forked from enlightenment/efl
884 lines
26 KiB
C
884 lines
26 KiB
C
#ifndef _ELM_WIDGET_ITEM_EO_H_
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#define _ELM_WIDGET_ITEM_EO_H_
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#ifndef _ELM_WIDGET_ITEM_EO_CLASS_TYPE
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#define _ELM_WIDGET_ITEM_EO_CLASS_TYPE
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typedef Eo Elm_Widget_Item;
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#endif
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#ifndef _ELM_WIDGET_ITEM_EO_TYPES
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#define _ELM_WIDGET_ITEM_EO_TYPES
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#endif
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/** Elementary widget item class
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*
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* @ingroup Elm_Widget_Item
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*/
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#define ELM_WIDGET_ITEM_CLASS elm_widget_item_class_get()
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EWAPI const Efl_Class *elm_widget_item_class_get(void);
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/**
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* @brief Control size restriction state of an object's tooltip
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*
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* This function returns whether a tooltip is allowed to expand beyond its
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* parent window's canvas. It will instead be limited only by the size of the
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* display.
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*
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* @param[in] obj The object.
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* @param[in] disable If @c true, size restrictions are disabled
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*
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* @return @c false on failure, @c true on success
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*
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* @ingroup Elm_Widget_Item
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*/
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EOAPI Eina_Bool elm_wdg_item_tooltip_window_mode_set(Eo *obj, Eina_Bool disable);
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/**
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* @brief Control size restriction state of an object's tooltip
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*
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* This function returns whether a tooltip is allowed to expand beyond its
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* parent window's canvas. It will instead be limited only by the size of the
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* display.
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*
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* @param[in] obj The object.
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*
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* @return If @c true, size restrictions are disabled
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*
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* @ingroup Elm_Widget_Item
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*/
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EOAPI Eina_Bool elm_wdg_item_tooltip_window_mode_get(const Eo *obj);
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/**
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* @brief Control a different style for this item tooltip.
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*
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* @note before you set a style you should define a tooltip with
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* @ref elm_wdg_item_tooltip_content_cb_set or
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* @ref elm_wdg_item_tooltip_text_set
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*
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* See: elm_object_tooltip_style_set() for more details.
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*
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* @param[in] obj The object.
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* @param[in] style The theme style used/to use (default, transparent, ...)
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*
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* @ingroup Elm_Widget_Item
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*/
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EOAPI void elm_wdg_item_tooltip_style_set(Eo *obj, const char *style);
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/**
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* @brief Control a different style for this item tooltip.
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*
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* @note before you set a style you should define a tooltip with
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* @ref elm_wdg_item_tooltip_content_cb_set or
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* @ref elm_wdg_item_tooltip_text_set
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*
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* See: elm_object_tooltip_style_set() for more details.
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*
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* @param[in] obj The object.
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*
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* @return The theme style used/to use (default, transparent, ...)
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*
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* @ingroup Elm_Widget_Item
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*/
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EOAPI const char *elm_wdg_item_tooltip_style_get(const Eo *obj);
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/**
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* @brief Control the type of mouse pointer/cursor decoration to be shown, when
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* the mouse pointer is over the given item
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*
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* This function works analogously as elm_object_cursor_set(), but here the
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* cursor's changing area is restricted to the item's area, and not the whole
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* widget's. Note that that item cursors have precedence over widget cursors,
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* so that a mouse over an item with custom cursor set will always show that
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* cursor.
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*
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* If this function is called twice for an object, a previously set cursor will
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* be unset on the second call.
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*
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* @param[in] obj The object.
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* @param[in] cursor The cursor type's name
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*
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* @ingroup Elm_Widget_Item
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*/
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EOAPI void elm_wdg_item_cursor_set(Eo *obj, const char *cursor);
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/**
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* @brief Control the type of mouse pointer/cursor decoration to be shown, when
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* the mouse pointer is over the given item
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*
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* This function works analogously as elm_object_cursor_set(), but here the
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* cursor's changing area is restricted to the item's area, and not the whole
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* widget's. Note that that item cursors have precedence over widget cursors,
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* so that a mouse over an item with custom cursor set will always show that
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* cursor.
