efl/src/lib/evas/canvas/efl_canvas_vg_object.c

1092 lines
38 KiB
C

#include "evas_common_private.h"
#include "evas_private.h"
#include "evas_vg_private.h"
#define MY_CLASS EFL_CANVAS_VG_OBJECT_CLASS
/* private magic number for vector objects */
static const char o_type[] = "vectors";
const char *o_vg_type = o_type;
static void _efl_canvas_vg_object_render(Evas_Object *eo_obj,
Evas_Object_Protected_Data *obj,
void *type_private_data,
void *engine, void *output, void *context, void *surface,
int x, int y, Eina_Bool do_async);
static void _efl_canvas_vg_object_render_pre(Evas_Object *eo_obj,
Evas_Object_Protected_Data *obj,
void *type_private_data);
static void _efl_canvas_vg_object_render_post(Evas_Object *eo_obj,
Evas_Object_Protected_Data *obj,
void *type_private_data);
static int _efl_canvas_vg_object_is_opaque(Evas_Object *eo_obj,
Evas_Object_Protected_Data *obj,
void *type_private_data);
static int _efl_canvas_vg_object_was_opaque(Evas_Object *eo_obj,
Evas_Object_Protected_Data *obj,
void *type_private_data);
static const Evas_Object_Func object_func =
{
/* methods (compulsory) */
NULL,
_efl_canvas_vg_object_render,
_efl_canvas_vg_object_render_pre,
_efl_canvas_vg_object_render_post,
NULL,
/* these are optional. NULL = nothing */
NULL,
NULL,
_efl_canvas_vg_object_is_opaque,
_efl_canvas_vg_object_was_opaque,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL // render_prepare
};
static void
_update_vgtree_viewport(Eo *obj, Efl_Canvas_Vg_Object_Data *pd)
{
double vb_w, vb_h, vp_w, vp_h, scale_w, scale_h, scale;
Eina_Size2D sz = efl_gfx_entity_size_get(obj);
Eina_Matrix3 m;
eina_matrix3_identity(&m);
vb_w = pd->viewbox.w;
vb_h = pd->viewbox.h;
vp_w = sz.w;
vp_h = sz.h;
scale_w = vp_w / vb_w;
scale_h = vp_h / vb_h;
if (pd->fill_mode == EFL_CANVAS_VG_FILL_MODE_STRETCH)
{ // Fill the viewport and ignore the aspect ratio
eina_matrix3_scale(&m, scale_w, scale_h);
eina_matrix3_translate(&m, -pd->viewbox.x, -pd->viewbox.y);
}
else
{
if (pd->fill_mode == EFL_CANVAS_VG_FILL_MODE_MEET)
scale = scale_w < scale_h ? scale_w : scale_h;
else // slice
scale = scale_w > scale_h ? scale_w : scale_h;
eina_matrix3_translate(&m, (vp_w - vb_w * scale) * pd->align_x, (vp_h - vb_h * scale) * pd->align_y);
eina_matrix3_scale(&m, scale, scale);
eina_matrix3_translate(&m, -pd->viewbox.x, -pd->viewbox.y);
}
efl_canvas_vg_node_transformation_set(pd->root, &m);
pd->changed = EINA_TRUE;
evas_object_change(obj, efl_data_scope_get(obj, EFL_CANVAS_OBJECT_CLASS));
}
static void
_evas_vg_resize(void *data, const Efl_Event *ev)
{
Efl_Canvas_Vg_Object_Data *pd = data;
if (eina_rectangle_is_empty(&pd->viewbox.rect))
return;
_update_vgtree_viewport(ev->object, pd);
}
EOLIAN static Efl_VG *
_efl_canvas_vg_object_root_node_get(const Eo *obj, Efl_Canvas_Vg_Object_Data *pd)
{
Efl_VG *root;
if (pd->vg_entry)
{
Evas_Coord w, h;
evas_object_geometry_get(obj, NULL, NULL, &w, &h);
//Update vg data with current size.
if ((pd->vg_entry->w != w) || (pd->vg_entry->h != h))
{
Vg_Cache_Entry *vg_entry = evas_cache_vg_entry_resize(pd->vg_entry, w, h);
evas_cache_vg_entry_del(pd->vg_entry);
pd->vg_entry = vg_entry;
}
root = evas_cache_vg_tree_get(pd->vg_entry, pd->frame_idx);
}
else if (pd->user_entry) root = pd->user_entry->root;
else root = pd->root;
return root;
}
EOLIAN static void
_efl_canvas_vg_object_root_node_set(Eo *eo_obj, Efl_Canvas_Vg_Object_Data *pd, Efl_VG *root_node)
{
// if the same root is already set
if (pd->user_entry && pd->user_entry->root == root_node)
return;
Evas_Object_Protected_Data *obj = efl_data_scope_get(eo_obj, EFL_CANVAS_OBJECT_CLASS);
// check if a file has been already set
if (pd->vg_entry)
{
evas_cache_vg_entry_del(pd->vg_entry);
pd->vg_entry = NULL;
}
// detach/free the old root_node
if (pd->user_entry && pd->user_entry->root)
{
efl_canvas_vg_node_vg_obj_set(pd->user_entry->root, NULL, NULL);
efl_replace(&pd->user_entry->root, NULL);
}
if (root_node)
{
if (!pd->user_entry)
{
pd->user_entry = calloc(1, sizeof(Vg_User_Entry));
if (!pd->user_entry)
{
ERR("Failed to alloc user entry data while setting root node");
return;
}
}
else pd->user_entry->w = pd->user_entry->h = 0;
efl_replace(&pd->user_entry->root, root_node);
efl_canvas_vg_node_vg_obj_set(root_node, eo_obj, pd);
}
else if (pd->user_entry)
{
// drop any surface cache attached to it.
