class Evas.Object_Smart (Evas.Object, Evas.Signal_Interface) { eo_prefix: evas_obj_smart; data: Evas_Smart_Data; properties { need_recalculate { set { /*@ Set or unset the flag signalling that a given smart object needs to get recalculated. If this flag is set, then the @c calculate() smart function of @p obj will be called, if one is provided, during rendering phase of Evas (see evas_render()), after which this flag will be automatically unset. If that smart function is not provided for the given object, this flag will be left unchanged. @note just setting this flag will not make the canvas' whole scene dirty, by itself, and evas_render() will have no effect. To force that, use evas_object_smart_changed(), that will also call this function automatically, with @c EINA_TRUE as parameter. @see evas_object_smart_need_recalculate_get() @see evas_object_smart_calculate() @see evas_smart_objects_calculate() @ingroup Evas_Smart_Object_Group */ } get { /*@ Get the value of the flag signalling that a given smart object needs to get recalculated. @return if flag is set or not. @note this flag will be unset during the rendering phase, when the @c calculate() smart function is called, if one is provided. If it's not provided, then the flag will be left unchanged after the rendering phase. @see evas_object_smart_need_recalculate_set(), for more details @ingroup Evas_Smart_Object_Group */ } values { bool value; /*@ whether one wants to set (@c EINA_TRUE) or to unset (@c EINA_FALSE) the flag. */ } } clip { set { /*@ No description supplied by the EAPI. */ legacy: null; } values { Evas_Object *clip; } } color { set { /*@ No description supplied by the EAPI. */ legacy: null; } values { int r; int g; int b; int a; } } data { set { /*@ Store a pointer to user data for a given smart object. This data is stored @b independently of the one set by evas_object_data_set(), naturally. @see evas_object_smart_data_get() @ingroup Evas_Smart_Object_Group */ } values { void *data; /*@ A pointer to user data */ } } members { get { /*@ Retrieves the list of the member objects of a given Evas smart object @return Returns the list of the member objects of @p obj. The returned list should be freed with @c eina_list_free() when you no longer need it. @since 1.7 This function will return @c NULL when a non-smart object is passed. @see evas_object_smart_member_add() @see evas_object_smart_member_del() @see evas_object_smart_iterator_new() */ return: list * @warn_unused; } } smart { get { /*@ Get the #Evas_Smart from which @p obj smart object was created. @return the #Evas_Smart handle or @c NULL, on errors @ingroup Evas_Smart_Object_Group */ return: Evas_Smart * @warn_unused; } } } methods { show { /*@ No description supplied by the EAPI. */ legacy: null; } move { /*@ No description supplied by the EAPI. */ legacy: null; params { @in Evas_Coord x; @in Evas_Coord y; } } callbacks_descriptions_set { /*@ Set an smart object @b instance's smart callbacks descriptions. @return @c EINA_TRUE on success, @c EINA_FALSE on failure. These descriptions are hints to be used by introspection and are not enforced in any way. It will not be checked if instance callbacks descriptions have the same name as respective possibly registered in the smart object @b class. Both are kept in different arrays and users of evas_object_smart_callbacks_descriptions_get() should handle this case as they wish. @note Becase @p descriptions must be @c NULL terminated, and because a @c NULL name makes little sense, too, Evas_Smart_Cb_Description.name must @b not be @c NULL. @note While instance callbacks descriptions are possible, they are @b not recommended. Use @b class callbacks descriptions instead as they make you smart object user's life simpler and will use less memory, as descriptions and arrays will be shared among all instances. @ingroup Evas_Smart_Object_Group */ return: bool; params { @in const(Evas_Smart_Cb_Description)* descriptions; /*@ @c NULL terminated array with #Evas_Smart_Cb_Description descriptions. Array elements won't be modified at run time, but references to them and their contents will be made, so this array should be kept alive during the whole object's lifetime. */ } } callbacks_descriptions_get @const { /*@ Retrieve an smart object's know smart callback descriptions (both instance and class ones). This call searches for registered callback descriptions for both instance and class of the given smart object. These arrays will be sorted by Evas_Smart_Cb_Description.name and also @c NULL terminated, so both @a class_count and @a instance_count can be ignored, if the caller wishes so. The terminator @c NULL is not counted in these values. @note If just class descriptions are of interest, try evas_smart_callbacks_descriptions_get() instead. @note Use @c NULL pointers on the