efl/src/bin/elementary/test_efl_gfx_vg_value_provi...

615 lines
25 KiB
C

#ifdef HAVE_CONFIG_H
# include "elementary_config.h"
#endif
#include <Elementary.h>
#include <Efl_Ui.h>
#include "elm_priv.h"
#ifndef EFL_BETA_API_SUPPORT
#define EFL_BETA_API_SUPPORT
#endif
#ifndef EFL_EO_API_SUPPORT
#define EFL_EO_API_SUPPORT
#endif
#ifdef BUILD_VG_LOADER_JSON
Evas_Object *values[4], *anim_view;
Evas_Object *path_entry, *type_hoversel;
Eina_Bool
add_value_provider(char* new_path, char* new_type, char* new_values)
{
const char* type = elm_object_text_get(type_hoversel);
if (!type) return EINA_FALSE;
const char* path = efl_text_get(path_entry);
if (!path) return EINA_FALSE;
if (strstr(type, "Color") != NULL)
{
int color[4];
Eo *vp = efl_add(EFL_GFX_VG_VALUE_PROVIDER_CLASS, anim_view);
efl_gfx_vg_value_provider_keypath_set(vp, (char*)path);
for (int i = 0; i < 4; i++)
{
char* v = (char*)efl_text_get(values[i]);
if (v) color[i] = atoi(v);
}
sprintf(new_path, "%s", path);
sprintf(new_values, "%d %d %d %d",color[0], color[1], color[2], color[3]);
if (!strcmp(type, "FillColor"))
{
efl_gfx_vg_value_provider_fill_color_set(vp, color[0], color[1], color[2], color[3]);
sprintf(new_type, "FillColor");
}
if (!strcmp(type, "StrokeColor"))
{
efl_gfx_vg_value_provider_stroke_color_set(vp, color[0], color[1], color[2], color[3]);
sprintf(new_type, "StrokeColor");
}
efl_ui_vg_animation_value_provider_override(anim_view, vp);
}
if (!strcmp(type, "StrokeWidth"))
{
double width;
Eo *vp = efl_add(EFL_GFX_VG_VALUE_PROVIDER_CLASS, anim_view);
efl_gfx_vg_value_provider_keypath_set(vp, (char*)path);
char* v = (char*)efl_text_get(values[0]);
if (v) width = strtod(v, NULL);
efl_gfx_vg_value_provider_stroke_width_set(vp, width);
efl_ui_vg_animation_value_provider_override(anim_view, vp);
evas_object_show(anim_view);
sprintf(new_path, "%s", path);
sprintf(new_type, "StrokeWidth");
sprintf(new_values, "%f", width);
}
return EINA_TRUE;
}
static void
btn_clicked_cb(void *data , const Efl_Event *ev )
{
const char *text = efl_text_get(ev->object);
if (!text) return;
if (!strcmp("Play", text))
{
double speed = efl_player_playback_speed_get(anim_view);
efl_player_playback_speed_set(anim_view, speed < 0 ? speed * -1 : speed);
efl_player_playing_set(anim_view, EINA_TRUE);
}
else if (!strcmp("Pause", text))
efl_player_paused_set((Evas_Object*)data, EINA_TRUE);
else if (!strcmp("Resume", text))
efl_player_paused_set((Evas_Object*)data, EINA_FALSE);
else if (!strcmp("Play Backwards", text))
{
double speed = efl_player_playback_speed_get(anim_view);
efl_player_playback_speed_set(anim_view, speed > 0 ? speed * -1 : speed);
efl_player_playing_set(anim_view, EINA_TRUE);
}
else if (!strcmp("Stop", text))
efl_player_playing_set((Evas_Object*)data, EINA_FALSE);
else if (!strcmp("ADD", text))
{
Evas_Object *list = (Evas_Object*)data;
Elm_Object_Item *list_it;
char new_path[255], new_type[255], new_values[255];
if (add_value_provider(new_path, new_type, new_values))
{
char buf[255];
//TODO: Even if there is the same path as the existing item, it is added without updating.
// In efl_ui_vg_animation, duplicate paths are managed.
// However, animator (lottie) does not have an implementation that manages overridden values.
