efl/src/lib/evas
Oleksandr Shcherbina 1f66a9e731 evas.canvas3d: Add FXAA post processing render.
Summary:
Add post processing render function as rendering full screen quard after
rendering to texture.
Add possibility use size of current frame in shader.
Add FXAA shader source files

Reviewers: raster, cedric, Hermet

Subscribers: jpeg

Differential Revision: https://phab.enlightenment.org/D3847
2016-04-12 00:50:46 +09:00
..
cache evas: some changes for preload thread dead lock issue 2016-03-15 11:57:25 -07:00
cache2 Evas image: Move content_hint and scale_hint to Efl.Image 2016-03-15 11:11:59 +09:00
canvas evas.canvas3d: Add FXAA post processing render. 2016-04-12 00:50:46 +09:00
common Evas langauge: Prevent potential buffer overflow and clean code. 2016-04-08 11:34:53 +01:00
common3d Automatic migration to Eo4. 2016-03-03 09:58:08 +00:00
cserve2 evas: use portable environment lookup. 2015-05-14 18:41:48 +02:00
file evas - fix evas module locks to init/del when movile created/destroyed 2015-12-12 23:37:16 +09:00
filters Automatic migration to Eo4. 2016-03-03 09:58:08 +00:00
include evas.canvas3d: Add FXAA post processing render. 2016-04-12 00:50:46 +09:00
Evas.h evas: remove the need to order the header correctly for Windows. 2015-05-07 09:53:10 +02:00
Evas_Common.h Evas: Add API to reinit the language and use it in elementary. 2016-04-08 11:24:32 +01:00
Evas_Eo.h evas: make no longer supported object, legacy only. 2016-03-21 16:31:26 -07:00
Evas_GL.h Evas GL: Add new API to get current Evas GL 2015-10-02 16:56:38 +09:00
Evas_Legacy.h Evas.Image: Remove pixels_dirty and pixels_callback 2016-03-29 14:54:03 +09:00
Evas_Loader.h Emile: Move colorspaces to Efl.Gfx 2016-03-28 16:40:01 +09:00
main.c efl: Unified eina critical manro to CRI. 2013-12-26 12:27:13 +09:00