ENFN->ector_surface_cache_drop(_evas_engine_context(obj->layer->evas), pd->user_entry->root);
free(pd->user_entry);
pd->user_entry = NULL;
}
// force a redraw
pd->changed = EINA_TRUE;
evas_object_change(eo_obj, obj);
}
EOLIAN static void
_efl_canvas_vg_object_fill_mode_set(Eo *obj EINA_UNUSED, Efl_Canvas_Vg_Object_Data *pd, Efl_Canvas_Vg_Fill_Mode fill_mode)
{
pd->fill_mode = fill_mode;
}
EOLIAN static Efl_Canvas_Vg_Fill_Mode
_efl_canvas_vg_object_fill_mode_get(const Eo *obj EINA_UNUSED, Efl_Canvas_Vg_Object_Data *pd)
{
return pd->fill_mode;
}
EOLIAN static void
_efl_canvas_vg_object_viewbox_set(Eo *obj, Efl_Canvas_Vg_Object_Data *pd, Eina_Rect viewbox)
{
// viewbox should be a valid rectangle
if (eina_rectangle_is_empty(&viewbox.rect))
{
// reset the old viewbox if any
if (!eina_rectangle_is_empty(&pd->viewbox.rect))
{
Eina_Matrix3 m;
pd->viewbox = EINA_RECT_EMPTY();
eina_matrix3_identity(&m);
efl_canvas_vg_node_transformation_set(pd->root, &m);
// unregister the resize callback
efl_event_callback_del(obj, EFL_GFX_ENTITY_EVENT_SIZE_CHANGED, _evas_vg_resize, pd);
}
return;
}
// register for resize callback if not done yet
if (eina_rectangle_is_empty(&pd->viewbox.rect))
efl_event_callback_add(obj, EFL_GFX_ENTITY_EVENT_SIZE_CHANGED, _evas_vg_resize, pd);
pd->viewbox = viewbox;
_update_vgtree_viewport(obj, pd);
}
EOLIAN static Eina_Rect
_efl_canvas_vg_object_viewbox_get(const Eo *obj EINA_UNUSED, Efl_Canvas_Vg_Object_Data *pd)
{
return pd->viewbox;
}
EOLIAN static void
_efl_canvas_vg_object_viewbox_align_set(Eo *obj EINA_UNUSED, Efl_Canvas_Vg_Object_Data *pd, double align_x, double align_y)
{
align_x = align_x < 0 ? 0 : align_x;
align_x = align_x > 1 ? 1 : align_x;
align_y = align_y < 0 ? 0 : align_y;
align_y = align_y > 1 ? 1 : align_y;
pd->align_x = align_x;
pd->align_y = align_y;
}
EOLIAN static void
_efl_canvas_vg_object_viewbox_align_get(const Eo *obj EINA_UNUSED, Efl_Canvas_Vg_Object_Data *pd, double *align_x, double *align_y)
{
if (align_x) *align_x = pd->align_x;
if (align_y) *align_y = pd->align_y;
}
EOLIAN static Eina_Error
_efl_canvas_vg_object_efl_file_file_set(Eo *eo_obj, Efl_Canvas_Vg_Object_Data *pd EINA_UNUSED, const char *file)
{
/* Careful: delete previous vg entry.
When a new efl file is set, ex-file will be invalid.
