/* * gcc -o button_example_00 button_example_00.c `pkg-config --cflags --libs elementary` */ #include static void on_click(void *data, Evas_Object *obj, void *event_info) { elm_exit(); } EAPI_MAIN int elm_main(int argc, char **argv) { Evas_Object *win = NULL; Evas_Object *bg = NULL; Evas_Object *btn = NULL; /* Create an win, associate it with a canvas and */ /* turn it visible on WM (Window Manager). */ win = elm_win_add(NULL, "Greetings", ELM_WIN_BASIC); elm_win_title_set(win, "Hello, World!"); elm_win_autodel_set(win, EINA_TRUE); elm_policy_set(ELM_POLICY_QUIT, ELM_POLICY_QUIT_LAST_WINDOW_CLOSED); evas_object_resize(win, 240, 60); evas_object_show(win); /* Create a bg, associate it to an win */ /* and turn it visible on WM. */ bg = elm_bg_add(win); evas_object_size_hint_weight_set(bg, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND); elm_win_resize_object_add(win, bg); evas_object_show(bg); /* Create a btn, associate to a function, associate */ /* to win, give a dimension and position. */ btn = elm_button_add(win); elm_object_text_set(btn, "Good-Bye, World!"); evas_object_smart_callback_add(btn, "clicked", on_click, NULL); evas_object_resize(btn, 120, 30); evas_object_move(btn, 60, 15); evas_object_show(btn); elm_run(); elm_shutdown(); return 0; } ELM_MAIN()