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*
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* If this function is called twice for an object, a previously set cursor will
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* be unset on the second call.
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*
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* @param[in] obj The object.
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*
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* @return The cursor type's name
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*
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* @ingroup Elm_Widget_Item
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*/
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EOAPI const char *elm_wdg_item_cursor_get(const Eo *obj);
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/**
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* @brief Control a different @c style for a given custom cursor set for an
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* item.
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*
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* This function only makes sense when one is using custom mouse cursor
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* decorations defined in a theme file, which can have, given a cursor
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* name/type, alternate styles on it. It works analogously as
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* elm_object_cursor_style_set(), but here applies only to item objects.
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*
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* @warning Before you set a cursor style you should have defined a custom
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* cursor previously on the item, with @ref elm_wdg_item_cursor_set
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*
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* @param[in] obj The object.
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* @param[in] style The theme style to use/in use (e.g. $"default",
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* $"transparent", etc)
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*
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* @ingroup Elm_Widget_Item
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*/
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EOAPI void elm_wdg_item_cursor_style_set(Eo *obj, const char *style);
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/**
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* @brief Control a different @c style for a given custom cursor set for an
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* item.
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*
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* This function only makes sense when one is using custom mouse cursor
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* decorations defined in a theme file, which can have, given a cursor
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* name/type, alternate styles on it. It works analogously as
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* elm_object_cursor_style_set(), but here applies only to item objects.
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*
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* @warning Before you set a cursor style you should have defined a custom
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* cursor previously on the item, with @ref elm_wdg_item_cursor_set
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*
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* @param[in] obj The object.
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*
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* @return The theme style to use/in use (e.g. $"default", $"transparent", etc)
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*
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* @ingroup Elm_Widget_Item
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*/
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EOAPI const char *elm_wdg_item_cursor_style_get(const Eo *obj);
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/**
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* @brief Control if the (custom)cursor for a given item should be searched in
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* its theme, also, or should only rely on the rendering engine.
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*
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* @note This call is of use only if you've set a custom cursor for items, with
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* @ref elm_wdg_item_cursor_set.
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*
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* @note By default, cursors will only be looked for between those provided by
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* the rendering engine.
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*
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* @param[in] obj The object.
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* @param[in] engine_only Use @c true to have cursors looked for only on those
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* provided by the rendering engine, @c false to have them searched on the
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* widget's theme, as well.
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*
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* @ingroup Elm_Widget_Item
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*/
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EOAPI void elm_wdg_item_cursor_engine_only_set(Eo *obj, Eina_Bool engine_only);
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/**
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* @brief Control if the (custom)cursor for a given item should be searched in
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* its theme, also, or should only rely on the rendering engine.
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*
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* @note This call is of use only if you've set a custom cursor for items, with
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* @ref elm_wdg_item_cursor_set.
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*
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* @note By default, cursors will only be looked for between those provided by
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* the rendering engine.
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*
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* @param[in] obj The object.
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*
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* @return Use @c true to have cursors looked for only on those provided by the
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* rendering engine, @c false to have them searched on the widget's theme, as
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* well.
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*
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* @ingroup Elm_Widget_Item
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*/
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EOAPI Eina_Bool elm_wdg_item_cursor_engine_only_get(const Eo *obj);
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/**
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* @brief Control a content of an object item
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*
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* This sets a new object to an item as a content object. If any object was
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* already set as a content object in the same part, previous object will be
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* deleted automatically.
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*
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* @param[in] obj The object.
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* @param[in] part The content part name (NULL for the default content)
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* @param[in] content The content of the object item
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*
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* @ingroup Elm_Widget_Item
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*/
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EOAPI void elm_wdg_item_part_content_set(Eo *obj, const char *part, Efl_Canvas_Object *content);
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/**
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* @brief Control a content of an object item
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*
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* This sets a new object to an item as a content object. If any object was
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* already set as a content object in the same part, previous object will be
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* deleted automatically.
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*
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* @param[in] obj The object.
