/** * @defgroup Index Index * @ingroup Elementary * * @image html img/widget/index/preview-00.png * @image latex img/widget/index/preview-00.eps * * An index widget gives you an index for fast access to whichever * group of other UI items one might have. It's a list of text * items (usually letters, for alphabetically ordered access). * * Index widgets are by default hidden and just appear when the * user clicks over it's reserved area in the canvas. In its * default theme, it's an area one @ref Fingers "finger" wide on * the right side of the index widget's container. * * When items on the index are selected, smart callbacks get * called, so that its user can make other container objects to * show a given area or child object depending on the index item * selected. You'd probably be using an index together with @ref * List "lists", @ref Genlist "generic lists" or @ref Gengrid * "general grids". * * This widget inherits from the @ref Layout one, so that all the * functions acting on it also work for index objects. * * This widget emits the following signals, besides the ones sent from * @ref Layout: * - @c "changed" - When the selected index item changes. @c * event_info is the selected item's data pointer. * - @c "delay,changed" - When the selected index item changes, but * after a small idling period. @c event_info is the selected * item's data pointer. * - @c "selected" - When the user releases a mouse button and * selects an item. @c event_info is the selected item's data * pointer. * - @c "level,up" - when the user moves a finger from the first * level to the second level * - @c "level,down" - when the user moves a finger from the second * level to the first level * * The @c "delay,changed" event is so that it'll wait a small time * before actually reporting those events and, moreover, just the * last event happening on those time frames will actually be * reported. * * Here are some examples on its usage: * @li @ref index_example_01 * @li @ref index_example_02 */ /** * @addtogroup Index * @{ */ /** * Add a new index widget to the given parent Elementary * (container) object * * @param parent The parent object * @return a new index widget handle or @c NULL, on errors * * This function inserts a new index widget on the canvas. * * @ingroup Index */ EAPI Evas_Object *elm_index_add(Evas_Object *parent); /** * Enable or disable auto hiding feature for a given index widget. * * @param obj The index object * @param disabled @c EINA_TRUE to disable auto hiding, @c EINA_FALSE to enable * * @see elm_index_autohide_disabled_get() * * @ingroup Index */ EAPI void elm_index_autohide_disabled_set(Evas_Object *obj, Eina_Bool disabled); /** * Get whether auto hiding feature is enabled or not for a given index widget. * * @param obj The index object * @return @c EINA_TRUE, if auto hiding is disabled, @c EINA_FALSE otherwise * * @see elm_index_autohide_disabled_set() for more details * * @ingroup Index */ EAPI Eina_Bool elm_index_autohide_disabled_get(const Evas_Object *obj); /** * Set the items level for a given index widget. * * @param obj The index object. * @param level @c 0 or @c 1, the currently implemented levels. * * @see elm_index_item_level_get() * * @ingroup Index */ EAPI void elm_index_item_level_set(Evas_Object *obj, int level); /** * Get the items level set for a given index widget. * * @param obj The index object. * @return @c 0 or @c 1, which are the levels @p obj might be at. * * @see elm_index_item_level_set() for more information * * @ingroup Index */ EAPI int elm_index_item_level_get(const Evas_Object *obj); /** * Set the selected state of an item. * * @param it The index item * @param selected The selected state * * This sets the selected state of the given item @p it. * @c EINA_TRUE for selected, @c EINA_FALSE for not selected. * * If a new item is selected the previously selected will be unselected. * Previously selected item can be get with function * elm_index_selected_item_get(). * * Selected items will be highlighted. * * @see elm_index_selected_item_get() * * @ingroup Index */ EAPI void elm_index_item_selected_set(Elm_Object_Item *it, Eina_Bool selected); /** * Returns the last selected item, for a given index widget. * * @param obj The index object. * @param level @c 0 or @c 1, the currently implemented levels. * @return The last item @b selected on @p obj (or @c NULL, on errors). * * @ingroup Index */ EAPI Elm_Object_Item *elm_index_selected_item_get(const Evas_Object *obj, int level); /** * Append a new item on a given index widget. * * @param obj The index object. * @param letter Letter under which the item should be indexed * @param func The function to call when the item is selected. * @param data The item data to set for the index's item * @return A handle to the item added or @c NULL, on errors * * Despite the most common usage of the @p letter argument is for * single char strings, one could use arbitrary strings as index * entries. * * @c item will be the pointer returned back on @c "changed", @c * "delay,changed" and @c "selected" smart events. * * @ingroup Index */ EAPI Elm_Object_Item *elm_index_item_append(Evas_Object *obj, const char *letter, Evas_Smart_Cb func, const void *data); /** * Prepend a new item on a given index widget. * * @param obj The index object. * @param letter Letter under which the item should be indexed * @param func The function to call when the item is selected. * @param data The item data to set for the index's item * @return A handle to the item added or @c NULL, on errors * * Despite the most common usage of the @p letter argument is for * single char strings, one could use arbitrary strings as index * entries. * * @c item will be the pointer returned back on @c "changed", @c * "delay,changed" and @c "selected" smart events. * * @ingroup Index */ EAPI Elm_Object_Item *elm_index_item_prepend(Evas_Object *obj, const char *letter, Evas_Smart_Cb func, const void *data); /** * Insert a new item into the index object after item @p after. * * @param obj The index object. * @param after The index item to insert after. * @param letter