/** * @defgroup Entry Entry * * @image html img/widget/entry/preview-00.png * @image latex img/widget/entry/preview-00.eps width=\textwidth * @image html img/widget/entry/preview-01.png * @image latex img/widget/entry/preview-01.eps width=\textwidth * @image html img/widget/entry/preview-02.png * @image latex img/widget/entry/preview-02.eps width=\textwidth * @image html img/widget/entry/preview-03.png * @image latex img/widget/entry/preview-03.eps width=\textwidth * * An entry is a convenience widget which shows a box that the user can * enter text into. Entries by default don't scroll, so they grow to * accommodate the entire text, resizing the parent window as needed. This * can be changed with the elm_entry_scrollable_set() function. * * They can also be single line or multi line (the default) and when set * to multi line mode they support text wrapping in any of the modes * indicated by #Elm_Wrap_Type. * * Other features include password mode, filtering of inserted text with * elm_entry_markup_filter_append() and related functions, inline "items" and * formatted markup text. * * @section entry-markup Formatted text * * The markup tags supported by the Entry are defined by the theme, but * even when writing new themes or extensions it's a good idea to stick to * a sane default, to maintain coherency and avoid application breakages. * Currently defined by the default theme are the following tags: * @li \: Inserts a line break. * @li \: Inserts a paragraph separator. This is preferred over line * breaks. * @li \: Inserts a tab. * @li \...\: Emphasis. Sets the @em oblique style for the * enclosed text. * @li \...\: Sets the @b bold style for the enclosed text. * @li \...\: Underlines the enclosed text. * @li \...\: Highlights the enclosed text. * * @section entry-special Special markups * * Besides those used to format text, entries support two special markup * tags used to insert click-able portions of text or items inlined within * the text. * * @subsection entry-anchors Anchors * * Anchors are similar to HTML anchors. Text can be surrounded by \ and * \ tags and an event will be generated when this text is clicked, * like this: * * @code * This text is outside but this one is an anchor * @endcode * * The @c href attribute in the opening tag gives the name that will be * used to identify the anchor and it can be any valid utf8 string. * * When an anchor is clicked, an @c "anchor,clicked" signal is emitted with * an #Elm_Entry_Anchor_Info in the @c event_info parameter for the * callback function. The same applies for "anchor,in" (mouse in), "anchor,out" * (mouse out), "anchor,down" (mouse down), and "anchor,up" (mouse up) events on * an anchor. * * @subsection entry-items Items * * Inlined in the text, any other @c Evas_Object can be inserted by using * \ tags this way: * * @code * * @endcode * * Just like with anchors, the @c href identifies each item, but these need, * in addition, to indicate their size, which is done using any one of * @c size, @c absize or @c relsize attributes. These attributes take their * value in the WxH format, where W is the width and H the height of the * item. * * @li absize: Absolute pixel size for the item. Whatever value is set will * be the item's size regardless of any scale value the object may have * been set to. The final line height will be adjusted to fit larger items. * @li size: Similar to @c absize, but it's adjusted to the scale value set * for the object. * @li relsize: Size is adjusted for the item to fit within the current * line height. * * Besides their size, items are specified a @c vsize value that affects * how their final size and position are calculated. The possible values * are: * @li ascent: Item will be placed within the line's baseline and its * ascent. That is, the height between the line where all characters are * positioned and the highest point in the line. For @c size and @c absize * items, the descent value will be added to the total line height to make * them fit. @c relsize items will be adjusted to fit within this space. * @li full: Items will be placed between the descent and ascent, or the * lowest point in the line and its highest. * * The next image shows different configurations of items and how * the previously mentioned options affect their sizes. In all cases, * the green line indicates the ascent, blue for the baseline and red for * the descent. * * @image html entry_item.png * @image latex entry_item.eps width=\textwidth * * And another one to show how size differs from absize. In the first one, * the scale value is set to 1.0, while the second one is using one of 2.0. * * @image html entry_item_scale.png * @image latex entry_item_scale.eps width=\textwidth * * After the size for an item is calculated, the entry will request an * object to place in its space. For this, the functions set with * elm_entry_item_provider_append() and related functions will be called * in order until one of them returns a @c non-NULL value. If no providers * are available, or all of them return @c NULL, then the entry falls back * to one of the internal defaults, provided the name matches with one of * them. * * All of the following are currently supported: * * - emoticon/angry * - emoticon/angry-shout * - emoticon/crazy-laugh * - emoticon/evil-laugh * - emoticon/evil * - emoticon/goggle-smile * - emoticon/grumpy * - emoticon/grumpy-smile * - emoticon/guilty * - emoticon/guilty-smile * - emoticon/haha * - emoticon/half-smile * - emoticon/happy-panting * - emoticon/happy * - emoticon/indifferent * - emoticon/kiss * - emoticon/knowing-grin * - emoticon/laugh * - emoticon/little-bit-sorry * - emoticon/love-lots * - emoticon/love * - emoticon/minimal-smile * - emoticon/not-happy * - emoticon/not-impressed * - emoticon/omg * - emoticon/opensmile * - emoticon/smile * - emoticon/sorry * - emoticon/squint-laugh * - emoticon/surprised * - emoticon/suspicious * - emoticon/tongue-dangling * - emoticon/tongue-poke * - emoticon/uh * - emoticon/unhappy * - emoticon/very-sorry * - emoticon/what * - emoticon/wink * - emoticon/worried * - emoticon/wtf * * Alternatively, an item may reference an image by its path, using * the URI form @c file:///path/to/an/image.png and the entry will then * use that image for the item. * * @section entry-files Loading and saving files * * Entries have convenience functions to load text from a file and save * changes back to it after a short delay. The automatic saving is enabled * by default, but can be disabled with elm_entry_autosave_set() and files * can be loaded directly as plain text or have any markup in them * recognized. See elm_entry_file_set() for more details. * * @section entry-signals Emitted signals * * This widget emits the following signals: * * @li "changed": The text within the entry was changed. * @li "changed,user": The text within the entry was changed because of user interaction. * @li "activated": The enter key was pressed on a single line entry. * @li "press": A mouse button has been pressed on the entry. * @li "longpressed": A mouse button has been pressed and held for a couple * seconds. * @li "clicked": The entry has been clicked (mouse press and release). * @li "clicked,double": The entry has been double clicked. * @li "clicked,triple": The entry has been triple clicked. * @li "focused": The entry has received focus. * @li "unfocused": The entry has lost focus. * @li "selection,paste": A paste of the clipboard contents was requested. * @li "selection,copy": A copy of the selected text into the clipboard was * requested. * @li "selection,cut": A cut of the selected text into the clipboard was * requested. * @li "selection,start": A selection has begun and no previous selection * existed. * @li "selection,changed": The current selection has changed. * @li "selection,cleared": The current selection has been cleared. * @li "cursor,changed": The cursor has changed position. * @li "anchor,clicked": An anchor has been clicked. The event_info * parameter for the callback will be an #Elm_Entry_Anchor_Info. * @li "anchor,in": Mouse cursor has moved into an anchor. The event_info * parameter for the callback will be an #Elm_Entry_Anchor_Info. * @li "anchor,out": Mouse cursor has moved out of an anchor. The event_info * parameter for the callback will be an #Elm_Entry_Anchor_Info. * @li "anchor,up": Mouse button has been unpressed on an anchor. The event_info * parameter for the callback will be an #Elm_Entry_Anchor_Info. * @li "anchor,down": Mouse button has been pressed on an anchor. The event_info * parameter for the callback will be an #Elm_Entry_Anchor_Info. * @li "preedit,changed": The preedit string has changed. * @li "language,changed": Program language changed. * * Default contents parts of the entry items that you can use for are: * @li "icon" - An icon in the entry * @li "end" - A content in the end of the entry * * Default text parts of the entry that you can use for are: * @li "default" - text of the entry * * Supported elm_object common APIs. * @li elm_object_signal_emit * @li elm_object_part_text_set * @li elm_object_part_text_get * @li elm_object_part_content_set * @li elm_object_part_content_get * @li elm_object_part_content_unset * @li elm_object_signal_callback_add * @li elm_object_signal_callback_del * @li elm_object_disabled_set * @li elm_object_disabled_get * * @section entry-examples * * An overview of the Entry API can be seen in @ref entry_example_01 * * @{ */ /** * @enum _Elm_Text_Format * @typedef Elm_Text_Format * * Text Format types. * * @see elm_entry_file_set() */ typedef enum { ELM_TEXT_FORMAT_PLAIN_UTF8, /**< Plain UTF8 type */ ELM_TEXT_FORMAT_MARKUP_UTF8 /**< Markup UTF8 type */ } Elm_Text_Format; /** * @enum _Elm_Wrap_Type * @typedef Elm_Wrap_Type * * Line wrapping types. * * @see elm_entry_line_wrap_set() */ typedef enum { ELM_WRAP_NONE = 0, /**< No wrap - value is zero */ ELM_WRAP_CHAR, /**< Char wrap - wrap between characters */ ELM_WRAP_WORD, /**< Word wrap - wrap in allowed wrapping points (as defined in the unicode standard) */ ELM_WRAP_MIXED, /**< Mixed wrap - Word wrap, and if that fails, char wrap. */ ELM_WRAP_LAST } Elm_Wrap_Type; /**< Type of word or character wrapping to use */ /** * @enum _Elm_Input_Panel_Layout * @typedef Elm_Input_Panel_Layout * * Input panel (virtual keyboard) layout types. * * @see elm_entry_input_panel_layout_set() */ typedef enum { ELM_INPUT_PANEL_LAYOUT_NORMAL, /**< Default layout */ ELM_INPUT_PANEL_LAYOUT_NUMBER, /**< Number layout */ ELM_INPUT_PANEL_LAYOUT_EMAIL, /**< Email layout */ ELM_INPUT_PANEL_LAYOUT_URL, /**< URL layout */ ELM_INPUT_PANEL_LAYOUT_PHONENUMBER, /**< Phone Number layout */ ELM_INPUT_PANEL_LAYOUT_IP, /**< IP layout */ ELM_INPUT_PANEL_LAYOUT_MONTH, /**< Month layout */ ELM_INPUT_PANEL_LAYOUT_NUMBERONLY, /**< Number Only layout */ ELM_INPUT_PANEL_LAYOUT_INVALID, /**< Never use this */ ELM_INPUT_PANEL_LAYOUT_HEX, /**< Hexadecimal layout */ ELM_INPUT_PANEL_LAYOUT_TERMINAL, /**< Command-line terminal layout */ ELM_INPUT_PANEL_LAYOUT_PASSWORD /**< Like normal, but no auto-correct, no auto-capitalization etc. */ } Elm_Input_Panel_Layout; /**< Type of input panel (virtual keyboard) to use - this is a hint and may not provide exactly what is desired. */ /** * @enum _Elm_Input_Panel_Lang * @typedef Elm_Input_Panel_Lang * * Input panel (virtual keyboard) language modes. * * @see elm_entry_input_panel_language_set() */ typedef enum { ELM_INPUT_PANEL_LANG_AUTOMATIC, /**< Automatic */ ELM_INPUT_PANEL_LANG_ALPHABET /**< Alphabet */ } Elm_Input_Panel_Lang; /** * @enum _Elm_Autocapital_Type * @typedef Elm_Autocapital_Type * * Autocapitalization Types. * * @see elm_entry_autocapital_type_set() */ typedef enum { ELM_AUTOCAPITAL_TYPE_NONE, /**< No auto-capitalization when typing */ ELM_AUTOCAPITAL_TYPE_WORD, /**< Autocapitalize each word typed */ ELM_AUTOCAPITAL_TYPE_SENTENCE, /**< Autocapitalize the start of each sentence */ ELM_AUTOCAPITAL_TYPE_ALLCHARACTER, /**< Autocapitalize all letters */ } Elm_Autocapital_Type; /**< Choose method of auto-capitalization */ /** * @enum _Elm_Input_Panel_Return_Key_Type * @typedef Elm_Input_Panel_Return_Key_Type * * "Return" Key types on the input panel (virtual keyboard). * * @see elm_entry_input_panel_return_key_type_set() */ typedef enum { ELM_INPUT_PANEL_RETURN_KEY_TYPE_DEFAULT, /**< Default */ ELM_INPUT_PANEL_RETURN_KEY_TYPE_DONE, /**< Done */ ELM_INPUT_PANEL_RETURN_KEY_TYPE_GO, /**< Go */ ELM_INPUT_PANEL_RETURN_KEY_TYPE_JOIN, /**< Join */ ELM_INPUT_PANEL_RETURN_KEY_TYPE_LOGIN, /**< Login */ ELM_INPUT_PANEL_RETURN_KEY_TYPE_NEXT, /**< Next */ ELM_INPUT_PANEL_RETURN_KEY_TYPE_SEARCH, /**< Search string or magnifier icon */ ELM_INPUT_PANEL_RETURN_KEY_TYPE_SEND /**< Send */ } Elm_Input_Panel_Return_Key_Type; /** * @typedef Elm_Entry_Anchor_Info * * The info sent in the callback for the "anchor,clicked" signals emitted * by entries. */ typedef struct _Elm_Entry_Anchor_Info Elm_Entry_Anchor_Info; /** * @struct _Elm_Entry_Anchor_Info * * The info sent in the callback for the "anchor,clicked" signals emitted * by entries. */ struct _Elm_Entry_Anchor_Info { const char *name; /**< The name of the anchor, as stated in its href */ int button; /**< The mouse button used to click on it */ Evas_Coord x, /**< Anchor geometry, relative to canvas */ y, /**< Anchor geometry, relative to canvas */ w, /**< Anchor geometry, relative to canvas */ h; /**< Anchor geometry, relative to canvas */ }; /** * @typedef Elm_Entry_Filter_Cb * This callback type is used by entry filters to modify text. * @param data The data specified as the last param when adding the filter * @param entry The entry object * @param text A pointer to the location of the text being filtered. The type of text is always markup. This data can be modified, * but any additional allocations must be managed by the user. * @see elm_entry_markup_filter_append * @see elm_entry_markup_filter_prepend */ typedef void (*Elm_Entry_Filter_Cb)(void *data, Evas_Object *entry, char **text); /** * @typedef Elm_Entry_Change_Info * This corresponds to Edje_Entry_Change_Info. Includes information about * a change in the entry. */ typedef Edje_Entry_Change_Info Elm_Entry_Change_Info; /** * This adds an entry to @p parent object. * * By default, entries are: * @li not scrolled * @li multi-line * @li word wrapped * @li autosave is enabled * * @param parent The parent object * @return The new object or NULL if it cannot be created */ EAPI Evas_Object *elm_entry_add(Evas_Object *parent); /** * Sets the entry to single line mode. * * In single line mode, entries don't ever wrap when the text reaches the * edge, and instead they keep growing horizontally. Pressing the @c Enter * key will generate an @c "activate" event instead of adding a new line. * * When @p single_line is @c EINA_FALSE, line wrapping takes effect again * and pressing enter will break the text into a different line * without generating any events. * * @param obj The entry object * @param single_line If true, the text in the entry * will be on a single line. */ EAPI void elm_entry_single_line_set(Evas_Object *obj, Eina_Bool single_line); /** * Gets whether the entry is set to be single line. * * @param obj The entry object * @return single_line If true, the text in the entry is set to display * on a single line. * * @see elm_entry_single_line_set() */ EAPI Eina_Bool elm_entry_single_line_get(const Evas_Object *obj); /** * Sets the entry to password mode. * * In password mode, entries are implicitly single line and the display of * any text in them is replaced with asterisks (*). * * @param obj The entry object * @param password If true, password mode is enabled. */ EAPI void elm_entry_password_set(Evas_Object *obj, Eina_Bool password); /** * Gets whether the entry is set to password mode. * * @param obj The entry object * @return If true, the entry is set to display all characters * as asterisks (*). * * @see elm_entry_password_set() */ EAPI Eina_Bool elm_entry_password_get(const Evas_Object *obj); /** * This sets the text displayed within the entry to @p entry. * * @param obj The entry object * @param entry The text to be displayed * * @note Using this function bypasses text filters */ EAPI void elm_entry_entry_set(Evas_Object *obj, const char *entry); /** * This returns the text currently shown in object @p entry. * See also elm_entry_entry_set(). * * @param obj The entry object * @return The currently displayed text or NULL on failure */ EAPI const char *elm_entry_entry_get(const Evas_Object *obj); /** * Appends @p entry to the text of the entry. * * Adds the text in @p entry to the end of any text already present in the * widget. * * The appended text is subject to any filters set for the widget. * * @param obj The entry object * @param entry The text to be displayed * * @see elm_entry_markup_filter_append() */ EAPI void elm_entry_entry_append(Evas_Object *obj, const char *entry); /** * Gets whether the entry is empty. * * Empty means no text at all. If there are any markup tags, like an item * tag for which no provider finds anything, and no text is displayed, this * function still returns EINA_FALSE. * * @param obj The entry object * @return EINA_TRUE if the entry is empty, EINA_FALSE otherwise. */ EAPI Eina_Bool elm_entry_is_empty(const Evas_Object *obj); /** * Gets any selected text within the entry. * * If there's any selected text in