Since vg cache hashes all file entries,
we must remove it from vg cache before we lost file handle. */
if (efl_file_loaded_get(eo_obj))
{
const char *pname = efl_file_get(eo_obj);
int pl = pname ? strlen(pname) : 0;
int cl = file ? strlen(file) : 0;
if ((pl != cl) || (pname && file && strcmp(pname, file)))
{
Evas_Object_Protected_Data *obj;
obj = efl_data_scope_get(eo_obj, EFL_CANVAS_OBJECT_CLASS);
evas_cache_vg_entry_del(pd->vg_entry);
evas_object_change(eo_obj, obj);
pd->vg_entry = NULL;
evas_object_change(eo_obj, obj);
}
}
Eina_Error err;
err = efl_file_set(efl_super(eo_obj, MY_CLASS), file);
if (err) return err;
return 0;
}
EOLIAN static Eina_Error
_efl_canvas_vg_object_efl_file_load(Eo *eo_obj, Efl_Canvas_Vg_Object_Data *pd)
{
Eina_Error err;
if (efl_file_loaded_get(eo_obj)) return 0;
err = efl_file_load(efl_super(eo_obj, MY_CLASS));
if (err) return err;
const Eina_File *file = efl_file_mmap_get(eo_obj);
const char *key = efl_file_key_get(eo_obj);
Evas_Object_Protected_Data *obj;
obj = efl_data_scope_get(eo_obj, EFL_CANVAS_OBJECT_CLASS);
pd->vg_entry = evas_cache_vg_entry_create(evas_object_evas_get(eo_obj),
file, key,
obj->cur->geometry.w,
obj->cur->geometry.h, NULL);
evas_object_change(eo_obj, obj);
return 0;
}
EOLIAN static void
_efl_canvas_vg_object_efl_file_unload(Eo *eo_obj, Efl_Canvas_Vg_Object_Data *pd)
{
if (!efl_file_loaded_get(eo_obj)) return;
Evas_Object_Protected_Data *obj;
obj = efl_data_scope_get(eo_obj, EFL_CANVAS_OBJECT_CLASS);
evas_cache_vg_entry_del(pd->vg_entry);
evas_object_change(eo_obj, obj);
pd->vg_entry = NULL;
}
EOLIAN static Eina_Bool
_efl_canvas_vg_object_efl_file_save_save(const Eo *obj, Efl_Canvas_Vg_Object_Data *pd, const char *file, const char *key, const Efl_File_Save_Info *info)
{
if (pd->vg_entry)
return evas_cache_vg_entry_file_save(pd->vg_entry, file, key, info);
Evas_Coord w, h;
evas_object_geometry_get(obj, NULL, NULL, &w, &h);
return evas_cache_vg_file_save(pd->root, w, h, file, key, info);
}
static void
_cleanup_reference(void *data, const Efl_Event *event EINA_UNUSED)
{
Efl_Canvas_Vg_Object_Data *pd = data;
Eo *renderer;
/* unref all renderer and may also destroy them async */
while ((renderer = eina_array_pop(&pd->cleanup)))
efl_unref(renderer);
}
EOLIAN static void
_efl_canvas_vg_object_efl_object_invalidate(Eo *eo_obj, Efl_Canvas_Vg_Object_Data *pd)
{
Evas_Object_Protected_Data *obj = efl_data_scope_get(eo_obj, EFL_CANVAS_OBJECT_CLASS);
Evas *e = evas_object_evas_get(eo_obj);
efl_event_callback_del(e, EFL_CANVAS_SCENE_EVENT_RENDER_POST, _cleanup_reference, pd);
eina_array_flush(&pd->cleanup);
efl_unref(pd->root);
pd->root = NULL;
if (pd->user_entry)
{
Vg_User_Entry *user_entry = pd->user_entry;
ENFN->ector_surface_cache_drop(ENC, user_entry->root);
free(pd->user_entry);
}
pd->user_entry = NULL;
evas_cache_vg_entry_del(pd->vg_entry);
efl_invalidate(efl_super(eo_obj, MY_CLASS));
}
EOLIAN static Eo *
_efl_canvas_vg_object_efl_object_constructor(Eo *eo_obj, Efl_Canvas_Vg_Object_Data *pd)
{
Evas_Object_Protected_Data *obj = efl_data_scope_get(eo_obj, EFL_CANVAS_OBJECT_CLASS);
eo_obj = efl_constructor(efl_super(eo_obj, MY_CLASS));
/* set up methods (compulsory) */
obj->func = &object_func;
obj->private_data = efl_data_ref(eo_obj, MY_CLASS);
obj->type = o_type;
/* default root node */
pd->obj = obj;
pd->root = efl_add_ref(EFL_CANVAS_VG_CONTAINER_CLASS, NULL);
eina_array_step_set(&pd->cleanup, sizeof(pd->cleanup), 8);
return eo_obj;
}
static Efl_Object *
_efl_canvas_vg_object_efl_object_finalize(Eo *obj, Efl_Canvas_Vg_Object_Data *pd)
{
Evas *e = evas_object_evas_get(obj);
/* Container must have a set parent after construction.
efl_add_ref() with a parent won't work this case
because container needs some jobs in overriding parent_set()
after proper intialization. */
efl_parent_set(pd->root, obj);
// TODO: If we start to have to many Evas_Object_VG per canvas, it may be nice
// to actually have one event per canvas and one array per canvas to.
efl_event_callback_add(e, EFL_CANVAS_SCENE_EVENT_RENDER_POST, _cleanup_reference, pd);
return obj;
}
static void
_evas_vg_render(Evas_Object_Protected_Data *obj, Efl_Canvas_Vg_Object_Data *pd,
void *engine, void *output, void *context, Efl_VG *node,
Eina_Array *clips, int w, int h, Ector_Surface *ector, Eina_Bool do_async)
{
if (!efl_gfx_entity_visible_get(node)) return;
if (efl_isa(node, EFL_CANVAS_VG_CONTAINER_CLASS))
{
Efl_VG *child;
Eina_List *l;
Efl_Canvas_Vg_Container_Data *cd = efl_data_scope_get(node, EFL_CANVAS_VG_CONTAINER_CLASS);
if (cd->comp.src) return; //Don't draw composite target itself.
