup Elm_Scroller */ EAPI void elm_scroller_policy_get(const Evas_Object *obj, Elm_Scroller_Policy *policy_h, Elm_Scroller_Policy *policy_v); /** * @brief Set the type of single direction scroll * * @param obj The scroller object * @param single_dir The type of single direction * * @see elm_scroller_single_direction_get() * * @since 1.8 * * @ingroup Elm_Scroller */ EAPI void elm_scroller_single_direction_set(Evas_Object *obj, Elm_Scroller_Single_Direction single_dir); /** * @brief Get the type of single direction scroll * * @param obj The scroller object * @return the type of single direction * * @see elm_scroller_single_direction_get() * * @since 1.8 * * @ingroup Elm_Scroller */ EAPI Elm_Scroller_Single_Direction elm_scroller_single_direction_get(const Evas_Object *obj); /** * @brief Get the currently visible content region * * @param obj The scroller object * @param x X coordinate of the region * @param y Y coordinate of the region * @param w Width of the region * @param h Height of the region * * This gets the current region in the content object that is visible through * the scroller. The region co-ordinates are returned in the @p x, @p y, @p * w, @p h values pointed to. * * @note All coordinates are relative to the content. * * @see elm_scroller_region_show() * * @ingroup Elm_Scroller */ EAPI void elm_scroller_region_get(const Evas_Object *obj, Evas_Coord *x, Evas_Coord *y, Evas_Coord *w, Evas_Coord *h); /** * @brief Get the size of the content object * * @param obj The scroller object * @param w Width of the content object. * @param h Height of the content object. * * This gets the size of the content object of the scroller. * * @ingroup Elm_Scroller */ EAPI void elm_scroller_child_size_get(const Evas_Object *obj, Evas_Coord *w, Evas_Coord *h); /** * @brief Set page snapping behavior of a scroller * * @param obj The scroller object * @param page_h_snap Allow snap horizontally * @param page_v_snap Allow snap vertically * * When scrolling, if a scroller is paged (see * elm_scroller_page_size_set() and elm_scroller_page_relative_set()), * the scroller may snap to pages when being scrolled, i.e., even if * it had momentum to scroll further, it will stop at the next page * boundaries. This is @b disabled, by default, for both axis. This * function will set if it that is enabled or not, for each axis. * * @note If @a obj is not set to have pages, nothing will happen after * this call. * * @since 1.8 * * @ingroup Elm_Scroller */ EAPI void elm_scroller_page_snap_set(Evas_Object *obj, Eina_Bool page_h_snap, Eina_Bool page_v_snap); /** * @brief Get the page snap behaviour of a scroller * * @param obj The Scroller object * @param page_h_snap Will the scroller snap horizontally or not * @param page_v_snap Will the scroller snap vertically or not * * @see elm_scroller_page_snap_set() for more details * * @since 1.8 * * @ingroup Elm_Scroller */ EAPI void elm_scroller_page_snap_get(const Evas_Object *obj, Eina_Bool *page_h_snap, Eina_Bool *page_v_snap); /** * @brief Set bouncing behavior * * @param obj The scroller object * @param h_bounce Allow bounce horizontally * @param v_bounce Allow bounce vertically * * When scrolling, the scroller may "bounce" when reaching an edge of the * content object. This is a visual way to indicate the end has been reached. * This is enabled by default for both axis. This API will set if it is enabled * for the given axis with the boolean parameters for each axis. * * @ingroup Elm_Scroller */ EAPI void elm_scroller_bounce_set(Evas_Object *obj, Eina_Bool h_bounce, Eina_Bool v_bounce); /** * @brief Get the bounce behaviour * * @param obj The Scroller object * @param h_bounce Will the scroller bounce horizontally or not * @param v_bounce Will the scroller bounce vertically or not * * @see elm_scroller_bounce_set() * * @ingroup Elm_Scroller */ EAPI void elm_scroller_bounce_get(const Evas_Object *obj, Eina_Bool *h_bounce, Eina_Bool *v_bounce); /** * @brief Set scroll page size relative to viewport size. * * @param obj The scroller object * @param h_pagerel The horizontal page relative size * @param v_pagerel The vertical page relative size * * The scroller is capable of limiting scrolling by the user to "pages". That * is to jump by and only show a "whole page" at a time as if the continuous * area of the scroller content is split into page sized pieces. This sets * the size of a page relative to the viewport of the scroller. 1.0 is "1 * viewport" is size (horizontally or vertically). 