the entry, this function returns it as * a string in markup format. NULL is returned if no selection exists or * if an error occurred. * * The returned value points to an internal string and should not be freed * or modified in any way. If the @p entry object is deleted or its * contents are changed, the returned pointer should be considered invalid. * * @param obj The entry object * @return The selected text within the entry or NULL on failure */ EAPI const char *elm_entry_selection_get(const Evas_Object *obj); /** * Returns the actual textblock object of the entry. * * This function exposes the internal textblock object that actually * contains and draws the text. This should be used for low-level * manipulations that are otherwise not possible. * * Changing the textblock directly from here will not notify edje/elm to * recalculate the textblock size automatically, so any modifications * done to the textblock returned by this function should be followed by * a call to elm_entry_calc_force(). * * The return value is marked as const as an additional warning. * One should not use the returned object with any of the generic evas * functions (geometry_get/resize/move and etc), but only with the textblock * functions; The former will either not work at all, or break the correct * functionality. * * IMPORTANT: Many functions may change (i.e delete and create a new one) * the internal textblock object. Do NOT cache the returned object, and try * not to mix calls on this object with regular elm_entry calls (which may * change the internal textblock object). This applies to all cursors * returned from textblock calls, and all the other derivative values. * * @param obj The entry object * @return The textblock object. */ EAPI Evas_Object * elm_entry_textblock_get(Evas_Object *obj); /** * Forces calculation of the entry size and text layouting. * * This should be used after modifying the textblock object directly. See * elm_entry_textblock_get() for more information. * * @param obj The entry object * * @see elm_entry_textblock_get() */ EAPI void elm_entry_calc_force(Evas_Object *obj); /** * Inserts the given text into the entry at the current cursor position. * * This inserts text at the cursor position as if it was typed * by the user (note that this also allows markup which a user * can't just "type" as it would be converted to escaped text, so this * call can be used to insert things like emoticon items or bold push/pop * tags, other font and color change tags etc.) * * If any selection exists, it will be replaced by the inserted text. * * The inserted text is subject to any filters set for the widget. * * @param obj The entry object * @param entry The text to insert * * @see elm_entry_markup_filter_append() */ EAPI void elm_entry_entry_insert(Evas_Object *obj, const char *entry); /** * Set the line wrap type to use on multi-line entries. * * Sets the wrap type used by the entry to any of the specified in * Elm_Wrap_Type. This tells how the text will be implicitly cut into a new * line (without inserting a line break or paragraph separator) when it * reaches the far edge of the widget. * * Note that this only makes sense for multi-line entries. A widget set * to be single line will never wrap. * * @param obj The entry object * @param wrap The wrap mode to use. See Elm_Wrap_Type for details on them */ EAPI void elm_entry_line_wrap_set(Evas_Object *obj, Elm_Wrap_Type wrap); /** * Gets the wrap mode the entry was set to use. * * @param obj The entry object * @return Wrap type * * @see also elm_entry_line_wrap_set() */ EAPI Elm_Wrap_Type elm_entry_line_wrap_get(const Evas_Object *obj); /** * Sets if the entry is to be editable or not. * * By default, entries are editable and when focused, any text input by the * user will be inserted at the current cursor position. But calling this * function with @p editable as EINA_FALSE will prevent the user from * inputting text into the entry. * * The only way to change the text of a non-editable entry is to use * elm_object_text_set(), elm_entry_entry_insert() and other related * functions. * * @param obj The entry object * @param editable If EINA_TRUE, user input will be inserted in the entry, * if not, the entry is read-only and no user input is allowed. */ EAPI void elm_entry_editable_set(Evas_Object *obj, Eina_Bool editable); /** * Gets whether the entry is editable or not. * * @param obj The entry object * @return If true, the entry is editable by the user. * If false, it is not editable by the user * * @see elm_entry_editable_set() */ EAPI Eina_Bool elm_entry_editable_get(const Evas_Object *obj); /** * This drops any existing text selection within the entry. * * @param obj The entry object */ EAPI void elm_entry_select_none(Evas_Object *obj); /** * This selects all text within the entry. * * @param obj The entry object */ EAPI void elm_entry_select_all(Evas_Object *obj); /** * This moves the cursor one place to the right within the entry. * * @param obj The entry object * @return EINA_TRUE upon success, EINA_FALSE upon failure */ EAPI Eina_Bool elm_entry_cursor_next(Evas_Object *obj); /** * This moves the cursor one place to the left within the entry. * * @param obj The entry object * @return EINA_TRUE upon success, EINA_FALSE upon failure */ EAPI Eina_Bool elm_entry_cursor_prev(Evas_Object *obj); /** * This moves the cursor one line up within the entry. * * @param obj The entry object * @return EINA_TRUE upon success, EINA_FALSE upon failure */ EAPI Eina_Bool elm_entry_cursor_up(Evas_Object *obj); /** * This moves the cursor one line down within the entry. * * @param obj The entry object * @return EINA_TRUE upon success, EINA_FALSE upon failure */ EAPI Eina_Bool elm_entry_cursor_down(Evas_Object *obj); /** * This moves the cursor to the beginning