/*Eina_List *items = (Eina_List*)elm_list_items_get(list);
Eina_List *l;
EINA_LIST_FOREACH(items, l, list_it)
{
char item_text[255];
strcpy(item_text, elm_object_item_text_get(list_it));
if (item_text[0] != '/')
{
char* path = strtok(item_text, "/");
char* type = strtok(NULL, "/");
if (!strcmp(new_path, path) && !strcmp(new_type, type))
{
elm_object_item_del(list_it);
break;
}
}
}*/
sprintf(buf, "%s/%s/%s", new_path, new_type, new_values);
list_it = elm_list_item_append(list, buf, NULL, NULL, NULL, NULL);
elm_list_item_bring_in(list_it);
elm_list_go(list);
}
}
else if (!strcmp("DEL", text))
{
Evas_Object *list = (Evas_Object*)data;
Elm_Object_Item *list_it = elm_list_selected_item_get(list);
if (list_it)
{
char item_text[255];
strcpy(item_text, elm_object_item_text_get(list_it));
if (item_text[0] != '/')
{
/* Need to work */
}
//TODO
printf("Value provider remove is not implemented yet\n");
/*elm_object_item_del(list_it);
elm_list_go(list);*/
}
}
}
static void
check_changed_cb(void *data, const Efl_Event *event)
{
Evas_Object *anim_view = data;
efl_ui_vg_animation_autorepeat_set(anim_view, efl_ui_selectable_selected_get(event->object));
}
static void
speed_changed_cb(void *data, const Efl_Event *event)
{
Evas_Object *anim_view = data;
double speed = 1;
if (efl_ui_selectable_selected_get(event->object)) speed = 0.25;
efl_player_playback_speed_set(anim_view, speed);
}
static void
limit_frame_cb(void *data, const Efl_Event *event)
{
Evas_Object *anim_view = data;
int frame_count = efl_ui_vg_animation_frame_count_get(anim_view);
printf("Total Frame Count : %d\n", frame_count);
if (efl_ui_selectable_selected_get(event->object))
{
efl_ui_vg_animation_min_frame_set(anim_view, 5);
efl_ui_vg_animation_max_frame_set(anim_view, 10);
printf("Frames to show 5-10 only\n");
}
else
{
efl_ui_vg_animation_min_frame_set(anim_view, 0);
efl_ui_vg_animation_max_frame_set(anim_view, frame_count);
printf("Showing all frames now\n");
}
}
static void
update_anim_view_state(Evas_Object *anim_view, Evas_Object *label)
{
Efl_Ui_Vg_Animation_State state = efl_ui_vg_animation_state_get(anim_view);
switch (state)
{
case EFL_UI_VG_ANIMATION_STATE_NOT_READY:
efl_text_set(label, "State = Not Ready");
break;
case EFL_UI_VG_ANIMATION_STATE_PLAYING:
efl_text_set(label, "State = Playing");
break;
case EFL_UI_VG_ANIMATION_STATE_PLAYING_BACKWARDS:
efl_text_set(label, "State = Playing Backwards");
break;
case EFL_UI_VG_ANIMATION_STATE_PAUSED:
efl_text_set(label, "State = Paused");
break;
case EFL_UI_VG_ANIMATION_STATE_STOPPED:
efl_text_set(label, "State = Stopped");
break;
}
}
static void
_play_updated(void *data, Evas_Object *obj, void *ev EINA_UNUSED)
{
Evas_Object *slider = data;
efl_ui_range_value_set(slider, efl_player_playback_progress_get(obj));
}
static void
_state_update(void *data, Evas_Object *obj, void *ev EINA_UNUSED)
{
Evas_Object *label = data;
update_anim_view_state(obj, label);
}
static void
_play_done(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *ev EINA_UNUSED)
{
printf("done!\n");
}
static void
_play_repeated(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *ev EINA_UNUSED)
{
printf("repeated!\n");
}
static void
_slider_changed_cb(void *data, const Efl_Event *ev)
{
Evas_Object *anim_view = data;
efl_player_playback_progress_set(anim_view, efl_ui_range_value_get(ev->object));
}
static void
_slider_reset(void *data, Evas_Object *obj EINA_UNUSED, void *ev EINA_UNUSED)
{
Evas_Object *slider = data;
efl_ui_range_value_set(slider, 0);
}
void values_input(Eo* box, const char* type)
{
for (int i = 0; i < 4; i++)
{
if (values[i])
{
//efl_pack_unpack(box, values[i]);