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* @param[in] part The content part name (NULL for the default content)
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*
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* @return The content of the object item
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*
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* @ingroup Elm_Widget_Item
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*/
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EOAPI Efl_Canvas_Object *elm_wdg_item_part_content_get(const Eo *obj, const char *part);
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/**
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* @brief Control a label of an object item
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*
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* @note Elementary object items may have many labels
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*
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* @param[in] obj The object.
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* @param[in] part The text part name (NULL for the default label)
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* @param[in] label Text of the label
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*
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* @ingroup Elm_Widget_Item
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*/
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EOAPI void elm_wdg_item_part_text_set(Eo *obj, const char *part, const char *label);
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/**
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* @brief Control a label of an object item
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*
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* @note Elementary object items may have many labels
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*
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* @param[in] obj The object.
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* @param[in] part The text part name (NULL for the default label)
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*
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* @return Text of the label
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*
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* @ingroup Elm_Widget_Item
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*/
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EOAPI const char *elm_wdg_item_part_text_get(const Eo *obj, const char *part);
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#ifdef ELM_WIDGET_ITEM_PROTECTED
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/**
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* @brief Save additional text part content
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*
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* @param[in] obj The object.
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* @param[in] part Part name
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* @param[in] label Label name
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*
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* @ingroup Elm_Widget_Item
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*/
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EOAPI void elm_wdg_item_part_text_custom_set(Eo *obj, const char *part, const char *label);
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#endif
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#ifdef ELM_WIDGET_ITEM_PROTECTED
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/**
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* @brief Get additional text part content
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*
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* @param[in] obj The object.
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* @param[in] part Part name
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*
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* @return Label name
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*
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* @ingroup Elm_Widget_Item
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*/
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EOAPI const char *elm_wdg_item_part_text_custom_get(const Eo *obj, const char *part);
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#endif
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/**
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* @brief Control the object item focused
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*
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* @param[in] obj The object.
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* @param[in] focused The focused state
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*
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* @since 1.10
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*
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* @ingroup Elm_Widget_Item
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*/
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EOAPI void elm_wdg_item_focus_set(Eo *obj, Eina_Bool focused);
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/**
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* @brief Control the object item focused
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*
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* @param[in] obj The object.
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*
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* @return The focused state
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*
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* @since 1.10
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*
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* @ingroup Elm_Widget_Item
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*/
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EOAPI Eina_Bool elm_wdg_item_focus_get(const Eo *obj);
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/**
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* @brief Control the style of an object item
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*
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* @param[in] obj The object.
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* @param[in] style The style of object item
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*
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* @since 1.9
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*
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* @ingroup Elm_Widget_Item
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*/
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EOAPI void elm_wdg_item_style_set(Eo *obj, const char *style);
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/**
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* @brief Control the style of an object item
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*
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* @param[in] obj The object.
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*
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* @return The style of object item
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*
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* @since 1.9
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*
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* @ingroup Elm_Widget_Item
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*/
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EOAPI const char *elm_wdg_item_style_get(const Eo *obj);
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/**
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* @brief Control the disabled state of a widget item.
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*
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* Elementary object item can be disabled, in which state they won't receive
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* input and, in general, will be themed differently from their normal state,
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* usually greyed out. Useful for contexts where you don't want your users to
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* interact with some of the parts of you interface.
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*
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* This sets the state for the widget item, either disabling it or enabling it
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* back.
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*
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* @param[in] obj The object.
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* @param[in] disable @c true, if the widget item is disabled, @c false if it's
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* enabled (or on errors)
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*
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* @ingroup Elm_Widget_Item
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*/
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EOAPI void elm_wdg_item_disabled_set(Eo *obj, Eina_Bool disable);
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/**
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* @brief Control the disabled state of a widget item.
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*
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* Elementary object item can be disabled, in which state they won't receive
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* input and, in general, will be themed differently from their normal state,
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* usually greyed out. Useful for contexts where you don't want your users to
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* interact with some of the parts of you interface.
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*
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* This sets the state for the widget item, either disabling it or enabling it
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* back.
