#ifndef _EVAS_ENGINE_SOFTWARE_WIN32_GDI_H #define _EVAS_ENGINE_SOFTWARE_WIN32_GDI_H typedef struct _Evas_Engine_Info_Software_Win32_GDI Evas_Engine_Info_Software_Win32_GDI; struct _Evas_Engine_Info_Software_Win32_GDI { /* PRIVATE - don't mess with this baby or evas will poke its tongue out */ /* at you and make nasty noises */ Evas_Engine_Info magic; /* engine specific data & parameters it needs to set up */ struct { HWND hwnd; /* Colormap colormap; */ int depth; int rotation; } info; /* engine specific function calls to query stuff about the destination */ /* engine (what visual & colormap & depth to use, performance info etc. */ }; #endif