Letter under which the item should be indexed * @param func The function to call when the item is clicked. * @param data The item data to set for the index's item * @return A handle to the item added or @c NULL, on errors * * Despite the most common usage of the @p letter argument is for * single char strings, one could use arbitrary strings as index * entries. * * @c item will be the pointer returned back on @c "changed", @c * "delay,changed" and @c "selected" smart events. * * @note If @p relative is @c NULL this function will behave as * elm_index_item_append(). * * @ingroup Index */ EAPI Elm_Object_Item *elm_index_item_insert_after(Evas_Object *obj, Elm_Object_Item *after, const char *letter, Evas_Smart_Cb func, const void *data); /** * Insert a new item into the index object before item @p before. * * @param obj The index object. * @param before The index item to insert after. * @param letter Letter under which the item should be indexed * @param func The function to call when the item is clicked. * @param data The item data to set for the index's item * @return A handle to the item added or @c NULL, on errors * * Despite the most common usage of the @p letter argument is for * single char strings, one could use arbitrary strings as index * entries. * * @c item will be the pointer returned back on @c "changed", @c * "delay,changed" and @c "selected" smart events. * * @note If @p relative is @c NULL this function will behave as * elm_index_item_prepend(). * * @ingroup Index */ EAPI Elm_Object_Item *elm_index_item_insert_before(Evas_Object *obj, Elm_Object_Item *before, const char *letter, Evas_Smart_Cb func, const void *data); /** * Insert a new item into the given index widget, using @p cmp_func * function to sort items (by item handles). * * @param obj The index object. * @param letter Letter under which the item should be indexed * @param func The function to call when the item is clicked. * @param data The item data to set for the index's item * @param cmp_func The comparing function to be used to sort index * items by index item handles * @param cmp_data_func A @b fallback function to be called for the * sorting of index items by item data). It will be used * when @p cmp_func returns @c 0 (equality), which means an index * item with provided item data already exists. To decide which * data item should be pointed to by the index item in question, @p * cmp_data_func will be used. If @p cmp_data_func returns a * non-negative value, the previous index item data will be * replaced by the given @p item pointer. If the previous data need * to be freed, it should be done by the @p cmp_data_func function, * because all references to it will be lost. If this function is * not provided (@c NULL is given), index items will be @b * duplicated, if @p cmp_func returns @c 0. * @return A handle to the item added or @c NULL, on errors * * Despite the most common usage of the @p letter argument is for * single char strings, one could use arbitrary strings as index * entries. * * @c item will be the pointer returned back on @c "changed", @c * "delay,changed" and @c "selected" smart events. * * @ingroup Index */ EAPI Elm_Object_Item *elm_index_item_sorted_insert(Evas_Object *obj, const char *letter, Evas_Smart_Cb func, const void *data, Eina_Compare_Cb cmp_func, Eina_Compare_Cb cmp_data_func); /** * Find a given index widget's item, using item data. * * @param obj The index object * @param data The item data pointed to by the desired index item * @return The index item handle, if found, or @c NULL otherwise * * @ingroup Index */ EAPI Elm_Object_Item *elm_index_item_find(Evas_Object *obj, const void *data); /** * Removes @b all items from a given index widget. * * @param obj The index object. * * If deletion callbacks are set, via elm_object_item_del_cb_set(), * that callback function will be called for each item in @p obj. * * @ingroup Index */ EAPI void elm_index_item_clear(Evas_Object *obj); /** * Go to a given items level on a index widget * * @param obj The index object * @param level The index level (one of @c 0 or @c 1) * * @ingroup Index */ EAPI void elm_index_level_go(Evas_Object *obj, int level); /** * Get the letter (string) set on a given index widget item. * * @param item The index item handle * @return The letter string set on @p it * * @ingroup Index */ EAPI const char *elm_index_item_letter_get(const Elm_Object_Item *item); /** * Set the indicator as to be disabled. * * @param obj The index object * @param disabled @c EINA_TRUE to disable it, @c EINA_FALSE to enable it * * In Index widget, Indicator notes popup text, which shows a letter has been selecting. * * @see elm_index_indicator_disabled_get() * * @ingroup Index */ EAPI void elm_index_indicator_disabled_set(Evas_Object *obj, Eina_Bool disabled); /** * Get the value of indicator's disabled status. * * @param obj The index object * @return EINA_TRUE if the indicator is disabled. * * @see elm_index_indicator_disabled_set() * * @ingroup Index */ EAPI Eina_Bool elm_index_indicator_disabled_get(const Evas_Object *obj); /** * Enable or disable horizontal mode on the index object * * @param obj The index object. * @param horizontal @c EINA_TRUE to enable horizontal or @c EINA_FALSE to * disable it, i.e., to enable vertical mode. it's an area one @ref Fingers * "finger" wide on the bottom side of the index widget's container. * * @note Vertical mode is set by default. * * On horizontal mode items are displayed on index from left to right, * instead of from top to bottom. Also, the index will scroll horizontally. * * @see elm_index_horizontal_get() * * @ingroup Index */ EAPI void elm_index_horizontal_set(Evas_Object *obj, Eina_Bool horizontal); /** * Get a value whether horizontal mode is enabled or not. * * @param obj The index object. * @return @c EINA_TRUE means horizontal mode selection is enabled. * @c EINA_FALSE indicates it's disabled. If @p obj is @c NULL, * @c EINA_FALSE is returned. * * @see elm_index_horizontal_set() for details. * * @ingroup Index */ EAPI Eina_Bool elm_index_horizontal_get(const Evas_Object *obj); /** * @} */