forked from enlightenment/efl
30 lines
910 B
C
30 lines
910 B
C
#include "evas_gl_private.h"
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void
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evas_gl_common_line_draw(Evas_GL_Context *gc, RGBA_Draw_Context *dc, int x1, int y1, int x2, int y2)
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{
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int r, g, b, a;
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a = (dc->col.col >> 24) & 0xff;
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r = (dc->col.col >> 16) & 0xff;
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g = (dc->col.col >> 8 ) & 0xff;
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b = (dc->col.col ) & 0xff;
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evas_gl_common_context_color_set(gc, r, g, b, a);
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if (a < 255) evas_gl_common_context_blend_set(gc, 1);
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else evas_gl_common_context_blend_set(gc, 0);
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if (dc->clip.use)
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evas_gl_common_context_clip_set(gc, 1,
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dc->clip.x, dc->clip.y,
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dc->clip.w, dc->clip.h);
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else
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evas_gl_common_context_clip_set(gc, 0,
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0, 0, 0, 0);
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evas_gl_common_context_texture_set(gc, NULL, 0, 0, 0);
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evas_gl_common_context_read_buf_set(gc, GL_BACK);
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evas_gl_common_context_write_buf_set(gc, GL_BACK);
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glBegin(GL_LINES);
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glVertex2i(x1, y1);
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glVertex2i(x2, y2);
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glEnd();
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}
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