forked from enlightenment/efl
325 lines
7.7 KiB
C
325 lines
7.7 KiB
C
#include "evas_common.h"
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#include "evas_private.h"
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#include "Evas.h"
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static Evas_Object *evas_object_above_get_internal(Evas_Object *obj);
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static Evas_Object *evas_object_below_get_internal(Evas_Object *obj);
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static Evas_Object *
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evas_object_above_get_internal(Evas_Object *obj)
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{
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if (((Evas_Object_List *)obj)->next)
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return (Evas_Object *)(((Evas_Object_List *)obj)->next);
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else
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{
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if (((Evas_Object_List *)(((Evas_Object *)obj)->layer))->next)
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{
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Evas_Layer *l;
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l = (Evas_Layer *)(((Evas_Object_List *)(((Evas_Object *)obj)->layer))->next);
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return l->objects;
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}
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}
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return NULL;
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}
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static Evas_Object *
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evas_object_below_get_internal(Evas_Object *obj)
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{
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if (((Evas_Object_List *)obj)->prev)
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return (Evas_Object *)(((Evas_Object_List *)obj)->prev);
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else
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{
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if (((Evas_Object_List *)(((Evas_Object *)obj)->layer))->prev)
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{
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Evas_Layer *l;
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l = (Evas_Layer *)(((Evas_Object_List *)(((Evas_Object *)obj)->layer))->prev);
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return (Evas_Object *)(((Evas_Object_List *)(l->objects))->last);
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}
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}
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return NULL;
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}
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/**
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* To be documented.
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*
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* FIXME: To be fixed.
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*
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*/
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void
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evas_object_raise(Evas_Object *obj)
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{
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MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
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return;
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MAGIC_CHECK_END();
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if (evas_object_intercept_call_raise(obj)) return;
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if (obj->smart.smart)
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{
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if (obj->smart.smart->smart_class->raise)
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obj->smart.smart->smart_class->raise(obj);
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}
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if (!(((Evas_Object_List *)obj)->next))
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{
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evas_object_inform_call_restack(obj);
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return;
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}
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obj->layer->objects = evas_object_list_remove(obj->layer->objects, obj);
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obj->layer->objects = evas_object_list_append(obj->layer->objects, obj);
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if (obj->clip.clipees)
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{
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evas_object_inform_call_restack(obj);
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return;
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}
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obj->restack = 1;
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evas_object_change(obj);
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if (!obj->pass_events)
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{
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if (!obj->smart.smart)
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{
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if (evas_object_is_in_output_rect(obj,
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obj->layer->evas->pointer.x,
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obj->layer->evas->pointer.y, 1, 1) &&
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obj->cur.visible)
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evas_event_feed_mouse_move(obj->layer->evas, obj->layer->evas->pointer.x, obj->layer->evas->pointer.y);
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}
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}
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evas_object_inform_call_restack(obj);
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}
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/**
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* To be documented.
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*
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* FIXME: To be fixed.
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*
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*/
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void
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evas_object_lower(Evas_Object *obj)
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{
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MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
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return;
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MAGIC_CHECK_END();
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if (evas_object_intercept_call_lower(obj)) return;
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if (obj->smart.smart)
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{
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if (obj->smart.smart->smart_class->lower)
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obj->smart.smart->smart_class->lower(obj);
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}
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if (!(((Evas_Object_List *)obj)->prev))
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{
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evas_object_inform_call_restack(obj);
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return;
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}
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obj->layer->objects = evas_object_list_remove(obj->layer->objects, obj);
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obj->layer->objects = evas_object_list_prepend(obj->layer->objects, obj);
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if (obj->clip.clipees)
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{
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evas_object_inform_call_restack(obj);
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return;
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}
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obj->restack = 1;
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evas_object_change(obj);
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if (!obj->pass_events)
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{
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if (!obj->smart.smart)
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{
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if (evas_object_is_in_output_rect(obj,
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obj->layer->evas->pointer.x,
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obj->layer->evas->pointer.y, 1, 1) &&
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obj->cur.visible)
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evas_event_feed_mouse_move(obj->layer->evas, obj->layer->evas->pointer.x, obj->layer->evas->pointer.y);
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}
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}
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evas_object_inform_call_restack(obj);
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}
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/**
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* To be documented.
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*
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* FIXME: To be fixed.
