efl/src/lib/evil/dlfcn.h

254 lines
7.4 KiB
C

#ifndef __EVIL_DLFCN_H__
#define __EVIL_DLFCN_H__
#include <limits.h>
#ifdef EAPI
# undef EAPI
#endif /* EAPI */
#ifdef _WIN32
# ifdef EFL_EVIL_DLFCN_BUILD
# ifdef DLL_EXPORT
# define EAPI __declspec(dllexport)
# else
# define EAPI
# endif /* ! DLL_EXPORT */
# else
# define EAPI __declspec(dllimport)
# endif /* ! EFL_EVIL_DLFCN_BUILD */
#endif /* _WIN32 */
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file dlfcn.h
* @brief The file that provides functions to manage dynamic-link libraries
* @defgroup Evil_Dlfcn Functions that manage dynamic-link libraries.
* @ingroup Evil
*
x * This header provides functions to load and unload dynamic-link
* libaries, to get the address of a symbol, and to get diagnostic
* information.
*/
/**
* @def RTLD_LAZY
* Lazy function call binding.
*/
# define RTLD_LAZY 0x00001 /* lazy function call binding */
/**
* @def RTLD_NOW
* Immediate function call binding.
*/
# define RTLD_NOW 0x00002 /* immediate function call binding */
/**
* @def RTLD_GLOBAL
* Symbols in this dlopen'ed obj are visible to other dlopen'ed objs.
*/
# define RTLD_GLOBAL 0x00100 /* symbols in this dlopen'ed obj are visible
to other dlopen'ed objs */
/**
* @def RTLD_NODELETE
* Symbols are not deleted when closed.
*/
#define RTLD_NODELETE 0x01000 /* do not delete object when closed. */
/**
* @def RTLD_DEFAULT
* Symbols are searched in all the DLL opened by the current process.
*/
#define RTLD_DEFAULT ((void*)1) /* search the symbol on all the DLL of the current process */
/**
* @typedef Dl_info
* @brief A structure that stores infomation of a calling process.
*/
typedef struct Dl_info Dl_info;
/**
* @struct Dl_info
* @brief A structure that stores infomation of a calling process.
*/
struct Dl_info
{
char dli_fname[PATH_MAX]; /**< Filename of defining object */
void *dli_fbase; /**< Load address of that object */
const char *dli_sname; /**< Name of nearest lower symbol */
void *dli_saddr; /**< Exact value of nearest symbol */
};
/**
* @brief Map a specified executable module (either a .dll or .exe file)
* into the address space of the user process.
*
* @param path Name of the module.
* @param mode Unused.
* @return A pointer that represent the module, or @c NULL on failure.
*
* Map a specified executable module (either a .dll or .exe file)
* into the address space of the user process. If @p path is @c NULL,
* then the module corresponding to the current process is returned.
* Otherwise the module specified by @p path is loaded if it exists.
* If not, @c NULL is returned. The directory separators can be forward
* slash, or backward ones. Mapping a module can map other modules.
* @p mode is unused.
*
* If an error occurred, an error string can be retrived with dlerror().
*
* According to the OS, the search order of the module can change,
* according to the value of SafeDllSearchMode.
*
* - For Windows Vista, Windows Server 2003, and Windows XP SP2:
* SafeDLLSearchMode is enabled by default.
* - For Windows XP and Windows 2000 SP4: SafeDLLSearchMode is disabled
* by default.
*
* If SafeDllSearchMode is enabled
* - The directory from which the application loaded.
* - The system directory. Use the GetSystemDirectory() function
* to get the path of this directory.
* - The 16-bit system directory. There is no function that obtains
* the path of this directory, but it is searched.
* - The Windows directory. Use the GetWindowsDirectory() function
* to get the path of this directory.
* - The current directory.
* - The directories that are listed in the PATH environment variable.
* Note that this does not include the per-application path specified
* by the App Paths registry key.
*
* If SafeDllSearchMode is disabled
* - The directory from which the application loaded.
* - The current directory.
* - The system directory. Use the GetSystemDirectory() function
* to get the path of this directory.
* - The 16-bit system directory. There is no function that obtains
* the path of this directory, but it is searched.
* - The Windows directory. Use the GetWindowsDirectory() function
* to get the path of this directory.
* - The directories that are listed in the PATH environment variable.
* Note that this does not include the per-application path specified
* by the App Paths registry key.
*
* Conformity: None.
*
* Supported OS: Windows Vista, Windows XP or Windows 2000
* Professional.
*
* @ingroup Evil_Dlfcn
*/
EAPI void *dlopen(const char* path, int mode);
/**
* @brief Close a dynamic-link library.
*
* @param handle Handle that references a dynamic-link library.
* @return O on sucess, -1 otherwise.
*
* Release a reference to the dynamic-link library referenced
* by @p handle. If the reference count drops to 0, the handle is
* removed from the address space and is rendered invalid. @p handle
* is the value returned by a previous call to dlopen().
*
* If no error occurred, the returned value is 0, otherwise the
* returned value is -1 and an error string can be retrived with
* dlerror().
*
* Conformity: None.
*
* Supported OS: Windows Vista, Windows XP or Windows 2000
* Professional.
*
* @ingroup Evil_Dlfcn
*/
EAPI int dlclose(void* handle);
/**
* @brief Get the address of a symbol.
*
* @param handle Handle that references a dynamic-link library.
* @param symbol @c NULL-terminated string.
* @return O on sucess, NULL otherwise.
*
* Return the address of the code or data location specified by the
* string @p symbol. @p handle references a library that contains
* the function or variable @p symbol.
*
* If no error occurred, the returned value is the code or data
* location, otherwise the returned value is NULL and an error
* string can be retrived with dlerror().
*
* Conformity: None.
*
* Supported OS: Windows Vista, Windows XP or Windows 2000
* Professional.
*
* @ingroup Evil_Dlfcn
*/
EAPI void *dlsym(void* handle, const char* symbol);
/**
* @brief Get the location of the current process (.exe)
*
* @param addr Unused.
* @param info Pointer to the Dl_info to fill.
* @return 1 on success, 0 otherwise.
*
* Fill the dli_fname member of @p info with the absolute name
* of the current calling process (.exe file that is executed).
* All other members are set to @c NULL.
*
* Contrary to the unix function, the full name of the shared
* library is not returned, but insted the full name of the current
* calling process (.exe file).
*
* Conformity: None.
*
* Supported OS: Windows Vista, Windows XP or Windows 2000
* Professional.
*
* @ingroup Evil_Dlfcn
*/
EAPI int dladdr (const void *addr, Dl_info *info);
/**
* @brief Get diagnostic information
*
* @return A @c NULL-terminated string if an error occurred, @c NULL
* otherwise.
*
* Return a @c NULL-terminated character string describing the last
* error that occurred on this thread during a call to dlopen(),
* dlsym(), or dlclose(). If no such error has occurred, dlerror()
* returns a null pointer. At each call to dlerror(), the error
* indication is reset. Thus in the case of two calls to dlerror(),
* where the second call follows the first immediately, the second
* call will always return a null pointer.
*
* Conformity: None.
*
* Supported OS: Windows Vista, Windows XP or Windows 2000
* Professional.
*
* @ingroup Evil_Dlfcn
*/
EAPI char *dlerror (void);
#ifdef __cplusplus
}
#endif
#endif /* __EVIL_DLFCN_H__ */