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*
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* @param[in] obj The object.
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*
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* @return @c true, if the widget item is disabled, @c false if it's enabled
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* (or on errors)
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*
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* @ingroup Elm_Widget_Item
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*/
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EOAPI Eina_Bool elm_wdg_item_disabled_get(const Eo *obj);
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/**
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* @brief Get highlight order
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*
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* @param[in] obj The object.
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*
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* @return List of evas canvas objects
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*
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* @since 1.8
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*
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* @ingroup Elm_Widget_Item
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*/
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EOAPI const Eina_List *elm_wdg_item_access_order_get(Eo *obj);
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/**
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* @brief Set highlight order
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*
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* @param[in] obj The object.
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* @param[in] objs Order of objects to pass highlight
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*
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* @since 1.8
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*
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* @ingroup Elm_Widget_Item
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*/
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EOAPI void elm_wdg_item_access_order_set(Eo *obj, Eina_List *objs);
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/**
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* @brief Get the widget object's handle which contains a given item
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*
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* @note This returns the widget object itself that an item belongs to. Note:
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* Every elm_object_item supports this API
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*
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* @param[in] obj The object.
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*
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* @return The widget object
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*
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* @ingroup Elm_Widget_Item
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*/
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EOAPI Efl_Canvas_Object *elm_wdg_item_widget_get(const Eo *obj);
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#ifdef ELM_WIDGET_ITEM_PROTECTED
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/** notify deletion of widget item
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*
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* @ingroup Elm_Widget_Item
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*/
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EOAPI void elm_wdg_item_pre_notify_del(Eo *obj);
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#endif
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/**
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* @brief Set the text to be shown in a given object item's tooltips.
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*
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* Setup the text as tooltip to object. The item can have only one tooltip, so
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* any previous tooltip data - set with this function or
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* @ref elm_wdg_item_tooltip_content_cb_set - is removed.
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*
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* See: elm_object_tooltip_text_set() for more details.
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*
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* @param[in] obj The object.
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* @param[in] text The text to set in the content.
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*
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* @ingroup Elm_Widget_Item
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*/
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EOAPI void elm_wdg_item_tooltip_text_set(Eo *obj, const char *text);
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#ifdef ELM_WIDGET_ITEM_PROTECTED
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/**
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* @brief Set widget item tooltip as a text string
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*
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* @param[in] obj The object.
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* @param[in] text Tooltip text
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*
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* @ingroup Elm_Widget_Item
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*/
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EOAPI void elm_wdg_item_tooltip_translatable_text_set(Eo *obj, const char *text);
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#endif
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/**
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* @brief Unset tooltip from item.
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*
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* Remove tooltip from item. The callback provided as del_cb to
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* @ref elm_wdg_item_tooltip_content_cb_set will be called to notify it is not
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* used anymore.
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*
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* See: elm_object_tooltip_unset() for more details. See:
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* @ref elm_wdg_item_tooltip_content_cb_set
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* @param[in] obj The object.
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*
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* @ingroup Elm_Widget_Item
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*/
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EOAPI void elm_wdg_item_tooltip_unset(Eo *obj);
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/**
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* @brief Unset any custom mouse pointer/cursor decoration set to be shown,
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* when the mouse pointer is over the given item, thus making it show the
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* default cursor again.
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*
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* Use this call to undo any custom settings on this item's cursor decoration,
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* bringing it back to defaults (no custom style set).
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*
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* See: elm_object_cursor_unset() See: @ref elm_wdg_item_cursor_set
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* @param[in] obj The object.
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*
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* @ingroup Elm_Widget_Item
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*/
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EOAPI void elm_wdg_item_cursor_unset(Eo *obj);
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/**
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* @brief Unset a content of an object item
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*
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* @note Elementary object items may have many contents
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*
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* @param[in] obj The object.
