#ifdef HAVE_CONFIG_H # include "elementary_config.h" #endif #define EFL_UI_WIN_PROTECTED #define EFL_UI_WIN_SOCKET_PROTECTED #include #define MY_CLASS EFL_UI_WIN_SOCKET_CLASS #define MY_CLASS_NAME "Efl.Ui.Win_Socket" typedef struct { } Efl_Ui_Win_Socket_Data; EOLIAN static Efl_Object * _efl_ui_win_socket_efl_object_finalize(Eo *obj, Efl_Ui_Win_Socket_Data *pd EINA_UNUSED) { efl_ui_win_type_set(obj, ELM_WIN_SOCKET_IMAGE); obj = efl_finalize(efl_super(obj, MY_CLASS)); return obj; } EOLIAN static Eina_Bool _efl_ui_win_socket_socket_listen(Eo *obj, Efl_Ui_Win_Socket_Data *pd EINA_UNUSED, const char *svcname, int svcnum, Eina_Bool svcsys) { Ecore_Evas *ee = ecore_evas_ecore_evas_get(evas_object_evas_get(obj)); if (!ee) return EINA_FALSE; return ecore_evas_extn_socket_listen(ee, svcname, svcnum, svcsys); } #include "efl_ui_win_socket.eo.c"