efl_del(values[i]);
values[i] = NULL;
}
}
if (strstr(type, "Color") != NULL)
{
char color_text[4][2] = { "R", "G", "B", "A" };
for (int i = 0; i < 4; i++)
{
values[i] = efl_add(EFL_UI_TEXTBOX_CLASS, box,
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0),
efl_gfx_hint_fill_set(efl_added, EINA_FALSE, EINA_FALSE),
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, EVAS_HINT_FILL),
efl_text_interactive_editable_set(efl_added, EINA_TRUE),
efl_pack(box, efl_added));
efl_gfx_hint_size_min_set(values[i], EINA_SIZE2D(50, 10));
efl_text_set(efl_part(values[i], "efl.text_guide"), color_text[i]);
}
}
else if (!strcmp(type, "StrokeWidth"))
{
values[0] = efl_add(EFL_UI_TEXTBOX_CLASS, box,
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0),
efl_gfx_hint_fill_set(efl_added, EINA_FALSE, EINA_FALSE),
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, EVAS_HINT_FILL),
efl_text_interactive_editable_set(efl_added, EINA_TRUE),
efl_pack(box, efl_added));
efl_gfx_hint_size_min_set(values[0], EINA_SIZE2D(50, 10));
efl_text_set(efl_part(values[0], "efl.text_guide"), "Width(double type)");
}
}
static void
_hover_item_selected_cb(void *data, Evas_Object *obj, void *event_info)
{
Evas_Object* box = (Evas_Object*)data;
const char *selected = elm_object_item_text_get(event_info);
elm_object_text_set(obj, selected);
values_input(box, selected);
}
void
test_efl_gfx_vg_value_provider(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *event_info EINA_UNUSED)
{
Eo *win, *box, *box_sub, *label, *check, *slider, *list;
char buf[255];
// This line must to need.
setenv("ELM_ACCEL", "gl", 1);
win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(),
efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Efl_Ui_Vg_Animation demo"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE));
// Create a box in Canvas
box = efl_add(EFL_UI_BOX_CLASS, win,
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, EFL_GFX_HINT_EXPAND),
efl_content_set(win, efl_added));
//Create a label to show state of animation
label = efl_add(EFL_UI_TEXTBOX_CLASS, win,
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0.1),
efl_gfx_hint_fill_set(efl_added, EINA_FALSE, EINA_FALSE),
efl_pack(box, efl_added));
//Create Animation View to play animation directly from JSON file
snprintf(buf, sizeof(buf), "%s/images/three_box.json", elm_app_data_dir_get());
anim_view = efl_add(EFL_UI_VG_ANIMATION_CLASS, win,
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, EFL_GFX_HINT_EXPAND),
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, EVAS_HINT_FILL),
efl_gfx_entity_size_set(efl_added, EINA_SIZE2D(600, 600)),
efl_file_set(efl_added, buf),
efl_pack(box, efl_added));
//-----------------------------------------------------------------------------------
box_sub = efl_add(EFL_UI_BOX_CLASS, box,
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0.1),
efl_pack(box, efl_added));
//Path
efl_add(EFL_UI_TEXTBOX_CLASS, box_sub,
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0),
efl_gfx_hint_fill_set(efl_added, EINA_TRUE, EINA_FALSE),
efl_text_set(efl_added, "Path examples : three_box.json\n"
"**\n"
"layer.*.Fill 1\n"
"layer.box1.*\n"
"layer.box1.Fill 1\n"
"layer.box1.Stroke 1\n"
"layer.box_sub.Fill 1\n"
"layer.box_sub.Stroke 1\n"
"layer.box_sub.Fill 1\n"
"layer.box_sub.Stroke 1\n"),
efl_text_interactive_editable_set(efl_added, EINA_FALSE),
efl_text_multiline_set(efl_added, EINA_TRUE),
efl_pack(box_sub, efl_added));
efl_add(EFL_UI_TEXTBOX_CLASS, box_sub,
efl_gfx_hint_weight_set(efl_added, 0, 0),
efl_gfx_hint_fill_set(efl_added, EINA_TRUE, EINA_FALSE),
efl_text_set(efl_added, "[Value Provider]"),
