efl/legacy/edje/src/lib
Bruno Dilly 10ed77919c edje: refactor usage of ephysics functions
Most of the actions will be applied to a body using 3 components
(x, y, z). Refactor code around it to avoid duplication, since
basically what changes is the ephysics function to be called.

Also, it will make next actions implementations less error prone.



SVN revision: 80388
2012-12-06 20:29:50 +00:00
..
Edje.h edje: clean header: remove random blank lines and indent 2012-12-06 19:37:07 +00:00
Edje_Edit.h doxy -> .h 2011-04-08 07:45:46 +00:00
Makefile.am edje: support adding physics worlds and bodies 2012-11-28 22:38:47 +00:00
edje_box_layout.c Edje porting to Eo 2012-10-21 10:46:58 +00:00
edje_cache.c Edje_pick Fix 2012-12-06 07:54:54 +00:00
edje_calc.c edje: keep real part geometry updated 2012-12-05 19:30:00 +00:00
edje_callbacks.c edje - use Eina_Bool 2012-09-05 05:38:01 +00:00
edje_container.c edje - use Eina_Bool 2012-09-05 05:38:01 +00:00
edje_container.h FORMATTING 2010-08-04 16:57:32 +00:00
edje_convert.c better log. 2010-10-08 00:24:22 +00:00
edje_convert.h * edje: move code around. 2010-08-06 11:07:47 +00:00
edje_data.c edje: remove impulse member of edje program 2012-12-06 19:19:53 +00:00
edje_edit.c Fix for elementary_codegen and edje_codegen 2012-10-25 09:56:31 +00:00
edje_embryo.c edje: refactor usage of ephysics functions 2012-12-06 20:29:50 +00:00
edje_entry.c edje_entry: remove trailingspace 2012-11-02 08:15:58 +00:00
edje_external.c Edje porting to Eo 2012-10-21 10:46:58 +00:00
edje_load.c Edje_pick Fix 2012-12-06 07:54:54 +00:00
edje_lua.c edje - use Eina_Bool 2012-09-05 05:38:01 +00:00
edje_lua2.c Edje porting to Eo 2012-10-21 10:46:58 +00:00
edje_lua_script_only.c Put everything in edje_private. It should fix a compilation 2010-09-25 17:10:33 +00:00
edje_main.c Edje porting to Eo 2012-10-21 10:46:58 +00:00
edje_match.c edje: reduce memory used per callback. 2012-09-12 11:16:57 +00:00
edje_message_queue.c Edje porting to Eo 2012-10-21 10:46:58 +00:00
edje_misc.c reorganize header files inclusion. Fix some problems when compiling on Windows 2008-06-07 10:06:14 +00:00
edje_module.c edje: correct retrival of file name 2012-01-19 00:35:36 +00:00
edje_multisense.c edje: Fix multisense shutdown and shut up ecore thread shutdown. 2012-07-14 06:58:42 +00:00
edje_private.h edje: remove impulse member of edje program 2012-12-06 19:19:53 +00:00
edje_program.c edje: refactor usage of ephysics functions 2012-12-06 20:29:50 +00:00
edje_script_only.c Edje porting to Eo 2012-10-21 10:46:58 +00:00
edje_smart.c edje: support adding physics worlds and bodies 2012-11-28 22:38:47 +00:00
edje_text.c use less memory at runtime with real part structs. actual savings are 2012-09-11 13:14:51 +00:00
edje_textblock_styles.c Edje textblock: Fixed bug with applying text class size. 2012-07-12 07:08:00 +00:00
edje_util.c edje - don't update map uv for proxy 2012-11-02 04:05:02 +00:00
edje_var.c edje: Fix shadow warnings 2011-08-18 10:59:34 +00:00