of the entry. * * @param obj The entry object */ EAPI void elm_entry_cursor_begin_set(Evas_Object *obj); /** * This moves the cursor to the end of the entry. * * @param obj The entry object */ EAPI void elm_entry_cursor_end_set(Evas_Object *obj); /** * This moves the cursor to the beginning of the current line. * * @param obj The entry object */ EAPI void elm_entry_cursor_line_begin_set(Evas_Object *obj); /** * This moves the cursor to the end of the current line. * * @param obj The entry object */ EAPI void elm_entry_cursor_line_end_set(Evas_Object *obj); /** * This begins a selection within the entry as though * the user were holding down the mouse button to make a selection. * * @param obj The entry object */ EAPI void elm_entry_cursor_selection_begin(Evas_Object *obj); /** * This ends a selection within the entry as though * the user had just released the mouse button while making a selection. * * @param obj The entry object */ EAPI void elm_entry_cursor_selection_end(Evas_Object *obj); /** * Gets whether a format node exists at the current cursor position. * * A format node is anything that defines how the text is rendered. It can * be a visible format node, such as a line break or a paragraph separator, * or an invisible one, such as bold begin or end tag. * This function returns whether any format node exists at the current * cursor position. * * @param obj The entry object * @return EINA_TRUE if the current cursor position contains a format node, * EINA_FALSE otherwise. * * @see elm_entry_cursor_is_visible_format_get() */ EAPI Eina_Bool elm_entry_cursor_is_format_get(const Evas_Object *obj); /** * Gets if the current cursor position holds a visible format node. * * @param obj The entry object * @return EINA_TRUE if the current cursor is a visible format, EINA_FALSE * if it's an invisible one or no format exists. * * @see elm_entry_cursor_is_format_get() */ EAPI Eina_Bool elm_entry_cursor_is_visible_format_get(const Evas_Object *obj); /** * Gets the character pointed by the cursor at its current position. * * This function returns a string with the utf8 character stored at the * current cursor position. * Only the text is returned, any format that may exist will not be part * of the return value. You must free the string when done with free(). * * @param obj The entry object * @return The text pointed by the cursors. */ EAPI char *elm_entry_cursor_content_get(const Evas_Object *obj); /** * This function returns the geometry of the cursor. * * It's useful if you want to draw something on the cursor (or where it is), * or for example in the case of scrolled entry where you want to show the * cursor. * * @param obj The entry object * @param x returned geometry * @param y returned geometry * @param w returned geometry * @param h returned geometry * @return EINA_TRUE upon success, EINA_FALSE upon failure */ EAPI Eina_Bool elm_entry_cursor_geometry_get(const Evas_Object *obj, Evas_Coord *x, Evas_Coord *y, Evas_Coord *w, Evas_Coord *h); /** * Sets the cursor position in the entry to the given value * * The value in @p pos is the index of the character position within the * contents of the string as returned by elm_entry_cursor_pos_get(). * * @param obj The entry object * @param pos The position of the cursor */ EAPI void elm_entry_cursor_pos_set(Evas_Object *obj, int pos); /** * Retrieves the current position of the cursor in the entry * * @param obj The entry object * @return The cursor position */ EAPI int elm_entry_cursor_pos_get(const Evas_Object *obj); /** * This executes a "cut" action on the selected text in the entry. * * @param obj The entry object */ EAPI void elm_entry_selection_cut(Evas_Object *obj); /** * This executes a "copy" action on the selected text in the entry. * * @param obj The entry object */ EAPI void elm_entry_selection_copy(Evas_Object *obj); /** * This executes a "paste" action in the entry. * * @param obj The entry object */ EAPI void elm_entry_selection_paste(Evas_Object *obj); /** * This clears and frees the items in a entry's contextual (longpress) * menu. * * @param obj The entry object * * @see elm_entry_context_menu_item_add() */ EAPI void elm_entry_context_menu_clear(Evas_Object *obj); /** * This adds an item to the entry's contextual menu. * * A longpress on an entry will make the contextual menu show up, if this * hasn't been disabled with elm_entry_context_menu_disabled_set(). * By default, this menu provides a few options like enabling selection mode, * which is useful on embedded devices that need to be explicit about it, * and when a selection exists it also shows the copy and cut actions. * * With this function, developers can add other options to this menu to * perform any action they deem necessary. * * @param obj The entry object * @param label The item's text label * @param icon_file The item's icon file * @param icon_type The item's icon type * @param func The callback to execute when the item is clicked * @param data The data to associate with the item for related functions */ EAPI void elm_entry_context_menu_item_add(Evas_Object *obj, const char *label, const char *icon_file, Elm_Icon_Type icon_type, Evas_Smart_Cb func, const void *data); /** * This disables the entry's contextual (longpress) menu. * * @param obj The entry object * @param disabled If true, the menu is disabled */ EAPI void elm_entry_context_menu_disabled_set(Evas_Object *obj, Eina_Bool disabled); /** * This returns whether the entry's contextual (longpress) menu is * disabled. * * @param obj The entry object * @return If true, the menu is disabled */ EAPI Eina_Bool elm_entry_context_menu_disabled_get(const Evas_Object *obj); /** * This appends a custom item provider to the list for that entry * * This appends the given callback. The list is walked from beginning