0.0 turns it off in that * axis. This is mutually exclusive with page size * (see elm_scroller_page_size_set() for more information). Likewise 0.5 * is "half a viewport". Sane usable values are normally between 0.0 and 1.0 * including 1.0. If you only want 1 axis to be page "limited", use 0.0 for * the other axis. * * @ingroup Elm_Scroller */ EAPI void elm_scroller_page_relative_set(Evas_Object *obj, double h_pagerel, double v_pagerel); /** * Get a given scroller widget's scrolling page size, relative to * its viewport size. * * @param obj The scroller object * @param h_pagerel Pointer to a variable where to store the * horizontal page (relative) size * @param v_pagerel Pointer to a variable where to store the * vertical page (relative) size * * @see elm_scroller_page_relative_set() for more details * * @since 1.7 * * @ingroup Elm_Scroller */ EAPI void elm_scroller_page_relative_get(const Evas_Object *obj, double *h_pagerel, double *v_pagerel); /** * @brief Set scroll page size. * * @param obj The scroller object * @param h_pagesize The horizontal page size * @param v_pagesize The vertical page size * * This sets the page size to an absolute fixed value, with 0 turning it off * for that axis. * * @see elm_scroller_page_relative_set() * @see elm_scroller_page_size_get() * * @ingroup Elm_Scroller */ EAPI void elm_scroller_page_size_set(Evas_Object *obj, Evas_Coord h_pagesize, Evas_Coord v_pagesize); /** * @brief Get a scroller widget's current page size. * * @param obj The scroller object * @param h_pagesize Where to store its horizontal page size * @param v_pagesize Where to store its vertical page size * * @see elm_scroller_page_size_set() for more details * @see elm_scroller_page_relative_set() * * @since 1.7 * * @ingroup Elm_Scroller */ EAPI void elm_scroller_page_size_get(const Evas_Object *obj, Evas_Coord *h_pagesize, Evas_Coord *v_pagesize); /** * @brief Get scroll current page number. * * @param obj The scroller object * @param h_pagenumber The horizontal page number * @param v_pagenumber The vertical page number * * The page number starts from 0. 0 is the first page. * Current page means the page which meets the top-left of the viewport. * If there are two or more pages in the viewport, it returns the number of the page * which meets the top-left of the viewport. * * @see elm_scroller_last_page_get() * @see elm_scroller_page_show() * @see elm_scroller_page_bring_in() * * @ingroup Elm_Scroller */ EAPI void elm_scroller_current_page_get(const Evas_Object *obj, int *h_pagenumber, int *v_pagenumber); /** * @brief Get scroll last page number. * * @param obj The scroller object * @param h_pagenumber The horizontal page number * @param v_pagenumber The vertical page number * * The page number starts from 0. 0 is the first page. * This returns the last page number among the pages. * * @see elm_scroller_current_page_get() * @see elm_scroller_page_show() * @see elm_scroller_page_bring_in() * * @ingroup Elm_Scroller */ EAPI void elm_scroller_last_page_get(const Evas_Object *obj, int *h_pagenumber, int *v_pagenumber); /** * Show a specific virtual region within the scroller content object by page number. * * @param obj The scroller object * @param h_pagenumber The horizontal page number * @param v_pagenumber The vertical page number * * 0, 0 of the indicated page is located at the top-left of the viewport. * This will jump to the page directly without animation. * * Example of usage: * * @code * sc = elm_scroller_add(win); * elm_object_content_set(sc, content); * elm_scroller_page_relative_set(sc, 1, 0); * elm_scroller_current_page_get(sc, &h_page, &v_page); * elm_scroller_page_show(sc, h_page + 1, v_page); * @endcode * * @see elm_scroller_page_bring_in() * * @ingroup Elm_Scroller */ EAPI void elm_scroller_page_show(Evas_Object *obj, int h_pagenumber, int v_pagenumber); /** * Show a specific virtual region within the scroller content object by page number. * * @param obj The scroller object * @param h_pagenumber The horizontal page number * @param v_pagenumber The vertical page number * * 0, 0 of the indicated page is located at the top-left of the viewport. * This will slide to the page with animation. * * Example of usage: * * @code * sc = elm_scroller_add(win); * elm_object_content_set(sc, content); * elm_scroller_page_relative_set(sc, 1, 0); * elm_scroller_last_page_get(sc, &h_page, &v_page); * elm_scroller_page_bring_in(sc, h_page, v_page); * @endcode * * @see elm_scroller_page_show() * * @ingroup Elm_Scroller */ EAPI void elm_scroller_page_bring_in(Evas_Object *obj, int h_pagenumber, int v_pagenumber); /** * @brief Show a specific virtual region within the scroller content object. * * @param obj The scroller object * @param x X coordinate of the region * @param y Y coordinate of the region * @param w Width of the region * @param h Height of the region * * This will ensure all (or part if it does not fit) of the designated * region in the virtual content object (0, 0 starting at the top-left of the * virtual content object) is shown within the scroller. Unlike * elm_scroller_region_show(), this allow the scroller to "smoothly slide" * to this location (if configuration in general calls for transitions). It * may not jump immediately to the new location and make take a while and * show other content along the way. * * @see elm_scroller_region_show() * * @ingroup Elm_Scroller */ EAPI void elm_scroller_region_bring_in(Evas_Object *obj, Evas_Coord x, Evas_Coord y, Evas_Coord w, Evas_Coord h); /** * @brief Set scrolling gravity on a scroller * * @param obj The scroller object * @param x The scrolling horizontal gravity * @param y The scrolling vertical gravity * * The gravity, defines how the scroller will adjust its view * when the size of the scroller contents increase. * * The scroller will adjust the view to