import efl_types; abstract Efl.App extends Efl.Loop implements Efl.Core.Command_Line { [[Object representing the application itself. @since 1.22 ]] data: null; methods { @property app_main @static { [[ Returns the app object that is representing this process Note: This function call only works in the main loop thread of the process. ]] get {} values { app : Efl.App; [[Application for this process]] } } @property build_efl_version { [[ Indicates the version of EFL with which this application was compiled against/for. This might differ from @.efl_version. ]] get {} values { version: const(Efl.Version) @by_ref; [[Efl build version]] } } @property efl_version { [[ Indicates the currently running version of EFL. This might differ from @.build_efl_version. ]] get {} values { version: const(Efl.Version) @by_ref; [[Efl version]] } } } events { pause: void; [[Called when the application is not going be displayed or otherwise used by a user for some time]] resume: void; [[Called before a window is rendered after a pause event]] standby: void; [[Called when the application's windows are all destroyed]] terminate: void; [[Called before starting the shutdown of the application]] signal,usr1: void; [[System specific, but on unix maps to SIGUSR1 signal to the process - only called on main loop object]] signal,usr2: void; [[System specific, but on unix maps to SIGUSR2 signal to the process - only called on main loop object]] signal,hup: void; [[System specific, but on unix maps to SIGHUP signal to the process - only called on main loop object]] } implements { Efl.Task.priority { get; set; } } }