to end * with each function called given the item href string in the text. If the * function returns an object handle other than NULL (it should create an * object to do this), then this object is used to replace that item. If * not the next provider is called until one provides an item object, or the * default provider in entry does. * * @param obj The entry object * @param func The function called to provide the item object * @param data The data passed to @p func * * @see @ref entry-items */ EAPI void elm_entry_item_provider_append(Evas_Object *obj, Evas_Object * (*func)(void *data, Evas_Object * entry, const char *item), void *data); /** * This prepends a custom item provider to the list for that entry * * This prepends the given callback. See elm_entry_item_provider_append() for * more information * * @param obj The entry object * @param func The function called to provide the item object * @param data The data passed to @p func */ EAPI void elm_entry_item_provider_prepend(Evas_Object *obj, Evas_Object * (*func)(void *data, Evas_Object * entry, const char *item), void *data); /** * This removes a custom item provider to the list for that entry * * This removes the given callback. See elm_entry_item_provider_append() for * more information * * @param obj The entry object * @param func The function called to provide the item object * @param data The data passed to @p func */ EAPI void elm_entry_item_provider_remove(Evas_Object *obj, Evas_Object * (*func)(void *data, Evas_Object * entry, const char *item), void *data); /** * Append a markup filter function for text inserted in the entry * * Append the given callback to the list. This functions will be called * whenever any text is inserted into the entry, with the text to be inserted * as a parameter. The type of given text is always markup. * The callback function is free to alter the text in any way it wants, but * it must remember to free the given pointer and update it. * If the new text is to be discarded, the function can free it and set its * text parameter to NULL. This will also prevent any following filters from * being called. * * @param obj The entry object * @param func The function to use as text filter * @param data User data to pass to @p func */ EAPI void elm_entry_markup_filter_append(Evas_Object *obj, Elm_Entry_Filter_Cb func, void *data); /** * Prepend a markup filter function for text inserted in the entry * * Prepend the given callback to the list. See elm_entry_markup_filter_append() * for more information * * @param obj The entry object * @param func The function to use as text filter * @param data User data to pass to @p func */ EAPI void elm_entry_markup_filter_prepend(Evas_Object *obj, Elm_Entry_Filter_Cb func, void *data); /** * Remove a markup filter from the list * * Removes the given callback from the filter list. See * elm_entry_markup_filter_append() for more information. * * @param obj The entry object * @param func The filter function to remove * @param data The user data passed when adding the function */ EAPI void elm_entry_markup_filter_remove(Evas_Object *obj, Elm_Entry_Filter_Cb func, void *data); /** * This converts a markup (HTML-like) string into UTF-8. * * The returned string is a malloc'ed buffer and it should be freed when * not needed anymore. * * @param s The string (in markup) to be converted * @return The converted string (in UTF-8). It should be freed. */ EAPI char *elm_entry_markup_to_utf8(const char *s); /** * This converts a UTF-8 string into markup (HTML-like). * * The returned string is a malloc'ed buffer and it should be freed when * not needed anymore. * * @param s The string (in UTF-8) to be converted * @return The converted string (in markup). It should be freed. */ EAPI char *elm_entry_utf8_to_markup(const char *s); /** * This sets the file (and implicitly loads it) for the text to display and * then edit. All changes are written back to the file after a short delay if * the entry object is set to autosave (which is the default). * * If the entry had any other file set previously, any changes made to it * will be saved if the autosave feature is enabled, otherwise, the file * will be silently discarded and any non-saved changes will be lost. * * @param obj The entry object * @param file The path to the file to load and save * @param format The file format */ EAPI void elm_entry_file_set(Evas_Object *obj, const char *file, Elm_Text_Format format); /** * Gets the file being edited by the entry. * * This function can be used to retrieve any file set on the entry for * edition, along with the format used to load and save it. * * @param obj The entry object * @param file The path to the file to load and save * @param format The file format */ EAPI void elm_entry_file_get(const Evas_Object *obj, const char **file, Elm_Text_Format *format); /** * This function writes any changes made to the file set with * elm_entry_file_set() * * @param obj The entry object */ EAPI void elm_entry_file_save(Evas_Object *obj); /** * This sets the entry object to 'autosave' the loaded text file or not. * * @param obj The entry object * @param autosave Autosave the loaded file or not * * @see elm_entry_file_set() */ EAPI void elm_entry_autosave_set(Evas_Object *obj, Eina_Bool autosave); /** * This gets the entry object's 'autosave' status. * * @param obj The entry object * @return Autosave the loaded file or not * * @see elm_entry_file_set() */ EAPI Eina_Bool elm_entry_autosave_get(const Evas_Object *obj); /** * Control pasting of text and images for the widget. * * Normally the entry allows both text and images to be pasted. By setting * textonly to be true, this prevents images from being pasted. * * Note this only changes the behaviour of text. * * @param obj The entry object * @param textonly