int alpha = 255;
efl_gfx_color_get(node, NULL, NULL, NULL, &alpha);
if (alpha < 255)
{
//Replace with a new size.
if (cd->blend.buffer)
{
int w2, h2;
ector_buffer_size_get(cd->blend.buffer, &w2, &h2);
if (w2 != w || h2 != h)
efl_canvas_vg_container_blend_buffer_clear(node, cd);
}
if (!cd->blend.buffer)
{
cd->blend.buffer = ENFN->ector_buffer_new(ENC, obj->layer->evas->evas,
w, h,
EFL_GFX_COLORSPACE_ARGB8888,
ECTOR_BUFFER_FLAG_DRAWABLE |
ECTOR_BUFFER_FLAG_CPU_READABLE |
ECTOR_BUFFER_FLAG_CPU_WRITABLE);
cd->blend.pixels = ector_buffer_map(cd->blend.buffer, &cd->blend.length,
(ECTOR_BUFFER_FLAG_DRAWABLE |
ECTOR_BUFFER_FLAG_CPU_READABLE |
ECTOR_BUFFER_FLAG_CPU_WRITABLE),
0, 0, w, h,
EFL_GFX_COLORSPACE_ARGB8888,
&cd->blend.stride);
if (!cd->blend.pixels) ERR("Failed to map VG blend bufffer");
}
else
{
if (cd->blend.pixels)
memset(cd->blend.pixels, 0, cd->blend.length);
}
//For recovery context
//FIXME: It may occur async issue?
int px, py, pw, ph, pstride;
void *ppixels;
ector_buffer_size_get(ector, &pw, &ph);
ector_buffer_pixels_get(ector, &ppixels, &px, &ph, &pstride);
Efl_Gfx_Colorspace pcspace = ector_buffer_cspace_get(ector);
ector_surface_reference_point_get(ector, &px, &py);
// Buffer change
ector_buffer_pixels_set(ector, cd->blend.pixels,
w, h, cd->blend.stride,
EFL_GFX_COLORSPACE_ARGB8888, EINA_TRUE);
ector_surface_reference_point_set(ector, 0,0);
// Draw child node to changed buffer
EINA_LIST_FOREACH(cd->children, l, child)
_evas_vg_render(obj, pd, engine, output, context, child, clips, w, h, ector, do_async);
// Recover original surface
ector_buffer_pixels_set(ector, ppixels, pw, ph, pstride, pcspace, EINA_TRUE);
ector_surface_reference_point_set(ector, px, py);
// Draw buffer to original surface.(Ector_Surface)
ector_surface_draw_image(ector, cd->blend.buffer, 0, 0, alpha);
}
else
{
efl_canvas_vg_container_blend_buffer_clear(node, cd);
EINA_LIST_FOREACH(cd->children, l, child)
_evas_vg_render(obj, pd, engine, output, context, child, clips, w, h, ector, do_async);
}
}
else
{
Efl_Canvas_Vg_Node_Data *nd = efl_data_scope_get(node, EFL_CANVAS_VG_NODE_CLASS);
ENFN->ector_renderer_draw(engine, output, context, nd->renderer, clips, do_async);
if (do_async) eina_array_push(&pd->cleanup, efl_ref(nd->renderer));
}
}
//renders a vg_tree to an offscreen buffer and push it to the cache.
static void *
_render_to_buffer(Evas_Object_Protected_Data *obj, Efl_Canvas_Vg_Object_Data *pd,
void *engine, Efl_VG *root, int w, int h, void *buffer,
Eina_Bool do_async, Eina_Bool cacheable)
{
Ector_Surface *ector;
RGBA_Draw_Context *context;
int error = 0;
Eina_Bool buffer_created = EINA_FALSE;
ector = evas_ector_get(obj->layer->evas);
if (!ector) return NULL;
//create a buffer
if (!buffer)
{
buffer = ENFN->ector_surface_create(engine, w, h, &error);
if (error) return NULL;
buffer_created = EINA_TRUE;
}
//initialize buffer
context = evas_common_draw_context_new();
evas_common_draw_context_set_render_op(context, _EVAS_RENDER_COPY);
evas_common_draw_context_set_color(context, 255, 255, 255, 255);
//ector begin - end for drawing composite images.
_evas_vg_render_pre(obj, root, engine, buffer, context, ector, NULL, 255, NULL, 0);
//Actual content drawing
ENFN->ector_begin(engine, buffer, context, ector, 0, 0, do_async);
//draw on buffer
_evas_vg_render(obj, pd,
engine, buffer,
context, root,
NULL,
w, h, ector,
do_async);
ENFN->image_dirty_region(engine, buffer, 0, 0, w, h);
ENFN->ector_end(engine, buffer, context, ector, do_async);
evas_common_draw_context_free(context);
if (buffer_created && cacheable)
{
//Use root as a cache key.
