forked from enlightenment/efl
Window geometry x, y are the offset from the top left corner of the buffer, and not screen co-ordinates, so has nothing to do with output geometry and can't be used to determine which window we're on. Now that we track surface enter/leave events we can just give the first output in the list of outputs we know we're on. |
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.. | ||
Ecore_Wl2.h | ||
ecore_wl2.c | ||
ecore_wl2_buffer.c | ||
ecore_wl2_display.c | ||
ecore_wl2_dnd.c | ||
ecore_wl2_input.c | ||
ecore_wl2_output.c | ||
ecore_wl2_private.h | ||
ecore_wl2_subsurf.c | ||
ecore_wl2_surface.c | ||
ecore_wl2_surface_module_dmabuf.c | ||
ecore_wl2_window.c | ||
window_v6.x |