paste mode - EINA_TRUE is text only, EINA_FALSE is * text+image+other. */ EAPI void elm_entry_cnp_textonly_set(Evas_Object *obj, Eina_Bool textonly); /** * Getting elm_entry text paste/drop mode. * * In textonly mode, only text may be pasted or dropped into the widget. * * @param obj The entry object * @return If the widget only accepts text from pastes. */ EAPI Eina_Bool elm_entry_cnp_textonly_get(const Evas_Object *obj); /** * Enable or disable scrolling in entry * * Normally the entry is not scrollable unless you enable it with this call. * * @param obj The entry object * @param scroll EINA_TRUE if it is to be scrollable, EINA_FALSE otherwise */ EAPI void elm_entry_scrollable_set(Evas_Object *obj, Eina_Bool scroll); /** * Get the scrollable state of the entry * * Normally the entry is not scrollable. This gets the scrollable state * of the entry. See elm_entry_scrollable_set() for more information. * * @param obj The entry object * @return The scrollable state */ EAPI Eina_Bool elm_entry_scrollable_get(const Evas_Object *obj); /** * Sets the visibility of the left-side widget of the scrolled entry, * set by elm_entry_icon_set(). * * @param obj The scrolled entry object * @param setting EINA_TRUE if the object should be displayed, * EINA_FALSE if not. */ EAPI void elm_entry_icon_visible_set(Evas_Object *obj, Eina_Bool setting); /** * Sets the visibility of the end widget of the scrolled entry, set by * elm_object_part_content_set(ent, "end", content). * * @param obj The scrolled entry object * @param setting EINA_TRUE if the object should be displayed, * EINA_FALSE if not. */ EAPI void elm_entry_end_visible_set(Evas_Object *obj, Eina_Bool setting); /** * This sets the scrolled entry's scrollbar policy (i.e. enabling/disabling * them). * * Setting an entry to single-line mode with elm_entry_single_line_set() * will automatically disable the display of scrollbars when the entry * moves inside its scroller. * * @param obj The scrolled entry object * @param h The horizontal scrollbar policy to apply * @param v The vertical scrollbar policy to apply */ EAPI void elm_entry_scrollbar_policy_set(Evas_Object *obj, Elm_Scroller_Policy h, Elm_Scroller_Policy v); /** * This enables/disables bouncing within the entry. * * This function sets whether the entry will bounce when scrolling reaches * the end of the contained entry. * * @param obj The scrolled entry object * @param h_bounce The horizontal bounce state * @param v_bounce The vertical bounce state */ EAPI void elm_entry_bounce_set(Evas_Object *obj, Eina_Bool h_bounce, Eina_Bool v_bounce); /** * Get the bounce mode * * @param obj The Entry object * @param h_bounce Allow bounce horizontally * @param v_bounce Allow bounce vertically */ EAPI void elm_entry_bounce_get(const Evas_Object *obj, Eina_Bool *h_bounce, Eina_Bool *v_bounce); /** * Set the input panel layout of the entry * * @param obj The entry object * @param layout layout type */ EAPI void elm_entry_input_panel_layout_set(Evas_Object *obj, Elm_Input_Panel_Layout layout); /** * Get the input panel layout of the entry * * @param obj The entry object * @return layout type * * @see elm_entry_input_panel_layout_set */ EAPI Elm_Input_Panel_Layout elm_entry_input_panel_layout_get(const Evas_Object *obj); /** * Set the autocapitalization type on the immodule. * * @param obj The entry object * @param autocapital_type The type of autocapitalization */ EAPI void elm_entry_autocapital_type_set(Evas_Object *obj, Elm_Autocapital_Type autocapital_type); /** * Retrieve the autocapitalization type on the immodule. * * @param obj The entry object * @return autocapitalization type */ EAPI Elm_Autocapital_Type elm_entry_autocapital_type_get(const Evas_Object *obj); /** * Sets the attribute to show the input panel automatically. * * @param obj The entry object * @param enabled If true, the input panel is appeared when entry is clicked or has a focus */ EAPI void elm_entry_input_panel_enabled_set(Evas_Object *obj, Eina_Bool enabled); /** * Retrieve the attribute to show the input panel automatically. * * @param obj The entry object * @return EINA_TRUE if input panel will be appeared when the entry is clicked or has a focus, EINA_FALSE otherwise */ EAPI Eina_Bool elm_entry_input_panel_enabled_get(const Evas_Object *obj); /** * Show the input panel (virtual keyboard) based on the input panel property of entry such as layout, autocapital types, and so on. * * Note that input panel is shown or hidden automatically according to the focus state of entry widget. * This API can be used in the case of manually controlling by using elm_entry_input_panel_enabled_set(en, EINA_FALSE). * * @param obj The entry object */ EAPI void elm_entry_input_panel_show(Evas_Object *obj); /** * Hide the input panel (virtual keyboard). * * Note that input panel is shown or hidden automatically according to the focus state of entry widget. * This API can be used in the case of manually controlling by using elm_entry_input_panel_enabled_set(en, EINA_FALSE) * * @param obj The entry object */ EAPI void elm_entry_input_panel_hide(Evas_Object *obj); /** * Set the language mode of the input panel. * * This API can be used if you want to show the alphabet keyboard mode. * * @param obj The entry object * @param lang language to be set to the input panel. */ EAPI void elm_entry_input_panel_language_set(Evas_Object *obj, Elm_Input_Panel_Lang lang); /** * Get the language mode of the input panel. * * See @ref elm_entry_input_panel_language_set for more details. * * @param obj The entry object * @return input panel language type */ EAPI Elm_Input_Panel_Lang elm_entry_input_panel_language_get(const Evas_Object *obj); /** * Set the input panel-specific data to deliver to the input panel. * * This API is used by applications to deliver specific