efl/src/bin/elementary/test_factory.c

182 lines
5.5 KiB
C

#ifdef HAVE_CONFIG_H
# include "elementary_config.h"
#endif
#include <Elementary.h>
// 16 ^ 4 = 65k
#define BLOK 16
// homogeneous layout
//#define HOMOG 1
// aligned to top of box
#define ZEROALIGN 1
#define DEFSZ 64
static void
fac_unrealize(void *data EINA_UNUSED, Evas_Object *obj, void *event_info EINA_UNUSED)
{
// setting factory content to null deletes it
printf("--------DELETE for factory %p [f: %p]\n", elm_object_content_get(obj), obj);
elm_object_content_set(obj, NULL);
}
static void
fac_realize_end(void *data, Evas_Object *obj, void *event_info EINA_UNUSED)
{
Evas_Object *win = data;
Evas_Object *bx, *bt;
int i;
bx = elm_box_add(win);
printf(" ADD lv 3 = %p [%i]\n", bx, (BLOK * (int)(long)evas_object_data_get(obj, "num")));
#ifdef HOMOG
elm_box_homogeneous_set(bx, EINA_TRUE);
#endif
#ifdef ZEROALIGN
elm_box_align_set(bx, 0.0, 0.0);
#endif
for (i = 0; i < BLOK; i++)
{
char buf[32];
snprintf(buf, sizeof(buf), "%i",
(i + (BLOK * (int)(long)evas_object_data_get(obj, "num"))));
bt = elm_button_add(win);
evas_object_size_hint_weight_set(bt, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_size_hint_align_set(bt, EVAS_HINT_FILL, EVAS_HINT_FILL);
elm_object_text_set(bt, buf);
elm_box_pack_end(bx, bt);
evas_object_show(bt);
}
elm_object_content_set(obj, bx);
evas_object_show(bx);
}
static void
fac_realize2(void *data, Evas_Object *obj, void *event_info EINA_UNUSED)
{
Evas_Object *win = data;
Evas_Object *bx, *fc;
int i;
bx = elm_box_add(win);
printf(" ADD lv 2 = %p [%i]\n", bx, (BLOK * (int)(long)evas_object_data_get(obj, "num")));
#ifdef HOMOG
elm_box_homogeneous_set(bx, EINA_TRUE);
#endif
#ifdef ZEROALIGN
elm_box_align_set(bx, 0.0, 0.0);
#endif
for (i = 0; i < BLOK; i++)
{
fc = elm_factory_add(win);
elm_factory_maxmin_mode_set(fc, EINA_TRUE);
// initial height per factory of DEFSZ
// scrollbar will be wrong until enough
// children have been realized and the
// real size is known
evas_object_data_set(fc, "num", (void *)(long)(i + (BLOK * (int)(long)evas_object_data_get(obj, "num"))));
evas_object_size_hint_min_set(fc, 0, DEFSZ);
evas_object_size_hint_weight_set(fc, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_size_hint_align_set(fc, EVAS_HINT_FILL, EVAS_HINT_FILL);
evas_object_smart_callback_add(fc, "realize", fac_realize_end, win);
evas_object_smart_callback_add(fc, "unrealize", fac_unrealize, win);
elm_box_pack_end(bx, fc);
evas_object_show(fc);
}
elm_object_content_set(obj, bx);
evas_object_show(bx);
}
static void
fac_realize1(void *data, Evas_Object *obj, void *event_info EINA_UNUSED)
{
Evas_Object *win = data;
Evas_Object *bx, *fc;
int i;
bx = elm_box_add(win);
printf(" ADD lv 1 = %p [%i]\n", bx, (BLOK * (int)(long)evas_object_data_get(obj, "num")));
#ifdef HOMOG
elm_box_homogeneous_set(bx, EINA_TRUE);
#endif
#ifdef ZEROALIGN
elm_box_align_set(bx, 0.0, 0.0);
#endif
for (i = 0; i < BLOK; i++)
{
fc = elm_factory_add(win);
elm_factory_maxmin_mode_set(fc, EINA_TRUE);
// initial height per factory of DEFSZ
// scrollbar will be wrong until enough
// children have been realized and the
// real size is known
evas_object_data_set(fc, "num", (void *)(long)(i + (BLOK * (int)(long)evas_object_data_get(obj, "num"))));
evas_object_size_hint_min_set(fc, 0, DEFSZ);
evas_object_size_hint_weight_set(fc, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_size_hint_align_set(fc, EVAS_HINT_FILL, EVAS_HINT_FILL);
evas_object_smart_callback_add(fc, "realize", fac_realize2, win);
// evas_object_smart_callback_add(fc, "unrealize", fac_unrealize, win);
elm_box_pack_end(bx, fc);
evas_object_show(fc);
}
elm_object_content_set(obj, bx);
evas_object_show(bx);
}
void
test_factory(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *event_info EINA_UNUSED)
{
Evas_Object *win, *bx, *sc, *fc;
int i;
win = elm_win_util_standard_add("factory", "Factory");
elm_win_autodel_set(win, EINA_TRUE);
bx = elm_box_add(win);
#ifdef HOMOG
elm_box_homogeneous_set(bx, EINA_TRUE);
#endif
#ifdef ZEROALIGN
elm_box_align_set(bx, 0.0, 0.0);
#endif
evas_object_size_hint_weight_set(bx, EVAS_HINT_EXPAND, 0.0);
for (i = 0; i < BLOK; i++)
{
fc = elm_factory_add(win);
elm_factory_maxmin_mode_set(fc, EINA_TRUE);
// initial height per factory of DEFSZ
// scrollbar will be wrong until enough
// children have been realized and the
// real size is known
evas_object_data_set(fc, "num", (void *)(long)i);
evas_object_size_hint_min_set(fc, 0, DEFSZ);
evas_object_size_hint_weight_set(fc, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_size_hint_align_set(fc, EVAS_HINT_FILL, EVAS_HINT_FILL);
evas_object_smart_callback_add(fc, "realize", fac_realize1, win);
// evas_object_smart_callback_add(fc, "unrealize", fac_unrealize, win);
elm_box_pack_end(bx, fc);
evas_object_show(fc);
}
sc = elm_scroller_add(win);
elm_scroller_bounce_set(sc, EINA_FALSE, EINA_TRUE);
evas_object_size_hint_weight_set(sc, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
elm_win_resize_object_add(win, sc);
elm_object_content_set(sc, bx);
evas_object_show(bx);
evas_object_show(sc);
evas_object_resize(win, 320, 480);
evas_object_show(win);
}