ENFN->ector_surface_cache_set(engine, root, buffer);
}
return buffer;
}
static void
_render_buffer_to_screen(Evas_Object_Protected_Data *obj,
void *engine, void *output, void *context, void *surface,
void *buffer,
int x, int y, int w, int h,
Eina_Bool do_async, Eina_Bool cacheable)
{
Eina_Bool async_unref;
//Draw the buffer as image to canvas
async_unref = ENFN->image_draw(engine, output, context, surface,
buffer,
0, 0, w, h,
x, y, w, h,
EINA_TRUE, do_async);
if (do_async && async_unref)
{
//Free buffer after drawing.
evas_cache_image_ref((Image_Entry *)buffer);
evas_unref_queue_image_put(obj->layer->evas, buffer);
}
//TODO: Reuse buffer if size is same?
if (!cacheable) ENFN->ector_surface_destroy(engine, buffer);
}
static void
_cache_vg_entry_render(Evas_Object_Protected_Data *obj,
Efl_Canvas_Vg_Object_Data *pd,
void *engine, void *output, void *context, void *surface,
int x, int y, int w, int h, Eina_Bool do_async,
Eina_Bool cacheable)
{
Vg_Cache_Entry *vg_entry = pd->vg_entry;
Efl_VG *root;
Eina_Position2D offset = {0, 0}; //Offset after keeping aspect ratio.
Eina_Bool drop_cache = EINA_FALSE;
void *buffer = NULL;
evas_cache_vg_entry_value_provider_update(pd->vg_entry, efl_key_data_get(obj->object, "_vg_value_providers"));
// if the size changed in between path set and the draw call;
if ((vg_entry->w != w) ||
(vg_entry->h != h))
{
Eina_Size2D size = evas_cache_vg_entry_default_size_get(pd->vg_entry);
//adjust size for aspect ratio.
if (size.w > 0 && size.h > 0)
{
float rw = (float) w / (float) size.w;
float rh = (float) h / (float) size.h;
if (rw < rh)
{
size.w = w;
size.h = (int) ((float) size.h * rw);
}
else
{
size.w = (int) ((float) size.w * rh);
size.h = h;
}
}
else
{
size.w = w;
size.h = h;
}
//Size is changed, cached data is invalid.
if ((size.w != vg_entry->w) || (size.h != vg_entry->h))
{
drop_cache = EINA_TRUE;
vg_entry = evas_cache_vg_entry_resize(vg_entry, size.w, size.h);
evas_cache_vg_entry_del(pd->vg_entry);
pd->vg_entry = vg_entry;
}
//update for adjusted pos and size.
offset.x = w - size.w;
if (offset.x > 0) offset.x /= 2;
offset.y = h - size.h;
if (offset.y > 0) offset.y /= 2;
w = size.w;
h = size.h;
}
root = evas_cache_vg_tree_get(vg_entry, pd->frame_idx);
if (!root) return;
if (cacheable)
{
//if the size doesn't match, drop previous cache surface.
if (drop_cache)
ENFN->ector_surface_cache_drop(engine, (void *) root);
//Cache Hit!
else
buffer = ENFN->ector_surface_cache_get(engine, (void *) root);
}
if (!buffer)
buffer = _render_to_buffer(obj, pd, engine, root, w, h, NULL,
do_async, cacheable);
else
//cache reference was increased when we get the cache.
ENFN->ector_surface_cache_drop(engine, (void *) root);
_render_buffer_to_screen(obj,
engine, output, context, surface,
buffer,
x + offset.x, y + offset.y, w, h,
do_async, cacheable);
}
static void
_user_vg_entry_render(Evas_Object_Protected_Data *obj,
Efl_Canvas_Vg_Object_Data *pd,
void *engine, void *output, void *context, void *surface,
int x, int y, int w, int h, Eina_Bool do_async,
Eina_Bool cacheable)
{
Vg_User_Entry *user_entry = pd->user_entry;
//if the size doesn't match, drop previous cache surface.
if ((user_entry->w != w ) ||
(user_entry->h != h))
{
ENFN->ector_surface_cache_drop(engine, user_entry->root);
user_entry->w = w;
user_entry->h = h;
}
//if the buffer is not created yet
void *buffer = NULL;
if (cacheable)
buffer = ENFN->ector_surface_cache_get(engine, user_entry->root);
if (!buffer)
{
// render to the buffer
buffer = _render_to_buffer(obj, pd, engine, user_entry->root,
w, h, buffer, do_async, cacheable);
}
else
{
// render to the buffer
if (pd->changed)
buffer = _render_to_buffer(obj, pd, engine,
user_entry->root,
w, h, buffer,
do_async, EINA_FALSE);
//cache reference was increased when we get the cache.