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* @param[in] part The content part name to unset (NULL for the default
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* content)
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*
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* @return Content object
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*
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* @ingroup Elm_Widget_Item
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*/
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EOAPI Efl_Canvas_Object *elm_wdg_item_part_content_unset(Eo *obj, const char *part);
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#ifdef ELM_WIDGET_ITEM_PROTECTED
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/** Update additional text part content
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*
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* @ingroup Elm_Widget_Item
|
|
*/
|
|
EOAPI void elm_wdg_item_part_text_custom_update(Eo *obj);
|
|
#endif
|
|
|
|
/**
|
|
* @brief Add a callback for a signal emitted by object item edje.
|
|
*
|
|
* This function connects a callback function to a signal emitted by the edje
|
|
* object of the object item. Globs can occur in either the emission or source
|
|
* name.
|
|
*
|
|
* @param[in] obj The object.
|
|
* @param[in] emission The signal's name.
|
|
* @param[in] source The signal's source.
|
|
* @param[in] func The callback function to be executed when the signal is
|
|
* emitted.
|
|
* @param[in] data A pointer to data to pass to the callback function.
|
|
*
|
|
* @since 1.8
|
|
*
|
|
* @ingroup Elm_Widget_Item
|
|
*/
|
|
EOAPI void elm_wdg_item_signal_callback_add(Eo *obj, const char *emission, const char *source, Elm_Object_Item_Signal_Cb func, void *data);
|
|
|
|
/**
|
|
* @brief Remove a signal-triggered callback from a object item edje object.
|
|
*
|
|
* This function removes the last callback, previously attached to a signal
|
|
* emitted by an underlying Edje object of @c it, whose parameters @c emission,
|
|
* @c source and @c func match exactly with those passed to a previous call to
|
|
* @ref elm_wdg_item_signal_callback_add. The data pointer that was passed to
|
|
* this call will be returned.
|
|
*
|
|
* See: @ref elm_wdg_item_signal_callback_add
|
|
*
|
|
* @param[in] obj The object.
|
|
* @param[in] emission The signal's name.
|
|
* @param[in] source The signal's source.
|
|
* @param[in] func The callback function to be executed when the signal is
|
|
* emitted.
|
|
*
|
|
* @return The data pointer of the signal callback or @c NULL, on errors.
|
|
*
|
|
* @since 1.8
|
|
*
|
|
* @ingroup Elm_Widget_Item
|
|
*/
|
|
EOAPI void *elm_wdg_item_signal_callback_del(Eo *obj, const char *emission, const char *source, Elm_Object_Item_Signal_Cb func);
|
|
|
|
/**
|
|
* @brief Send a signal to the edje object of the widget item.
|
|
*
|
|
* This function sends a signal to the edje object of the obj item. An edje
|
|
* program can respond to a signal by specifying matching 'signal' and 'source'
|
|
* fields. Don't use this unless you want to also handle resetting of part
|
|
* states to default on every unrealize in case of genlist/gengrid.
|
|
*
|
|
* @param[in] obj The object.
|
|
* @param[in] emission The signal's name.
|
|
* @param[in] source The signal's source.
|
|
*
|
|
* @ingroup Elm_Widget_Item
|
|
*/
|
|
EOAPI void elm_wdg_item_signal_emit(Eo *obj, const char *emission, const char *source);
|
|
|
|
/**
|
|
* @brief Set the text to read out when in accessibility mode
|
|
*
|
|
* @param[in] obj The object.
|
|
* @param[in] txt The text that describes the widget to people with poor or no
|
|
* vision
|
|
*
|
|
* @ingroup Elm_Widget_Item
|
|
*/
|
|
EOAPI void elm_wdg_item_access_info_set(Eo *obj, const char *txt);
|
|
|
|
/**
|
|
* @brief Get an accessible object of the object item.
|
|
*
|
|
* @param[in] obj The object.
|
|
*
|
|
* @return Accessible object of the object item or NULL for any error
|
|
*
|
|
* @since 1.8
|
|
*
|
|
* @ingroup Elm_Widget_Item
|
|
*/
|
|
EOAPI Efl_Canvas_Object *elm_wdg_item_access_object_get(const Eo *obj);
|
|
|
|
/**
|
|
* @brief Set the text for an object item's part, marking it as translatable.