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*
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*/
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void
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evas_object_stack_above(Evas_Object *obj, Evas_Object *above)
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{
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MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
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return;
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MAGIC_CHECK_END();
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MAGIC_CHECK(above, Evas_Object, MAGIC_OBJ);
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return;
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MAGIC_CHECK_END();
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if (evas_object_intercept_call_stack_above(obj, above)) return;
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if (obj->smart.smart)
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{
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if (obj->smart.smart->smart_class->stack_above)
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obj->smart.smart->smart_class->stack_above(obj, above);
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}
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if (above->layer != obj->layer)
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{
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evas_object_inform_call_restack(obj);
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return;
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}
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if (((Evas_Object_List *)obj)->prev == (Evas_Object_List *)above)
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{
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evas_object_inform_call_restack(obj);
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return;
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}
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obj->layer->objects = evas_object_list_remove(obj->layer->objects, obj);
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obj->layer->objects = evas_object_list_append_relative(obj->layer->objects, obj, above);
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if (obj->clip.clipees)
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{
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evas_object_inform_call_restack(obj);
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return;
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}
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obj->restack = 1;
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evas_object_change(obj);
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if (!obj->pass_events)
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{
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if (!obj->smart.smart)
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{
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if (evas_object_is_in_output_rect(obj,
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obj->layer->evas->pointer.x,
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obj->layer->evas->pointer.y, 1, 1) &&
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obj->cur.visible)
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evas_event_feed_mouse_move(obj->layer->evas, obj->layer->evas->pointer.x, obj->layer->evas->pointer.y);
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}
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}
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evas_object_inform_call_restack(obj);
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}
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/**
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* To be documented.
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*
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* FIXME: To be fixed.
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*
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*/
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void
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evas_object_stack_below(Evas_Object *obj, Evas_Object *below)
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{
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MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
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return;
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MAGIC_CHECK_END();
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MAGIC_CHECK(below, Evas_Object, MAGIC_OBJ);
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return;
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MAGIC_CHECK_END();
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if (evas_object_intercept_call_stack_below(obj, below)) return;
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if (obj->smart.smart)
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{
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if (obj->smart.smart->smart_class->stack_below)
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obj->smart.smart->smart_class->stack_below(obj, below);
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}
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if (below->layer != obj->layer)
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{
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evas_object_inform_call_restack(obj);
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return;
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}
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if (((Evas_Object_List *)obj)->next == (Evas_Object_List *)below)
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{
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evas_object_inform_call_restack(obj);
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return;
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}
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obj->layer->objects = evas_object_list_remove(obj->layer->objects, obj);
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obj->layer->objects = evas_object_list_prepend_relative(obj->layer->objects, obj, below);
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if (obj->clip.clipees)
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{
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evas_object_inform_call_restack(obj);
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return;
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}
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obj->restack = 1;
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evas_object_change(obj);
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if (!obj->pass_events)
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{
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if (!obj->smart.smart)
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{
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if (evas_object_is_in_output_rect(obj,
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obj->layer->evas->pointer.x,
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obj->layer->evas->pointer.y, 1, 1) &&
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obj->cur.visible)
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evas_event_feed_mouse_move(obj->layer->evas, obj->layer->evas->pointer.x, obj->layer->evas->pointer.y);
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}
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}
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evas_object_inform_call_restack(obj);
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}
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/**
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* To be documented.
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*
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* FIXME: To be fixed.
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*
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*/
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Evas_Object *
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evas_object_above_get(Evas_Object *obj)
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{
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Evas_Object *obj2;
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MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
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return NULL;
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MAGIC_CHECK_END();
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obj2 = evas_object_above_get_internal(obj);
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while ((obj2) && (obj2->smart.parent))
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obj2 = evas_object_above_get_internal(obj2);
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return obj2;
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}
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/**
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* To be documented.
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*
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* FIXME: To be fixed.
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*
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*/
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Evas_Object *
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evas_object_below_get(Evas_Object *obj)
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{
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Evas_Object *obj2;
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MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
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return NULL;
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MAGIC_CHECK_END();
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obj2 = evas_object_below_get_internal(obj);
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while ((obj2) && (obj2->smart.parent))
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obj2 = evas_object_below_get_internal(obj2);
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return obj2;
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}
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/**
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* To be documented.
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*
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* FIXME: To be fixed.
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*
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*/
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Evas_Object *
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evas_object_bottom_get(Evas *e)
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{
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Evas_Object *obj2 = NULL;
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MAGIC_CHECK(e, Evas, MAGIC_EVAS);
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return NULL;
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MAGIC_CHECK_END();
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if (e->layers)
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obj2 = e->layers->objects;
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while ((obj2) && (obj2->smart.parent))
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obj2 = evas_object_above_get_internal(obj2);
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return obj2;
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}
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/**
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* To be documented.
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*
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* FIXME: To be fixed.
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*
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*/
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Evas_Object *
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evas_object_top_get(Evas *e)
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{
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Evas_Object *obj2 = NULL;
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MAGIC_CHECK(e, Evas, MAGIC_EVAS);
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return NULL;
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MAGIC_CHECK_END();
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if (e->layers)
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obj2 = (Evas_Object *)(((Evas_List *)(((Evas_Layer *)(((Evas_Object_List *)(e->layers))->last))->objects))->last);
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while ((obj2) && (obj2->smart.parent))
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obj2 = evas_object_below_get_internal(obj2);
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return obj2;
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}
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