ENFN->ector_surface_cache_drop(engine, user_entry->root);
}
_render_buffer_to_screen(obj,
engine, output, context, surface,
buffer,
x, y, w, h,
do_async, cacheable);
}
static void
_efl_canvas_vg_object_render(Evas_Object *eo_obj EINA_UNUSED,
Evas_Object_Protected_Data *obj,
void *type_private_data,
void *engine, void *output, void *context, void *surface,
int x, int y, Eina_Bool do_async)
{
Efl_Canvas_Vg_Object_Data *pd = type_private_data;
/* render object to surface with context, and offxet by x,y */
ENFN->context_color_set(engine, context, 255, 255, 255, 255);
ENFN->context_multiplier_set(engine, context,
obj->cur->cache.clip.r,
obj->cur->cache.clip.g,
obj->cur->cache.clip.b,
obj->cur->cache.clip.a);
ENFN->context_anti_alias_set(engine, context, obj->cur->anti_alias);
ENFN->context_render_op_set(engine, context, obj->cur->render_op);
//Cache surface?
Eina_Bool cacheable = EINA_FALSE;
/* Try caching buffer only for static images. */
if (evas_cache_vg_anim_frame_count_get(pd->vg_entry) == 0)
cacheable = EINA_TRUE;
if (pd->vg_entry)
{
_cache_vg_entry_render(obj, pd,
engine, output, context, surface,
obj->cur->geometry.x + x, obj->cur->geometry.y + y,
obj->cur->geometry.w, obj->cur->geometry.h, do_async, cacheable);
}
if (pd->user_entry)
{
_user_vg_entry_render(obj, pd,
engine, output, context, surface,
obj->cur->geometry.x + x, obj->cur->geometry.y + y,
obj->cur->geometry.w, obj->cur->geometry.h, do_async, cacheable);
}
pd->changed = EINA_FALSE;
}
static void
_efl_canvas_vg_object_render_pre(Evas_Object *eo_obj,
Evas_Object_Protected_Data *obj,
void *type_private_data)
{
Efl_Canvas_Vg_Object_Data *pd = type_private_data;
int is_v, was_v;
Ector_Surface *s;
if (obj->pre_render_done) return;
obj->pre_render_done = EINA_TRUE;
/* pre-render phase. this does anything an object needs to do just before */
/* rendering. this could mean loading the image data, retrieving it from */
/* elsewhere, decoding video etc. */
/* then when this is done the object needs to figure if it changed and */
/* if so what and where and add the appropriate redraw rectangles */
/* if someone is clipping this obj - go calculate the clipper */
if (obj->cur->clipper)
{
if (obj->cur->cache.clip.dirty)
evas_object_clip_recalc(obj->cur->clipper);
obj->cur->clipper->func->render_pre(obj->cur->clipper->object,
obj->cur->clipper,
obj->cur->clipper->private_data);
}
// FIXME: handle damage only on changed renderer.
// FIXME: Move this render_pre to efl_canvas_vg_render()
s = evas_ector_get(obj->layer->evas);
if (pd->root && s)
_evas_vg_render_pre(obj, pd->root, NULL, NULL, NULL, s, NULL, 255, NULL, 0);
/* now figure what changed and add draw rects */
/* if it just became visible or invisible */
is_v = evas_object_is_visible(obj);
was_v = evas_object_was_visible(obj);
if (!(is_v | was_v)) goto done;
if (pd->changed)
{
evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes, eo_obj, obj);
goto done;
}
if (is_v != was_v)
{
evas_object_render_pre_visible_change(&obj->layer->evas->clip_changes, eo_obj, is_v, was_v);
goto done;
}
if (obj->changed_map || obj->changed_src_visible)
{
evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes, eo_obj, obj);
goto done;
}
/* it's not visible - we accounted for it appearing or not so just abort */
if (!is_v) goto done;
/* clipper changed this is in addition to anything else for obj */
evas_object_render_pre_clipper_change(&obj->layer->evas->clip_changes, eo_obj);
/* if we restacked (layer or just within a layer) and don't clip anyone */
if ((obj->restack) && (!obj->clip.clipees))
{
evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes, eo_obj, obj);
goto done;
}
/* if it changed render op */
if (obj->cur->render_op != obj->prev->render_op)
{
evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes, eo_obj, obj);
goto done;
}
/* if it changed color */
if ((obj->cur->color.r != obj->prev->color.r) ||
(obj->cur->color.g != obj->prev->color.g) ||
(obj->cur->color.b != obj->prev->color.b) ||
(obj->cur->color.a != obj->prev->color.a) ||
(obj->cur->cache.clip.r != obj->prev->cache.clip.r) ||
(obj->cur->cache.clip.g != obj->prev->cache.clip.g) ||
(obj->cur->cache.clip.b != obj->prev->cache.clip.b) ||
(obj->cur->cache.clip.a != obj->prev->cache.clip.a))
{
evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes, eo_obj, obj);
goto done;
