efl/src/lib/elementary/efl_ui_win_socket.c

36 lines
888 B
C

#ifdef HAVE_CONFIG_H
# include "elementary_config.h"
#endif
#define EFL_UI_WIN_PROTECTED
#define EFL_UI_WIN_SOCKET_PROTECTED
#include <Elementary.h>
#define MY_CLASS EFL_UI_WIN_SOCKET_CLASS
#define MY_CLASS_NAME "Efl.Ui.Win_Socket"
typedef struct
{
} Efl_Ui_Win_Socket_Data;
EOLIAN static Efl_Object *
_efl_ui_win_socket_efl_object_finalize(Eo *obj, Efl_Ui_Win_Socket_Data *pd EINA_UNUSED)
{
efl_ui_win_type_set(obj, ELM_WIN_SOCKET_IMAGE);
obj = efl_finalize(efl_super(obj, MY_CLASS));
return obj;
}
EOLIAN static Eina_Bool
_efl_ui_win_socket_socket_listen(Eo *obj, Efl_Ui_Win_Socket_Data *pd EINA_UNUSED, const char *svcname, int svcnum, Eina_Bool svcsys)
{
Ecore_Evas *ee = ecore_evas_ecore_evas_get(evas_object_evas_get(obj));
if (!ee) return EINA_FALSE;
return ecore_evas_extn_socket_listen(ee, svcname, svcnum, svcsys);
}
#include "efl_ui_win_socket.eo.c"