#ifndef EINA_RECTANGLE_H_ #define EINA_RECTANGLE_H_ /** * @file * @{ */ /** * To be documented * FIXME: To be fixed */ typedef struct _Eina_Rectangle { int x; int y; int w; int h; } Eina_Rectangle; /** * To be documented * FIXME: To be fixed * Is it needed?? */ static inline int eina_spans_intersect(int c1, int l1, int c2, int l2) { return (!(((c2 + l2) <= c1) || (c2 >= (c1 + l1)))); } /** * To be documented * FIXME: To be fixed */ static inline Eina_Bool eina_rectangle_is_empty(Eina_Rectangle *r) { return ((r->w < 1) || (r->h < 1)); } /** * To be documented * FIXME: To be fixed */ static inline void eina_rectangle_coords_from(Eina_Rectangle *r, int x, int y, int w, int h) { r->x = x; r->y = y; r->w = w; r->h = h; } /** * To be documented * FIXME: To be fixed */ static inline Eina_Bool eina_rectangles_intersect(Eina_Rectangle *r1, Eina_Rectangle *r2) { return (eina_spans_intersect(r1->x, r1->w, r2->x, r2->w) && eina_spans_intersect(r1->y, r1->h, r2->y, r2->h)); } /** * To be documented * FIXME: To be fixed */ static inline Eina_Bool eina_rectangle_hspan_inside(Eina_Rectangle *r, int x, int l) { } /** * To be documented * FIXME: To be fixed */ static inline Eina_Bool eina_rectangle_vspan_inside(Eina_Rectangle *r, int y, int l) { } /** * To be documented * FIXME: To be fixed */ static inline Eina_Bool eina_rectangle_xcoord_inside(Eina_Rectangle *r, int x) { return ((x >= r->x) && (x < (r->x + r->w))); } /** * To be documented * FIXME: To be fixed */ static inline Eina_Bool eina_rectangle_ycoord_inside(Eina_Rectangle *r, int y) { return ((y >= r->y) && (y < (r->y + r->h))); } /** * To be documented * FIXME: To be fixed */ static inline Eina_Bool eina_rectangle_coords_inside(Eina_Rectangle *r, int x, int y) { return (eina_rectangle_xcoord_inside(r, x) && eina_rectangle_ycoord_inside(r, y)); } /** * To be documented * FIXME: To be fixed */ static inline void eina_rectangle_union(Eina_Rectangle *dst, Eina_Rectangle *src) { /* left */ if (dst->x > src->x) { dst->w += dst->x - src->x; dst->x = src->x; } /* right */ if ((dst->x + dst->w) < (src->x + src->w)) dst->w = src->x + src->w; /* top */ if (dst->y > src->y) { dst->h += dst->y - src->y; dst->y = src->y; } /* bottom */ if ((dst->y + dst->h) < (src->y + src->h)) dst->h = src->y + src->h; } /** * To be documented * FIXME: To be fixed */ static inline Eina_Bool eina_rectangle_intersection(Eina_Rectangle *dst, Eina_Rectangle *src) { if (!(eina_rectangles_intersect(dst, src))) return EINA_FALSE; /* left */ if (dst->x < src->x) { dst->w += dst->x - src->x; dst->x = src->x; if (dst->w < 0) dst->w = 0; } /* right */ if ((dst->x + dst->w) > (src->x + src->w)) dst->w = src->x + src->w - dst->x; /* top */ if (dst->y < src->y) { dst->h += dst->y - src->y; dst->y = src->y; if (dst->h < 0) dst->h = 0; } /* bottom */ if ((dst->y + dst->h) > (src->y + src->h)) dst->h = src->y + src->h - dst->y; return EINA_TRUE; } /** * Rescale the coordinates from @in as if it where relative to @out */ static inline void eina_rectangle_rescale_in(Eina_Rectangle *out, Eina_Rectangle *in, Eina_Rectangle *res) { res->x = in->x - out->x; res->y = in->y - out->y; res->w = in->w; res->h = in->h; } /** * To be documented * FIXME: To be fixed */ static inline void eina_rectangle_rescale_out(Eina_Rectangle *out, Eina_Rectangle *in, Eina_Rectangle *res) { res->x = out->x + in->x; res->y = out->y + in->y; res->w = out->w; res->h = out->h; } /** @} */ #endif /*_ENESIM_RECTANGLE_H_*/