forked from enlightenment/efl
134 lines
4.0 KiB
C
134 lines
4.0 KiB
C
#ifndef EVAS_ENGINE_H
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# define EVAS_ENGINE_H
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# include "evas_common_private.h"
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# include "evas_macros.h"
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# include "evas_private.h"
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# include "Evas.h"
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# include "Evas_Engine_Eglfs.h"
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# define EGL_EGLEXT_PROTOTYPES
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# define GL_GLEXT_PROTOTYPES
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# include <EGL/egl.h>
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# include <EGL/eglext.h>
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# include <EGL/eglmesaext.h>
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# include <GLES2/gl2.h>
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# include <GLES2/gl2ext.h>
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# include <hwcomposer.h>
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# include <hardware/hardware.h>
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# include <hardware/hwcomposer.h>
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# include "../gl_generic/Evas_Engine_GL_Generic.h"
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extern int _evas_engine_eglfs_log_dom;
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extern int _extn_have_buffer_age;
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# ifdef ERR
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# undef ERR
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# endif
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# define ERR(...) EINA_LOG_DOM_ERR(_evas_engine_eglfs_log_dom, __VA_ARGS__)
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# ifdef DBG
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# undef DBG
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# endif
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# define DBG(...) EINA_LOG_DOM_DBG(_evas_engine_eglfs_log_dom, __VA_ARGS__)
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# ifdef INF
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# undef INF
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# endif
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# define INF(...) EINA_LOG_DOM_INFO(_evas_engine_eglfs_log_dom, __VA_ARGS__)
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# ifdef WRN
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# undef WRN
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# endif
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# define WRN(...) EINA_LOG_DOM_WARN(_evas_engine_eglfs_log_dom, __VA_ARGS__)
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# ifdef CRI
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# undef CRI
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# endif
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# define CRI(...) EINA_LOG_DOM_CRIT(_evas_engine_eglfs_log_dom, __VA_ARGS__)
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extern Evas_GL_Common_Context_New glsym_evas_gl_common_context_new;
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extern Evas_GL_Common_Context_Call glsym_evas_gl_common_context_flush;
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extern Evas_GL_Common_Context_Call glsym_evas_gl_common_context_free;
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extern Evas_GL_Common_Context_Call glsym_evas_gl_common_context_use;
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extern Evas_GL_Common_Context_Call glsym_evas_gl_common_context_newframe;
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extern Evas_GL_Common_Context_Call glsym_evas_gl_common_context_done;
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extern Evas_GL_Common_Context_Resize_Call glsym_evas_gl_common_context_resize;
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extern Evas_GL_Common_Buffer_Dump_Call glsym_evas_gl_common_buffer_dump;
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extern Evas_GL_Preload_Render_Call glsym_evas_gl_preload_render_lock;
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extern Evas_GL_Preload_Render_Call glsym_evas_gl_preload_render_unlock;
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struct _Context_3D
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{
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EGLDisplay display;
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EGLContext context;
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EGLSurface surface;
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};
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struct _Outbuf
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{
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Evas_Engine_Info_Eglfs *info;
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Evas_Engine_GL_Context *gl_context;
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Evas *evas; // used for pre_swap, post_swap
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int w, h;
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unsigned int rotation, depth;
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Render_Engine_Swap_Mode swap_mode;
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struct
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{
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EGLContext context[1];
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EGLSurface surface[1];
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EGLConfig config;
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EGLDisplay disp;
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} egl;
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struct
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{
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int prev_age, frame_cnt;
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int curr, last, num;
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Eina_List *pending_writes;
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} priv;
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Eina_Bool destination_alpha : 1;
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Eina_Bool vsync : 1;
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Eina_Bool lost_back : 1;
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Eina_Bool surf : 1;
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Eina_Bool drew : 1;
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};
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Outbuf *evas_outbuf_new(Evas_Engine_Info_Eglfs *info, int w, int h, Render_Engine_Swap_Mode swap_mode);
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void evas_outbuf_free(Outbuf *ob);
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void evas_outbuf_use(Outbuf *ob);
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void evas_outbuf_resurf(Outbuf *ob);
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void evas_outbuf_unsurf(Outbuf *ob);
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void evas_outbuf_reconfigure(Outbuf *ob, int w, int h, int rot, Outbuf_Depth depth);
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Render_Engine_Swap_Mode evas_outbuf_buffer_state_get(Outbuf *ob);
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int evas_outbuf_rot_get(Outbuf *ob);
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Eina_Bool evas_outbuf_update_region_first_rect(Outbuf *ob);
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void *evas_outbuf_update_region_new(Outbuf *ob, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch);
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void evas_outbuf_update_region_push(Outbuf *ob, RGBA_Image *update, int x, int y, int w, int h);
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void evas_outbuf_update_region_free(Outbuf *ob, RGBA_Image *update);
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void evas_outbuf_flush(Outbuf *ob, Tilebuf_Rect *rects, Evas_Render_Mode render_mode);
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Evas_Engine_GL_Context* evas_outbuf_gl_context_get(Outbuf *ob);
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void *evas_outbuf_egl_display_get(Outbuf *ob);
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Context_3D *evas_outbuf_gl_context_new(Outbuf *ob);
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void evas_outbuf_gl_context_use(Context_3D *ctx);
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EGLNativeWindowType create_hwcomposernativewindow(void);
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static inline Eina_Bool
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_re_wincheck(Outbuf *ob)
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{
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if (ob->surf) return EINA_TRUE;
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evas_outbuf_resurf(ob);
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ob->lost_back = 1;
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if (!ob->surf) ERR("GL engine can't re-create window surface!");
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return EINA_FALSE;
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}
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extern unsigned int (*glsym_eglSwapBuffersWithDamage)(EGLDisplay a, void *b, const EGLint *d, EGLint c);
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#endif
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