glue itself as follows. * * x=0.0, for staying where it is relative to the left edge of the content * x=1.0, for staying where it is relative to the right edge of the content * y=0.0, for staying where it is relative to the top edge of the content * y=1.0, for staying where it is relative to the bottom edge of the content * * Default values for x and y are 0.0 * * @ingroup Elm_Scroller */ EAPI void elm_scroller_gravity_set(Evas_Object *obj, double x, double y); /** * @brief Get scrolling gravity values for a scroller * * @param obj The scroller object * @param x The scrolling horizontal gravity * @param y The scrolling vertical gravity * * This gets gravity values for a scroller. * * @see elm_scroller_gravity_set() * * @ingroup Elm_Scroller */ EAPI void elm_scroller_gravity_get(const Evas_Object *obj, double *x, double *y); /** * @brief Set blocking of scrolling (per axis) on a given scroller * * @param obj The scroller object * @param block The axis to block * * This function will block scrolling movement (by input of a user) in * a given direction. One can disable movements in the X axis, the Y * axis or both. The default value is #ELM_SCROLLER_MOVEMENT_NO_BLOCK, * where movements are allowed in both directions. * * What makes this function different from * elm_object_scroll_freeze_push(), elm_object_scroll_hold_push() and * elm_object_scroll_lock_x_set() (or elm_object_scroll_lock_y_set()) * is that it @b doesn't propagate its effects to any parent or child * widget of @a obj. Only the target scrollable widget will be locked * with regard to scrolling. * * @since 1.8 * * @ingroup Elm_Scroller */ EAPI void elm_scroller_movement_block_set(Evas_Object *obj, Elm_Scroller_Movement_Block block); /** * @brief Get a scroller's scroll blocking state * * @param parent The scroller object * @return The blocking state * * @since 1.8 * * @see elm_scroller_movement_block_set() for more details * * @ingroup Elm_Scroller */ EAPI Elm_Scroller_Movement_Block elm_scroller_movement_block_get(const Evas_Object *obj); /** * @brief Set scroll step size. * * @param obj The scroller object * @param x The horizontal step size * @param y The vertical step size * * This sets the step size to move scroller by key event. * * @see elm_scroller_step_size_get() for more details * * @since 1.13 * * @ingroup Elm_Scroller */ EAPI void elm_scroller_step_size_set(Evas_Object *obj, Evas_Coord x, Evas_Coord y); /** * @brief Get the current step size of the scroller object. * * @param obj The scroller object * @param x Where to store its x axis step size * @param y Where to store its y axis step size * * @see elm_scroller_step_size_set() for more details * * @since 1.13 * * @ingroup Elm_Scroller */ EAPI void elm_scroller_step_size_get(const Evas_Object *obj, Evas_Coord *x, Evas_Coord *y); /** * @brief Set an infinite loop_ for a scroller * * @param obj The scroller object * @param loop_h The scrolling horizontal loop * @param loop_v The scrolling vertical loop * * This function sets the infinite loop horizontally or vertically. * If the content is set, it will be shown repeatedly. * * @since 1.14 * * @ingroup Elm_Scroller */ EAPI void elm_scroller_loop_set(Evas_Object *obj, Eina_Bool loop_h, Eina_Bool loop_v); /** * @brief Get an infinite loop_ for a scroller * * @param obj The scroller object * @param loop_h The scrolling horizontal loop * @param loop_v The scrolling vertical loop * * @since 1.14 * * @see elm_scroller_loop_set() for more details * * @ingroup Elm_Scroller */ EAPI void elm_scroller_loop_get(const Evas_Object *obj, Eina_Bool *loop_h, Eina_Bool *loop_v); /** * @brief Enable or disable mouse wheel to be used to scroll the scroller. * * @param obj The scroller object * @param disabled The mouse wheel disabled over the scroller. * * Mouse wheel can be used to scroll up and down the scroller. * Wheel is enabled by default. * * @since 1.15 * * @see elm_scroller_wheel_disabled_get() * * @ingroup Elm_Scroller */ EAPI void elm_scroller_wheel_disabled_set(Evas_Object *obj, Eina_Bool disabled); /** * @brief Get a value whether mouse wheel is enabled or not over the scroller. * * @param obj The scroller object * @return @c EINA_TRUE means scroller wheel is disabled. @c EINA_FALSE indicates it is enabled. * * Mouse wheel can be used to scroll up and down the scroller. * * @since 1.15 * * @see elm_scroller_wheel_disabled_set() * * @ingroup Elm_Scroller */ EAPI Eina_Bool elm_scroller_wheel_disabled_get(const Evas_Object *obj); /** * @brief Set event propagation on a scroller * * This enables or disables event propagation from the scroller content to the * scroller and its parent. By default event propagation is enabled. * * @param[in] obj The scroller object * @param[in] propagation The propagation state * * @ingroup Elm_Scroller */ EAPI void elm_scroller_propagate_events_set(Evas_Object *obj, Eina_Bool propagation); /** * @brief Get event propagation for a scroller * * This gets the event propagation for a scroller. * * @param[in] obj The scroller object * @return The propagation state * * @ingroup Elm_Scroller */ EAPI Eina_Bool elm_scroller_propagate_events_get(const Evas_Object *obj); #endif