}
/* if it changed geometry - and obviously not visibility or color */
/* calculate differences since we have a constant color fill */
/* we really only need to update the differences */
if ((obj->cur->geometry.x != obj->prev->geometry.x) ||
(obj->cur->geometry.y != obj->prev->geometry.y) ||
(obj->cur->geometry.w != obj->prev->geometry.w) ||
(obj->cur->geometry.h != obj->prev->geometry.h))
{
evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes, eo_obj, obj);
goto done;
}
/* it obviously didn't change - add a NO obscure - this "unupdates" this */
/* area so if there were updates for it they get wiped. don't do it if we */
/* arent fully opaque and we are visible */
if (evas_object_is_visible(obj) &&
evas_object_is_opaque(obj) &&
(!obj->clip.clipees))
{
Evas_Coord x, y, w, h;
x = obj->cur->cache.clip.x;
y = obj->cur->cache.clip.y;
w = obj->cur->cache.clip.w;
h = obj->cur->cache.clip.h;
if (obj->cur->clipper)
{
RECTS_CLIP_TO_RECT(x, y, w, h,
obj->cur->clipper->cur->cache.clip.x,
obj->cur->clipper->cur->cache.clip.y,
obj->cur->clipper->cur->cache.clip.w,
obj->cur->clipper->cur->cache.clip.h);
}
evas_render_update_del(obj->layer->evas,
x + obj->layer->evas->framespace.x,
y + obj->layer->evas->framespace.y,
w, h);
}
done:
evas_object_render_pre_effect_updates(&obj->layer->evas->clip_changes, eo_obj, is_v, was_v);
}
static void
_efl_canvas_vg_object_render_post(Evas_Object *eo_obj EINA_UNUSED,
Evas_Object_Protected_Data *obj,
void *type_private_data EINA_UNUSED)
{
/* this moves the current data to the previous state parts of the object */
/* in whatever way is safest for the object. also if we don't need object */
/* data anymore we can free it if the object deems this is a good idea */
/* remove those pesky changes */
evas_object_clip_changes_clean(obj);
/* move cur to prev safely for object data */
evas_object_cur_prev(obj);
}
static int
_efl_canvas_vg_object_is_opaque(Evas_Object *eo_obj EINA_UNUSED,
Evas_Object_Protected_Data *obj EINA_UNUSED,
void *type_private_data EINA_UNUSED)
{
return 0;
}
static int
_efl_canvas_vg_object_was_opaque(Evas_Object *eo_obj EINA_UNUSED,
Evas_Object_Protected_Data *obj EINA_UNUSED,
void *type_private_data EINA_UNUSED)
{
return 0;
}
/* animated feature */
EOLIAN static Eina_Bool
_efl_canvas_vg_object_efl_gfx_frame_controller_animated_get(const Eo *eo_obj EINA_UNUSED,
Efl_Canvas_Vg_Object_Data *pd EINA_UNUSED EINA_UNUSED)
{
//TODO:
return EINA_TRUE;
}
EOLIAN static int
_efl_canvas_vg_object_efl_gfx_frame_controller_frame_count_get(const Eo *eo_obj EINA_UNUSED,
Efl_Canvas_Vg_Object_Data *pd EINA_UNUSED)
{
if (!pd->vg_entry) return 0;
return evas_cache_vg_anim_frame_count_get(pd->vg_entry);
}
EOLIAN static Efl_Gfx_Frame_Controller_Loop_Hint
_efl_canvas_vg_object_efl_gfx_frame_controller_loop_type_get(const Eo *eo_obj EINA_UNUSED,
Efl_Canvas_Vg_Object_Data *pd EINA_UNUSED)
{
//TODO:
return EFL_GFX_FRAME_CONTROLLER_LOOP_HINT_NONE;
}
EOLIAN static int
_efl_canvas_vg_object_efl_gfx_frame_controller_loop_count_get(const Eo *eo_obj EINA_UNUSED,
Efl_Canvas_Vg_Object_Data *pd EINA_UNUSED)
{
//TODO:
return 0;
}
EOLIAN static double
_efl_canvas_vg_object_efl_gfx_frame_controller_frame_duration_get(const Eo *eo_obj EINA_UNUSED,
Efl_Canvas_Vg_Object_Data *pd,
int start_frame EINA_UNUSED,
int frame_num EINA_UNUSED)
{
if (!pd->vg_entry) return 0;
return evas_cache_vg_anim_duration_get(pd->vg_entry);
}
Eina_Bool _efl_canvas_vg_object_efl_gfx_frame_controller_sector_set(Eo *obj EINA_UNUSED,
Efl_Canvas_Vg_Object_Data *pd,
const char *name,
int startframe,
int endframe)
{
if (!pd->vg_entry) return EINA_FALSE;
if (!evas_cache_vg_anim_sector_set(pd->vg_entry, name, startframe, endframe))
return EINA_FALSE;
return EINA_TRUE;
}
Eina_Bool _efl_canvas_vg_object_efl_gfx_frame_controller_sector_get(const Eo *obj EINA_UNUSED,
Efl_Canvas_Vg_Object_Data *pd,
const char *name,
int *startframe,
int *endframe)
{
if (!pd->vg_entry) return EINA_FALSE;
if (!evas_cache_vg_anim_sector_get(pd->vg_entry, name, startframe, endframe))
return EINA_FALSE;
return EINA_TRUE;
}
EOLIAN static Eina_Bool
_efl_canvas_vg_object_efl_gfx_frame_controller_frame_set(Eo *eo_obj,
Efl_Canvas_Vg_Object_Data *pd,
int frame_index)
{
//TODO: Validate frame_index range
if (pd->frame_idx == frame_index) return EINA_TRUE;
//Image is changed, drop previous cached image.
