forked from enlightenment/efl
0712218537
the only way to accurately calculate the "evas" size in the engine from window geometry is to have the size of the frame available to subtract from window geometry window geometry is NOT framespace--framespace is the entire csd region, possibly containing a shadow, and window geometry is explicitly the region occupied by the window, ie. not the shadowed part. not my ideal solution to the synchronization issue here, but I guess this is a benefit of the unified tree fix T3396 |
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