efl_text_interactive_editable_set(efl_added, EINA_FALSE),
efl_text_multiline_set(efl_added, EINA_TRUE),
efl_pack(box_sub, efl_added));
//-----------------------------------------------------------------------------------
// Controller Set : 0
box_sub = efl_add(EFL_UI_BOX_CLASS, box,
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0.1),
efl_ui_layout_orientation_set(efl_added, EFL_UI_LAYOUT_ORIENTATION_HORIZONTAL),
efl_pack(box, efl_added));
//Path
efl_add(EFL_UI_TEXTBOX_CLASS, box_sub,
efl_gfx_hint_weight_set(efl_added, 0, 0),
efl_gfx_hint_fill_set(efl_added, EINA_FALSE, EINA_FALSE),
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, EVAS_HINT_FILL),
efl_text_set(efl_added, "PATH : "),
efl_text_interactive_editable_set(efl_added, EINA_FALSE),
efl_pack(box_sub, efl_added));
path_entry = efl_add(EFL_UI_TEXTBOX_CLASS, box_sub,
efl_gfx_hint_weight_set(efl_added, 0.1, 0),
efl_gfx_hint_fill_set(efl_added, EINA_FALSE, EINA_FALSE),
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, EVAS_HINT_FILL),
efl_text_interactive_editable_set(efl_added, EINA_TRUE),
efl_pack(box_sub, efl_added));
efl_gfx_hint_size_min_set(path_entry, EINA_SIZE2D(200, 10));
efl_text_set(efl_part(path_entry, "efl.text_guide"), "Enter path(ex: ** or Layer.Shape.Fill) ");
efl_add(EFL_UI_TEXTBOX_CLASS, box_sub,
efl_gfx_hint_weight_set(efl_added, 0, 0),
efl_gfx_hint_fill_set(efl_added, EINA_FALSE, EINA_FALSE),
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, EVAS_HINT_FILL),
efl_text_set(efl_added, "TYPE : "),
efl_text_interactive_editable_set(efl_added, EINA_FALSE),
efl_pack(box_sub, efl_added));
type_hoversel = elm_hoversel_add(box_sub);
elm_hoversel_hover_parent_set(type_hoversel, win);
evas_object_size_hint_weight_set(type_hoversel, 0, 0);
evas_object_size_hint_align_set(type_hoversel, EVAS_HINT_FILL, EVAS_HINT_FILL);
efl_gfx_hint_size_min_set(type_hoversel, EINA_SIZE2D(100, 10)),
elm_object_text_set(type_hoversel, "FillColor");
elm_hoversel_item_add(type_hoversel, "FillColor", NULL, ELM_ICON_NONE, _hover_item_selected_cb, box_sub);
elm_hoversel_item_add(type_hoversel, "StrokeColor", NULL, ELM_ICON_NONE, _hover_item_selected_cb, box_sub);
elm_hoversel_item_add(type_hoversel, "StrokeWidth", NULL, ELM_ICON_NONE, _hover_item_selected_cb, box_sub);
evas_object_show(type_hoversel);
elm_object_focus_set(type_hoversel, EINA_TRUE);
efl_pack(box_sub, type_hoversel);
efl_add(EFL_UI_TEXTBOX_CLASS, box_sub,
efl_gfx_hint_weight_set(efl_added, 0, 0),
efl_gfx_hint_fill_set(efl_added, EINA_FALSE, EINA_FALSE),
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, EVAS_HINT_FILL),
efl_text_set(efl_added, "VALUES : "),
efl_text_interactive_editable_set(efl_added, EINA_FALSE),
efl_pack(box_sub, efl_added));
values_input(box_sub, elm_object_text_get(type_hoversel));
//-----------------------------------------------------------------------------------
// Controller Set : 0
box_sub = efl_add(EFL_UI_BOX_CLASS, box,
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0.1),
efl_ui_layout_orientation_set(efl_added, EFL_UI_LAYOUT_ORIENTATION_HORIZONTAL),
efl_pack(box, efl_added));
list = elm_list_add(win);
evas_object_size_hint_weight_set(list, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
evas_object_size_hint_align_set(list, EVAS_HINT_FILL, EVAS_HINT_FILL);
evas_object_show(list);
efl_pack(box_sub, list);
elm_object_item_disabled_set(elm_list_item_append(list, "Example : ** / FillColor / 255, 255, 255, 255", NULL, NULL, NULL, NULL), EINA_TRUE);
efl_gfx_hint_size_min_set(list, EINA_SIZE2D(400, 100)),
elm_list_go(list);
efl_add(EFL_UI_BUTTON_CLASS, box_sub,