descriptions/counters you're not interested in: they'll be ignored by the function. @see evas_smart_callbacks_descriptions_get() @ingroup Evas_Smart_Object_Group */ params { @out const(Evas_Smart_Cb_Description)** class_descriptions; /*@ Where to store class callbacks descriptions array, if any is known. If no descriptions are known, @c NULL is returned */ @out uint class_count; /*@ Returns how many class callbacks descriptions are known. */ @out const(Evas_Smart_Cb_Description)** instance_descriptions; /*@ Where to store instance callbacks descriptions array, if any is known. If no descriptions are known, @c NULL is returned. */ @out uint instance_count; /*@ Returns how many instance callbacks descriptions are known. */ } } iterator_new @const { /*@ Retrieves an iterator of the member objects of a given Evas smart object @return Returns the iterator of the member objects of @p obj. @since 1.8 @see evas_object_smart_member_add() @see evas_object_smart_member_del() @see evas_object_smart_members_get() */ return: free(own(iterator *), eina_iterator_free) @warn_unused; } callback_description_find @const { /*@ Find callback description for callback called @a name. or @c NULL if not found. If parameter is @c NULL, no search will be done on instance descriptions. @return reference to description if found, @c NULL if not found. */ params { @in const(char)* name @nonull; /*@ name of desired callback, must @b not be @c NULL. The search have a special case for @a name being the same pointer as registered with Evas_Smart_Cb_Description, one can use it to avoid excessive use of strcmp(). */ @out const(Evas_Smart_Cb_Description)* class_description; /*@ pointer to return class description or @c NULL if not found. If parameter is @c NULL, no search will be done on class descriptions. */ @out const(Evas_Smart_Cb_Description)* instance_description; /*@ pointer to return instance description */ } } hide { /*@ No description supplied by the EAPI. */ legacy: null; } calculate { /*@ Call the @b calculate() smart function immediately on a given smart object. This will force immediate calculations (see #Evas_Smart_Class) needed for renderization of this object and, besides, unset the flag on it telling it needs recalculation for the next rendering phase. @see evas_object_smart_need_recalculate_set() @ingroup Evas_Smart_Object_Group */ } add { /*@ Instantiates a new smart object described by @p s. @return a new #Evas_Object handle This is the function one should use when defining the public function @b adding an instance of the new smart object to a given canvas. It will take care of setting all of its internals to work as they should, if the user set things properly, as seem on the #EVAS_SMART_SUBCLASS_NEW, for example. @ingroup Evas_Smart_Object_Group */ legacy: null; } member_add { /*@ Set an Evas object as a member of a given smart object. Members will automatically be stacked and layered together with the smart object. The various stacking functions will operate on members relative to the other members instead of the entire canvas, since they now live on an exclusive layer (see evas_object_stack_above(), for more details). Any @p smart_obj object's specific implementation of the @c member_add() smart function will take place too, naturally. @see evas_object_smart_member_del() @see evas_object_smart_members_get() @ingroup Evas_Smart_Object_Group */ params { @in Evas_Object *sub_obj @nonull; /*@ The member object */ } legacy: null; } resize { /*@ No description supplied by the EAPI. */ legacy: null; params { @in Evas_Coord w; @in Evas_Coord h; } } clip_unset { /*@ No description supplied by the EAPI. */ legacy: null; } changed { /*@ Mark smart object as changed, dirty. This will flag the given object as needing recalculation, forcefully. As an effect, on the next rendering cycle its @b calculate() (see #Evas_Smart_Class) smart function will be called. @see evas_object_smart_need_recalculate_set(). @see evas_object_smart_calculate(). @ingroup Evas_Smart_Object_Group */ } member_del { /*@ Removes a member object from a given smart object. This removes a member object from a smart object, if it was added to any. The object will still be on the canvas, but no longer associated with whichever smart object it was associated with. @see evas_object_smart_member_add() for more details @see evas_object_smart_members_get() */ params { @in Evas_Object *sub_obj; /*@ the member object @ingroup Evas_Smart_Object_Group */ } legacy: null; } del { /*@ Deletes a smart object. */ legacy: null; } attach { /*@ Attach a given smart data to a given smart object. */ params { @in Evas_Smart *s; } legacy: null; } } implements { class.constructor; class.destructor; Eo.Base.constructor; Evas.Object.smart_type_check_ptr; Evas.Object.smart_type_check; Evas.Object.smart_data.get; } }