forked from enlightenment/efl
1f438bd1f0
Previously, mannual scale down logic was too primitive, it copied pixel data each channels. Obviously, it's ineffective. We know the general case - 4 bytes channel which is the most usage, If loader copies data per four bytes, instructions could be reduced. When I load scale-downed image(original 8k), about 0.02 secs was reduced by this. |
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dds | ||
eet | ||
generic | ||
gif | ||
ico | ||
jp2k | ||
jpeg | ||
pmaps | ||
png | ||
psd | ||
tga | ||
tgv | ||
tiff | ||
wbmp | ||
webp | ||
xpm | ||
meson.build |