forked from enlightenment/efl
68 lines
2.0 KiB
Plaintext
68 lines
2.0 KiB
Plaintext
class Efl.Loop_Timer extends Efl.Loop_Consumer
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{
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[[Timers are objects that will call a given callback at some point
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in the future and repeat that tick at a given interval.
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Timers require the ecore main loop to be running and functioning
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properly. They do not guarantee exact timing but try to work on a
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"best effort" basis.
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The @Efl.Object.event_freeze and @Efl.Object.event_thaw calls are used to pause and unpause the timer.
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@since 1.22
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]]
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methods {
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@property timer_interval {
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[[Interval the timer ticks on.]]
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set {
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[[If set during a timer call this will affect the next interval.]]
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}
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get {
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}
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values {
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in: double(-1.0); [[The new interval in seconds]]
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}
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}
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@property time_pending {
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[[Pending time regarding a timer.]]
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get {
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return: double; [[Pending time]]
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}
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}
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timer_reset {
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[[Resets a timer to its full interval. This effectively makes the
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timer start ticking off from zero now.
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This is equal to delaying the timer by the already passed time, since the timer started ticking
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]]
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}
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timer_loop_reset {
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[[This effectively resets a timer but based on the time when this iteration of the main loop started.
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]]
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}
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timer_delay {
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[[Adds a delay to the next occurrence of a timer.
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This doesn't affect the timer interval.
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]]
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params {
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@in add: double; [[The amount of time by which to delay the timer in seconds]]
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}
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}
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}
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events {
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timer,tick: void; [[Event triggered when the specified time as passed.]]
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}
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constructors {
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.timer_interval;
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}
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implements {
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Efl.Object.constructor;
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Efl.Object.destructor;
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Efl.Object.finalize;
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Efl.Object.event_freeze;
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Efl.Object.parent { set; }
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Efl.Object.event_freeze_count { get; }
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Efl.Object.event_thaw;
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}
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}
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