efl/src/modules/evas/engines
Daniel Kolesa 35ca2cbd06 modules: only build gl_drm evas engine when using es-egl
This module does not work with desktop opengl contexts,
and needs EGL to work.
2020-06-11 15:14:36 +02:00
..
buffer refactor build 2020-05-27 11:06:46 +02:00
drm refactor build 2020-05-27 11:06:46 +02:00
eglfs evas egl - esnure we always destroy surfaces because creating new ones 2019-08-07 16:59:43 +01:00
fb refactor build 2020-05-27 11:06:46 +02:00
gl_cocoa refactor build 2020-05-27 11:06:46 +02:00
gl_common canvas gl: remove out-dated compiler keywords 2020-06-08 19:46:31 +09:00
gl_drm refactor build 2020-05-27 11:06:46 +02:00
gl_generic evas/engine: Fix memory leak in generic cache. 2020-06-03 13:03:39 +09:00
gl_sdl evas sdl: don't make confusing, we only use one-indexed egl handles. 2018-08-02 12:20:27 +09:00
gl_x11 refactor build 2020-05-27 11:06:46 +02:00
software_ddraw refactor build 2020-05-27 11:06:46 +02:00
software_gdi refactor build 2020-05-27 11:06:46 +02:00
software_generic evas - genetic update regions smart merge - merge v adjacent regions 2020-06-04 20:25:46 +01:00
software_x11 refactor build 2020-05-27 11:06:46 +02:00
wayland_common evas-wayland-common: Move boolean fields to bottom of structure 2019-11-05 09:36:20 -05:00
wayland_egl refactor build 2020-05-27 11:06:46 +02:00
wayland_shm refactor build 2020-05-27 11:06:46 +02:00
meson.build modules: only build gl_drm evas engine when using es-egl 2020-06-11 15:14:36 +02:00