data to the input panel. * The data format MUST be negotiated by both application and the input panel. * The size and format of data are defined by the input panel. * * @param obj The entry object * @param data The specific data to be set to the input panel. * @param len the length of data, in bytes, to send to the input panel */ EAPI void elm_entry_input_panel_imdata_set(Evas_Object *obj, const void *data, int len); /** * Get the specific data of the current input panel. * * See @ref elm_entry_input_panel_imdata_set for more details. * * @param obj The entry object * @param data The specific data to be got from the input panel * @param len The length of data */ EAPI void elm_entry_input_panel_imdata_get(const Evas_Object *obj, void *data, int *len); /** * Set the "return" key type. This type is used to set string or icon on the "return" key of the input panel. * * An input panel displays the string or icon associated with this type * * @param obj The entry object * @param return_key_type The type of "return" key on the input panel */ EAPI void elm_entry_input_panel_return_key_type_set(Evas_Object *obj, Elm_Input_Panel_Return_Key_Type return_key_type); /** * Get the "return" key type. * * @see elm_entry_input_panel_return_key_type_set() for more details * * @param obj The entry object * @return The type of "return" key on the input panel */ EAPI Elm_Input_Panel_Return_Key_Type elm_entry_input_panel_return_key_type_get(const Evas_Object *obj); /** * Set the return key on the input panel to be disabled. * * @param obj The entry object * @param disabled The state to put in in: @c EINA_TRUE for * disabled, @c EINA_FALSE for enabled */ EAPI void elm_entry_input_panel_return_key_disabled_set(Evas_Object *obj, Eina_Bool disabled); /** * Get whether the return key on the input panel should be disabled or not. * * @param obj The entry object * @return EINA_TRUE if it should be disabled */ EAPI Eina_Bool elm_entry_input_panel_return_key_disabled_get(const Evas_Object *obj); /** * Reset the input method context of the entry if needed. * * This can be necessary in the case where modifying the buffer would confuse on-going input method behavior * @param obj The entry object */ EAPI void elm_entry_imf_context_reset(Evas_Object *obj); /** * Set whether the entry should allow to use the text prediction. * * @param obj The entry object * @param prediction Whether the entry should allow to use the text prediction. */ EAPI void elm_entry_prediction_allow_set(Evas_Object *obj, Eina_Bool prediction); /** * Get whether the entry should allow to use the text prediction. * * @param obj The entry object * @return EINA_TRUE if it allows to use the text prediction, otherwise EINA_FALSE. */ EAPI Eina_Bool elm_entry_prediction_allow_get(const Evas_Object *obj); /* pre-made filters for entries */ /** * @typedef Elm_Entry_Filter_Limit_Size * * Data for the elm_entry_filter_limit_size() entry filter. */ typedef struct _Elm_Entry_Filter_Limit_Size Elm_Entry_Filter_Limit_Size; /** * @struct _Elm_Entry_Filter_Limit_Size * * Data for the elm_entry_filter_limit_size() entry filter. */ struct _Elm_Entry_Filter_Limit_Size { int max_char_count; /**< The maximum number of characters allowed. */ int max_byte_count; /**< The maximum number of bytes allowed*/ }; /** * Filter inserted text based on user defined character and byte limits * * Add this filter to an entry to limit the characters that it will accept * based the the contents of the provided #Elm_Entry_Filter_Limit_Size. * The function works on the UTF-8 representation of the string, converting * it from the set markup, thus not accounting for any format in it. * * The user must create an #Elm_Entry_Filter_Limit_Size structure and pass * it as data when setting the filter. In it, it's possible to set limits * by character count or bytes (any of them is disabled if 0), and both can * be set at the same time. In that case, it first checks for characters, * then bytes. * * The function will cut the inserted text in order to allow only the first * number of characters that are still allowed. The cut is made in * characters, even when limiting by bytes, in order to always contain * valid ones and avoid half unicode characters making it in. * * This filter, like any others, does not apply when setting the entry text * directly with elm_object_text_set(). */ EAPI void elm_entry_filter_limit_size(void *data, Evas_Object *entry, char **text); /** * @typedef Elm_Entry_Filter_Accept_Set * * Data for the elm_entry_filter_accept_set() entry filter. */ typedef struct _Elm_Entry_Filter_Accept_Set Elm_Entry_Filter_Accept_Set; /** * @struct _Elm_Entry_Filter_Accept_Set * * Data for the elm_entry_filter_accept_set() entry filter. */ struct _Elm_Entry_Filter_Accept_Set { const char *accepted; /**< Set of characters accepted in the entry. */ const char *rejected; /**< Set of characters rejected from the entry. */ }; /** * Filter inserted text based on accepted or rejected sets of characters * * Add this filter to an entry to restrict the set of accepted characters * based on the sets in the provided #Elm_Entry_Filter_Accept_Set. * This structure contains both accepted and rejected sets, but they are * mutually exclusive. * * The @c accepted set takes preference, so if it is set, the filter will * only work based on the accepted characters, ignoring anything in the * @c rejected value. If @c accepted is @c NULL, then @c rejected is used. * * In both cases, the function filters by matching utf8 characters to the * raw markup text, so it can be used to remove formatting tags. * * This filter, like any others, does not apply when setting the entry text * directly with elm_object_text_set() */ EAPI void elm_entry_filter_accept_set(void *data, Evas_Object *entry, char **text); /** * @} */