/** * @defgroup Panel Panel * * @image html img/widget/panel/preview-00.png * @image latex img/widget/panel/preview-00.eps * * @brief A panel is a type of animated container that contains subobjects. * It can be expanded or contracted by clicking the button on it's edge. * * Orientations are as follows: * @li ELM_PANEL_ORIENT_TOP * @li ELM_PANEL_ORIENT_LEFT * @li ELM_PANEL_ORIENT_RIGHT * * Default contents parts of the panel widget that you can use for are: * @li "default" - A content of the panel * * @ref tutorial_panel shows one way to use this widget. * @{ */ typedef enum { ELM_PANEL_ORIENT_TOP, /**< Panel (dis)appears from the top */ ELM_PANEL_ORIENT_BOTTOM, /**< Not implemented */ ELM_PANEL_ORIENT_LEFT, /**< Panel (dis)appears from the left */ ELM_PANEL_ORIENT_RIGHT, /**< Panel (dis)appears from the right */ } Elm_Panel_Orient; /** * @brief Adds a panel object * * @param parent The parent object * * @return The panel object, or NULL on failure */ EAPI Evas_Object *elm_panel_add(Evas_Object *parent) EINA_ARG_NONNULL(1); /** * @brief Sets the orientation of the panel * * @param parent The parent object * @param orient The panel orientation. Can be one of the following: * @li ELM_PANEL_ORIENT_TOP * @li ELM_PANEL_ORIENT_LEFT * @li ELM_PANEL_ORIENT_RIGHT * * Sets from where the panel will (dis)appear. */ EAPI void elm_panel_orient_set(Evas_Object *obj, Elm_Panel_Orient orient) EINA_ARG_NONNULL(1); /** * @brief Get the orientation of the panel. * * @param obj The panel object * @return The Elm_Panel_Orient, or ELM_PANEL_ORIENT_LEFT on failure. */ EAPI Elm_Panel_Orient elm_panel_orient_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); /** * @brief Set the state of the panel. * * @param obj The panel object * @param hidden If true, the panel will run the animation to contract */ EAPI void elm_panel_hidden_set(Evas_Object *obj, Eina_Bool hidden) EINA_ARG_NONNULL(1); /** * @brief Get the state of the panel. * * @param obj The panel object * @param hidden If true, the panel is in the "hide" state */ EAPI Eina_Bool elm_panel_hidden_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); /** * @brief Toggle the hidden state of the panel from code * * @param obj The panel object */ EAPI void elm_panel_toggle(Evas_Object *obj) EINA_ARG_NONNULL(1); /** * @} */