|
|
*
|
|
* The string to set as @c text must be the original one. Do not pass the
|
|
* return of @c gettext() here. Elementary will translate the string internally
|
|
* and set it on the object item using @ref elm_wdg_item_part_text_set, also
|
|
* storing the original string so that it can be automatically translated when
|
|
* the language is changed with elm_language_set(). The @c domain will be
|
|
* stored along to find the translation in the correct catalog. It can be NULL,
|
|
* in which case it will use whatever domain was set by the application with
|
|
* @c textdomain(). This is useful in case you are building a library on top of
|
|
* Elementary that will have its own translatable strings, that should not be
|
|
* mixed with those of programs using the library.
|
|
*
|
|
* @param[in] obj The object.
|
|
* @param[in] part The name of the part to set
|
|
* @param[in] domain The translation domain to use
|
|
* @param[in] label The original, non-translated text to set
|
|
*
|
|
* @since 1.8
|
|
*
|
|
* @ingroup Elm_Widget_Item
|
|
*/
|
|
EOAPI void elm_wdg_item_domain_translatable_part_text_set(Eo *obj, const char *part, const char *domain, const char *label);
|
|
|
|
/**
|
|
* @brief Get the original string set as translatable for an object item.
|
|
*
|
|
* When setting translated strings, the function
|
|
* @ref elm_wdg_item_part_text_get will return the translation returned by
|
|
* @c gettext(). To get the original string use this function.
|
|
*
|
|
* @param[in] obj The object.
|
|
* @param[in] part The name of the part that was set
|
|
*
|
|
* @return The original, untranslated string
|
|
*
|
|
* @since 1.8
|
|
*
|
|
* @ingroup Elm_Widget_Item
|
|
*/
|
|
EOAPI const char *elm_wdg_item_translatable_part_text_get(const Eo *obj, const char *part);
|
|
|
|
#ifdef ELM_WIDGET_ITEM_PROTECTED
|
|
/** Query translate
|
|
*
|
|
* @ingroup Elm_Widget_Item
|
|
*/
|
|
EOAPI void elm_wdg_item_translate(Eo *obj);
|
|
#endif
|
|
|
|
/**
|
|
* @brief Mark the part text to be translatable or not.
|
|
*
|
|
* Once you mark the part text to be translatable, the text will be translated
|
|
* internally regardless of @ref elm_wdg_item_part_text_set and
|
|
* @ref elm_wdg_item_domain_translatable_part_text_set. In other case, if you
|
|
* set the Elementary policy that all text will be translatable in default, you
|
|
* can set the part text to not be translated by calling this API.
|
|
*
|
|
* See: @ref elm_wdg_item_domain_translatable_part_text_set See:
|
|
* @ref elm_wdg_item_part_text_set See: elm_policy()
|
|
*
|
|
* @param[in] obj The object.
|
|
* @param[in] part The part name of the translatable text
|
|
* @param[in] domain The translation domain to use
|
|
* @param[in] translatable @c true, the part text will be translated
|
|
* internally. @c false, otherwise.
|
|
*
|
|
* @since 1.8
|
|
*
|
|
* @ingroup Elm_Widget_Item
|
|
*/
|
|
EOAPI void elm_wdg_item_domain_part_text_translatable_set(Eo *obj, const char *part, const char *domain, Eina_Bool translatable);
|
|
|
|
/**
|
|
* @brief This returns track object of the item.
|
|
*
|
|
* @note This gets a rectangle object that represents the object item's
|
|
* internal object. If you want to check the geometry, visibility of the item,
|
|
* you can call the evas apis such as evas_object_geometry_get(),
|
|
* evas_object_visible_get() to the track object. Note that all of the widget
|
|
* items may/may not have the internal object so this api may return @c NULL if
|
|
* the widget item doesn't have it. Additionally, the widget item is
|
|
* managed/controlled by the widget, the widget item could be changed(moved,
|
|
* resized even deleted) anytime by it's own widget's decision. So please dont'
|
|
* change the track object as well as don't keep the track object in your side
|
|
* as possible but get the track object at the moment you need to refer.
