class Ecore_Audio (Eo.Base) { legacy_prefix: null; eo_prefix: ecore_audio_obj; data: Ecore_Audio_Object; properties { name { set { /*@ Set the name of the object @since 1.8 */ } get { /*@ Get the name of the object @since 1.8 */ } values { const(char)* name; } } paused { set { /*@ Set the pause state of the object @since 1.8 */ } get { /*@ Get the pause state of the object @since 1.8 */ } values { bool paused; /*ret EINA_TRUE if object is paused, EINA_FALSE if not*/ } } volume { set { /*@ Set the volume of the object @since 1.8 */ } get { /*@ Get the volume of the object @since 1.8 */ } values { double volume; /*The volume*/ } } source { set { /*@ Set the source of the object What sources are supported depends on the actual object. For example, the libsndfile class accepts WAV, OGG, FLAC files as source. @since 1.8 */ return: bool; /*EINA_TRUE if the source was set correctly (i.e. the file was opened), EINA_FALSE otherwise*/ } get { /*@ Get the source of the object @since 1.8 */ } values { const(char)* source; /*The source to set to (i.e. file, URL, device)*/ } } format { set { /*@ Set the format of the object What formats are supported depends on the actual object. Default is ECORE_AUDIO_FORMAT_AUTO @since 1.8 */ return: bool; /*EINA_TRUE if the format was supported, EINA_FALSE otherwise*/ } get { /*@ Get the format of the object After setting the source if the format was ECORE_AUDIO_FORMAT_AUTO this function will now return the actual format. @since 1.8 */ } values { Ecore_Audio_Format format; /*The format of the object*/ } } } methods { vio_set { /*@ Set the virtual IO functions @since 1.8 */ params { Ecore_Audio_Vio *vio; /*The @ref Ecore_Audio_Vio struct with the function callbacks*/ void *data; /*User data to pass to the VIO functions*/ eo_key_data_free_func free_func; /*This function takes care to clean up @ref data when he VIO is destroyed. NULL means do nothing.*/ } } } implements { Eo.Base.constructor; @virtual .source.get; @virtual .source.set; @virtual .format.get; @virtual .format.set; @virtual .vio_set; } }