pd->frame_idx = frame_index;
pd->changed = EINA_TRUE;
evas_object_change(eo_obj, efl_data_scope_get(eo_obj, EFL_CANVAS_OBJECT_CLASS));
return EINA_TRUE;
}
EOLIAN static int
_efl_canvas_vg_object_efl_gfx_frame_controller_frame_get(const Eo *eo_obj EINA_UNUSED,
Efl_Canvas_Vg_Object_Data *pd EINA_UNUSED)
{
return pd->frame_idx;
}
EOLIAN static Eina_Size2D
_efl_canvas_vg_object_default_size_get(const Eo *eo_obj EINA_UNUSED,
Efl_Canvas_Vg_Object_Data *pd EINA_UNUSED)
{
return evas_cache_vg_entry_default_size_get(pd->vg_entry);
}
/* the actual api call to add a vector graphic object */
EAPI Evas_Object *
evas_object_vg_add(Evas *e)
{
e = evas_find(e);
EINA_SAFETY_ON_FALSE_RETURN_VAL(efl_isa(e, EVAS_CANVAS_CLASS), NULL);
// TODO: Ask backend to return the main Ector_Surface
return efl_add(MY_CLASS, e, efl_canvas_object_legacy_ctor(efl_added));
}
EAPI int
evas_object_vg_animated_frame_get(const Evas_Object *obj)
{
return efl_gfx_frame_controller_frame_get(obj);
}
EAPI double
evas_object_vg_animated_frame_duration_get(const Evas_Object *obj, int start_frame, int frame_num)
{
return efl_gfx_frame_controller_frame_duration_get(obj, start_frame, frame_num);
}
EAPI int
evas_object_vg_animated_frame_count_get(const Evas_Object *obj)
{
return efl_gfx_frame_controller_frame_count_get(obj);
}
EAPI Eina_Bool
evas_object_vg_animated_frame_set(Evas_Object *obj, int frame_index)
{
return efl_gfx_frame_controller_frame_set(obj, frame_index);
}
EAPI Eina_Bool
evas_object_vg_file_set(Evas_Object *obj, const char *file, const char *key)
{
return efl_file_simple_load(obj, file, key);
}
static inline Efl_Canvas_Vg_Fill_Mode
_evas_object_vg_fill_mode_to_efl_ui_canvas_object_vg_fill_mode(Evas_Object_Vg_Fill_Mode mode)
{
switch (mode)
{
#define CONVERT_MODE(MODE) case EVAS_OBJECT_VG_FILL_MODE_##MODE: return EFL_CANVAS_VG_FILL_MODE_##MODE
CONVERT_MODE(NONE);
CONVERT_MODE(STRETCH);
CONVERT_MODE(MEET);
CONVERT_MODE(SLICE);
default: break;
}
#undef CONVERT_MODE
return EFL_CANVAS_VG_FILL_MODE_NONE;
}
static inline Evas_Object_Vg_Fill_Mode
_efl_ui_canvas_object_vg_fill_mode_to_evas_object_vg_fill_mode(Efl_Canvas_Vg_Fill_Mode mode)
{
switch (mode)
{
#define CONVERT_MODE(MODE) case EFL_CANVAS_VG_FILL_MODE_##MODE: return EVAS_OBJECT_VG_FILL_MODE_##MODE
CONVERT_MODE(NONE);
CONVERT_MODE(STRETCH);
CONVERT_MODE(MEET);
CONVERT_MODE(SLICE);
default: break;
}
#undef CONVERT_MODE
return EVAS_OBJECT_VG_FILL_MODE_NONE;
}
EAPI void
evas_object_vg_fill_mode_set(Efl_VG *obj, Evas_Object_Vg_Fill_Mode fill_mode)
{
efl_canvas_vg_object_fill_mode_set(obj, _evas_object_vg_fill_mode_to_efl_ui_canvas_object_vg_fill_mode(fill_mode));
}
EAPI Evas_Object_Vg_Fill_Mode
evas_object_vg_fill_mode_get(const Efl_VG *obj)
{
return _efl_ui_canvas_object_vg_fill_mode_to_evas_object_vg_fill_mode(efl_canvas_vg_object_fill_mode_get(obj));
}
#include "efl_canvas_vg_object.eo.c"
#include "efl_canvas_vg_object_eo.legacy.c"