|
|
* Otherwise, you need to add some callbacks to the track object to track it's
|
|
* attributes changes.
|
|
*
|
|
* @warning After use the track object, please call the
|
|
* @ref elm_wdg_item_untrack() paired to elm_object_item_track definitely to
|
|
* free the track object properly. Don't delete the track object.
|
|
*
|
|
* See: @ref elm_wdg_item_untrack See: @ref elm_wdg_item_track_get
|
|
*
|
|
* @param[in] obj The object.
|
|
*
|
|
* @return The track object
|
|
*
|
|
* @since 1.8
|
|
*
|
|
* @ingroup Elm_Widget_Item
|
|
*/
|
|
EOAPI Efl_Canvas_Object *elm_wdg_item_track(Eo *obj);
|
|
|
|
/**
|
|
* @brief This retrieve the track object of the item.
|
|
*
|
|
* @note This retrieves the track object that was returned from
|
|
* @ref elm_wdg_item_track.
|
|
*
|
|
* See: @ref elm_wdg_item_track See: @ref elm_wdg_item_track_get
|
|
*
|
|
* @param[in] obj The object.
|
|
*
|
|
* @since 1.8
|
|
*
|
|
* @ingroup Elm_Widget_Item
|
|
*/
|
|
EOAPI void elm_wdg_item_untrack(Eo *obj);
|
|
|
|
/**
|
|
* @brief Get the track object reference count.
|
|
*
|
|
* @note This gets the reference count for the track object. Whenever you call
|
|
* the @ref elm_wdg_item_track, the reference count will be increased by one.
|
|
* Likely the reference count will be decreased again when you call the
|
|
* @ref elm_wdg_item_untrack. Unless the reference count reaches to zero, the
|
|
* track object won't be deleted. So please be sure to call
|
|
* @ref elm_wdg_item_untrack() paired to the elm_object_item_track call count.
|
|
*
|
|
* See: @ref elm_wdg_item_track See: @ref elm_wdg_item_track_get
|
|
*
|
|
* @param[in] obj The object.
|
|
*
|
|
* @return Track object reference count
|
|
*
|
|
* @since 1.8
|
|
*
|
|
* @ingroup Elm_Widget_Item
|
|
*/
|
|
EOAPI int elm_wdg_item_track_get(const Eo *obj);
|
|
|
|
#ifdef ELM_WIDGET_ITEM_PROTECTED
|
|
/** Query track_cancel
|
|
*
|
|
* @ingroup Elm_Widget_Item
|
|
*/
|
|
EOAPI void elm_wdg_item_track_cancel(Eo *obj);
|
|
#endif
|
|
|
|
/**
|
|
* @brief Set the function to be called when an item from the widget is freed.
|
|
*
|
|
* @note Every elm_object_item supports this API
|
|
*
|
|
* @param[in] obj The object.
|
|
* @param[in] del_cb The function called
|
|
*
|
|
* @ingroup Elm_Widget_Item
|
|
*/
|
|
EOAPI void elm_wdg_item_del_cb_set(Eo *obj, Evas_Smart_Cb del_cb);
|
|
|
|
/**
|
|
* @brief Set the content to be shown in the tooltip item.
|
|
*
|
|
* Setup the tooltip to item. The item can have only one tooltip, so any
|
|
* previous tooltip data is removed. @c func(with @c data) will be called every
|
|
* time that need show the tooltip and it should return a valid Evas_Object.
|
|
* This object is then managed fully by tooltip system and is deleted when the
|
|
* tooltip is gone.
|
|
*
|
|
* See: elm_object_tooltip_content_cb_set() for more details.
|
|
*
|
|
* @param[in] obj The object.
|
|
* @param[in] func The function used to create the tooltip contents.
|
|
* @param[in] data What to provide to @c func as callback data/context.
|
|
* @param[in] del_cb Called when data is not needed anymore, either when
|
|
* another callback replaces @c func, the tooltip is unset with
|
|
* @ref elm_wdg_item_tooltip_unset or the owner @c item dies. This callback
|
|
* receives as the first parameter the given @c data, and @c event_info is the
|
|
* item.
