efl/src/lib/eeze/eeze_sensor_private.h

125 lines
4.0 KiB
C

#ifndef EEZE_SENSOR_PRIVATE_H
#define EEZE_SENSOR_PRIVATE_H
#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include <Eeze_Sensor.h>
#ifndef EEZE_SENSOR_COLOR_DEFAULT
#define EEZE_SENSOR_COLOR_DEFAULT EINA_COLOR_BLUE
#endif
extern int _eeze_sensor_log_dom;
#ifdef CRI
#undef CRI
#endif
#ifdef ERR
#undef ERR
#endif
#ifdef INF
#undef INF
#endif
#ifdef WARN
#undef WARN
#endif
#ifdef DBG
#undef DBG
#endif
#define CRI(...) EINA_LOG_DOM_CRIT(_eeze_sensor_log_dom, __VA_ARGS__)
#define DBG(...) EINA_LOG_DOM_DBG(_eeze_sensor_log_dom, __VA_ARGS__)
#define INF(...) EINA_LOG_DOM_INFO(_eeze_sensor_log_dom, __VA_ARGS__)
#define WARN(...) EINA_LOG_DOM_WARN(_eeze_sensor_log_dom, __VA_ARGS__)
#define ERR(...) EINA_LOG_DOM_ERR(_eeze_sensor_log_dom, __VA_ARGS__)
/**
* @typedef Eeze_Sensor
* @since 1.8
*
* Internal data structure to hold the information about loaded and available runtime modules of
* Eeze_Sensor.
*/
typedef struct _Eeze_Sensor
{
Eina_Array *modules_array; /**< Array of available runtime modules */
Eina_Hash *modules; /**< Hash with loaded modules */
} Eeze_Sensor;
/**
* @typedef Eeze_Sensor_Module;
* @since 1.8
*
* Internal data structure for the modules. It mainly holds function pointers each modules provides
* to be called from the Eeze_Sensor core to access the data provided by the module.
*/
typedef struct _Eeze_Sensor_Module
{
Eina_Bool (*init)(void); /**< Pointer to module init function */
Eina_Bool (*shutdown)(void); /**< Pointer to module shutdown function */
Eina_Bool (*async_read)(Eeze_Sensor_Obj *obj, void *user_data); /**< Pointer to module async_read function */
Eina_Bool (*read)(Eeze_Sensor_Obj *obj); /**< Pointer to module read function */
Eina_List *sensor_list; /**< List of sensor objects attached to the module */
} Eeze_Sensor_Module;
/**
* @brief Register a module to eeze_sensor core.
* @param name Module name used for reference internally.
* @param mod Sensor module to be registered.
* @return EINA_TRUE is the module was successfully registered. EINA_FALSE is not.
*
* Private functions for modules to register itself to eeze sensor core to
* advertise their functionality. These registered modules will then be accessed
* based on a priority that is currently hardcoded in the code. Once more module
* are available we need to re-consider this approach.
*
* @since 1.8
*/
EAPI Eina_Bool eeze_sensor_module_register(const char *name, Eeze_Sensor_Module *mod);
/**
* @brief Unregister a module from eeze_sensor core.
* @param name Module name used for reference internally.
* @return EINA_TRUE is the module was successfully unregistered. EINA_FALSE is not.
*
* Private functions for modules to unregister itself from eeze sensor core.
*
* @since 1.8
*/
EAPI Eina_Bool eeze_sensor_module_unregister(const char *name);
/**
* @brief Fetch the sensor object by type from the sensor object list
* @param type Sensor type to fetch from the list of sensor objects.
* @return The sensor object matching the given type
*
* @since 1.8
*/
EAPI Eeze_Sensor_Obj *eeze_sensor_obj_get(Eeze_Sensor_Type type);
/**
* @brief Initialize the Eeze sensor subsystem.
* @return EINA_TRUE for success and EINA_FALSE for failure
*
* This function must be called before using any of the Eeze_Sensor
* functionality to make sure the subsystem is setup correctly for usage. If
* you already call #eeze_init in your program this is already been take care
* of and there is no need to call this to initialize this subsystem manually.
*
* @since 1.8
*/
Eina_Bool eeze_sensor_init(void);
/**
* @brief Clean up and shutdown the Eeze sensor subsystem.
*
* This function must be called when now longer using Eeze_Sensor to allow the
* subsystem to shutdown cleanly. If you already called #eeze_shutdown this is
* already been taken care of and there is no need to call this to shutdown this
* subsystem manually.
*
* @since 1.8
*/
void eeze_sensor_shutdown(void);
#endif // EEZE_SENSOR_PRIVATE_H