#ifndef _EVAS_ENGINE_DIRECTFB_H #define _EVAS_ENGINE_DIRECTFB_H #include #include typedef struct _Evas_Engine_Info_DirectFB Evas_Engine_Info_DirectFB; struct _Evas_Engine_Info_DirectFB { /* PRIVATE - don't mess with this baby or evas will poke its tongue out */ /* at you and make nasty noises */ Evas_Engine_Info magic; struct Evas_Engine_DirectFB_Spec { IDirectFB *dfb; IDirectFBSurface *surface; } info; /* non-blocking or blocking mode */ Evas_Engine_Render_Mode render_mode; }; #endif