|
|
*
|
|
* @ingroup Elm_Widget_Item
|
|
*/
|
|
EOAPI void elm_wdg_item_tooltip_content_cb_set(Eo *obj, Elm_Tooltip_Item_Content_Cb func, const void *data, Evas_Smart_Cb del_cb);
|
|
|
|
/**
|
|
* @brief Register object item as an accessible object.
|
|
*
|
|
* @param[in] obj The object.
|
|
*
|
|
* @return Accessible object of the object item or NULL for any error
|
|
*
|
|
* @since 1.8
|
|
*
|
|
* @ingroup Elm_Widget_Item
|
|
*/
|
|
EOAPI Efl_Canvas_Object *elm_wdg_item_access_register(Eo *obj);
|
|
|
|
/** Unregister accessible object of the object item.
|
|
*
|
|
* @since 1.8
|
|
*
|
|
* @ingroup Elm_Widget_Item
|
|
*/
|
|
EOAPI void elm_wdg_item_access_unregister(Eo *obj);
|
|
|
|
/** Unset highlight order
|
|
*
|
|
* @since 1.8
|
|
*
|
|
* @ingroup Elm_Widget_Item
|
|
*/
|
|
EOAPI void elm_wdg_item_access_order_unset(Eo *obj);
|
|
|
|
#ifdef ELM_WIDGET_ITEM_PROTECTED
|
|
/** Disable widget item
|
|
*
|
|
* @ingroup Elm_Widget_Item
|
|
*/
|
|
EOAPI void elm_wdg_item_disable(Eo *obj);
|
|
#endif
|
|
|
|
#ifdef ELM_WIDGET_ITEM_PROTECTED
|
|
/** Delete pre widget item
|
|
*
|
|
* @ingroup Elm_Widget_Item
|
|
*/
|
|
EOAPI void elm_wdg_item_del_pre(Eo *obj);
|
|
#endif
|
|
|
|
/**
|
|
* @brief Get the next object with specific focus direction.
|
|
*
|
|
* @param[in] obj The object.
|
|
* @param[in] dir Focus direction
|
|
*
|
|
* @return Focus next object
|
|
*
|
|
* @since 1.16
|
|
*
|
|
* @ingroup Elm_Widget_Item
|
|
*/
|
|
EOAPI Efl_Canvas_Object *elm_wdg_item_focus_next_object_get(const Eo *obj, Elm_Focus_Direction dir);
|
|
|
|
/**
|
|
* @brief Set the next object with specific focus direction.
|
|
*
|
|
* @param[in] obj The object.
|
|
* @param[in] next Focus next object
|
|
* @param[in] dir Focus direction
|
|
*
|
|
* @since 1.16
|
|
*
|
|
* @ingroup Elm_Widget_Item
|
|
*/
|
|
EOAPI void elm_wdg_item_focus_next_object_set(Eo *obj, Efl_Canvas_Object *next, Elm_Focus_Direction dir);
|
|
|
|
/**
|
|
* @brief Get the next object item with specific focus direction.
|
|
*
|
|
* @param[in] obj The object.
|
|
* @param[in] dir Focus direction
|
|
*
|
|
* @return Focus next object item
|
|
*
|
|
* @since 1.16
|
|
*
|
|
* @ingroup Elm_Widget_Item
|
|
*/
|
|
EOAPI Elm_Widget_Item *elm_wdg_item_focus_next_item_get(const Eo *obj, Elm_Focus_Direction dir);
|
|
|
|
/**
|
|
* @brief Set the next object item with specific focus direction.
|
|
*
|
|
* @param[in] obj The object.
|
|
* @param[in] next_item Focus next object item
|
|
* @param[in] dir Focus direction
|
|
*
|
|
* @since 1.16
|
|
*
|
|
* @ingroup Elm_Widget_Item
|
|
*/
|
|
EOAPI void elm_wdg_item_focus_next_item_set(Eo *obj, Elm_Widget_Item *next_item, Elm_Focus_Direction dir);
|
|
|
|
#endif
|