efl/src/lib/edje/edje_types.eot

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enum Efl.Canvas.Layout_Part_Type
{
[[Type of a part in an Efl.Canvas.Layout object (edje object).]]
none = 0, [[None type value, indicates invalid parts.]]
rectangle = 1, [[Rectangle type value.]]
text = 2, [[Text type value.]]
image = 3, [[Image type value.]]
swallow = 4, [[Swallow type value.]]
textblock = 5, [[Text block type value.]]
gradient = 6, [[Gradient type value.]]
group = 7, [[Group type value.]]
box = 8, [[Box type value.]]
table = 9, [[Table type value.]]
external = 10, [[External type value.]]
proxy = 11, [[Proxy type value.]]
spacer = 12, [[Spacer type value @since 1.7.]]
mesh_node = 13, [[Canvas 3D type: mesh node.]]
light = 14, [[Canvas 3D type: light.]]
camera = 15, [[Canvas 3D type: camera.]]
snapshot = 16, [[Snapshot @since 1.16.]]
vector = 17, [[Vector @since 1.18.]]
last = 18 [[Last type value.]]
}
/* TODO: Rename to Efl.Canvas.Layout.Blah */
enum Edje.Cursor {
[[All available cursor states]]
main, [[Main cursor state]]
selection_begin, [[Selection begin cursor state]]
selection_end, [[Selection end cursor state]]
preedit_start, [[Pre-edit start cursor state]]
preedit_end, [[Pre-edit end cursor state]]
user, [[User cursor state]]
user_extra [[User extra cursor state]]
}
enum Edje.Text.Autocapital_Type {
[[All Text auto capital mode type values]]
none, [[None mode value]]
word, [[Word mode value]]
sentence, [[Sentence mode value]]
allcharacter [[All characters mode value]]
}
enum Edje.Input_Hints {
[[Input hints]]
legacy: Edje_Input_Hint;
none = 0, [[No active hints
@since 1.12]]
auto_complete = 1 << 0, [[Suggest word auto completion
@since 1.12]]
sensitive_data = 1 << 1 [[Typed text should not be stored.
@since 1.12]]
}
enum Edje.Input_Panel.Lang {
[[Input panel language]]
automatic, [[Automatic
@since 1.2]]
alphabet [[Alphabet
@since 1.2]]
}
enum Edje.Input_Panel.Return_Key_Type {
[[Input panel return key types]]
default, [[Default
@since 1.2]]
done, [[Done
@since 1.2]]
go, [[Go
@since 1.2]]
join, [[Join
@since 1.2]]
login, [[Login
@since 1.2]]
next, [[Next
@since 1.2]]
search, [[Search or magnifier icon
@since 1.2]]
send, [[Send
@since 1.2]]
signin [[Sign-in
@since 1.8]]
}
enum Edje.Input_Panel.Layout {
[[Input panel layout]]
normal, [[Default layout]]
number, [[Number layout]]
email, [[Email layout]]
url, [[URL layout]]
phonenumber, [[Phone Number layout]]
ip, [[IP layout]]
month, [[Month layout]]
numberonly, [[Number Only layout]]
invalid, [[Never use this]]
hex, [[Hexadecimal layout
@since 1.2]]
terminal, [[Command-line terminal layout including esc, alt, ctrl key,
so on (no auto-correct, no auto-capitalization)
@since 1.2]]
password, [[Like normal, but no auto-correct, no auto-capitalization etc.
@since 1.2]]
datetime, [[Date and time layout
@since 1.8]]
emoticon, [[Emoticon layout
@since 1.10]]
voice [[Voice layout, but if the IME does not support voice layout, then normal layout will be shown.
@since 1.19]]
}
struct Edje.Perspective; [[Perspective info for maps inside edje objects]]
/* FIXME-cb: Ignore cb types that should be fixed. */
type Edje.Signal_Cb: __undefined_type; [[Edje signal callback type]]
type Edje.Markup_Filter_Cb: __undefined_type; [[Edje markup filter callback type]]
type Edje.Text.Filter_Cb: __undefined_type; [[Edje text filter callback type]]
type Edje.Text.Change_Cb: __undefined_type; [[Edje text change callback type]]
type Edje.Item_Provider_Cb: __undefined_type; [[Edje item provider callback type]]
type Edje.Message_Handler_Cb: __undefined_type; [[Edje message handler callback type]]