efl_gfx_hint_weight_set(efl_added, 0, 0),
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, EVAS_HINT_FILL),
efl_text_set(efl_added, "ADD"),
efl_pack(box_sub, efl_added),
efl_gfx_hint_size_min_set(efl_added, EINA_SIZE2D(50, 20)),
efl_event_callback_add(efl_added, EFL_INPUT_EVENT_CLICKED, btn_clicked_cb, list));
efl_add(EFL_UI_BUTTON_CLASS, box_sub,
efl_gfx_hint_weight_set(efl_added, 0, 0),
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, EVAS_HINT_FILL),
efl_text_set(efl_added, "DEL"),
efl_pack(box_sub, efl_added),
efl_gfx_hint_size_min_set(efl_added, EINA_SIZE2D(50, 20)),
efl_event_callback_add(efl_added, EFL_INPUT_EVENT_CLICKED, btn_clicked_cb, list));
//-----------------------------------------------------------------------------------
// Controller Set : 0
box_sub = efl_add(EFL_UI_BOX_CLASS, box,
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0.1),
efl_ui_layout_orientation_set(efl_added, EFL_UI_LAYOUT_ORIENTATION_HORIZONTAL),
efl_pack(box, efl_added));
//Loop
check = efl_add(EFL_UI_CHECK_CLASS, box_sub,
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0),
efl_gfx_hint_fill_set(efl_added, EINA_FALSE, EINA_FALSE),
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, EVAS_HINT_FILL),
efl_pack(box_sub, efl_added));
efl_text_set(check, "Loop");
efl_event_callback_add(check, EFL_UI_EVENT_SELECTED_CHANGED, check_changed_cb, anim_view);
//Speed: 0.5x
check = efl_add(EFL_UI_CHECK_CLASS, box_sub,
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0),
efl_gfx_hint_fill_set(efl_added, EINA_FALSE, EINA_FALSE),
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, EVAS_HINT_FILL),
efl_pack(box_sub, efl_added));
efl_text_set(check, "Speed: 0.25x");
efl_event_callback_add(check, EFL_UI_EVENT_SELECTED_CHANGED, speed_changed_cb, anim_view);
//Limit Frames
check = efl_add(EFL_UI_CHECK_CLASS, box_sub,
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0),
efl_gfx_hint_fill_set(efl_added, EINA_FALSE, EINA_FALSE),
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, EVAS_HINT_FILL),
efl_pack(box_sub, efl_added));
efl_text_set(check, "Limit Frames");
efl_event_callback_add(check, EFL_UI_EVENT_SELECTED_CHANGED, limit_frame_cb, anim_view);
//Duration Text
snprintf(buf, sizeof(buf), "Duration: %1.2fs", efl_ui_vg_animation_duration_time_get(anim_view));
efl_add(EFL_UI_TEXTBOX_CLASS, box_sub,
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0),
efl_gfx_hint_fill_set(efl_added, EINA_FALSE, EINA_FALSE),
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, EVAS_HINT_FILL),
efl_text_set(efl_added, buf),
efl_pack(box_sub, efl_added));
//Slider
slider = efl_add(EFL_UI_SLIDER_CLASS, box,
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0.1),
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, EVAS_HINT_FILL),
efl_ui_range_limits_set(efl_added, 0, 1),
efl_event_callback_add(efl_added, EFL_UI_RANGE_EVENT_CHANGED, _slider_changed_cb, anim_view),
efl_pack(box, efl_added));
//Controller Set: 1
box_sub = efl_add(EFL_UI_BOX_CLASS, box,
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0),
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, 1),
efl_ui_layout_orientation_set(efl_added, EFL_UI_LAYOUT_ORIENTATION_HORIZONTAL),
efl_pack(box, efl_added));
//Play Button
efl_add(EFL_UI_BUTTON_CLASS, box_sub,
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0),
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, EVAS_HINT_FILL),
efl_text_set(efl_added, "Play"),
efl_pack(box_sub, efl_added),
efl_event_callback_add(efl_added, EFL_INPUT_EVENT_CLICKED, btn_clicked_cb, anim_view));
//Play Back Button
efl_add(EFL_UI_BUTTON_CLASS, box_sub,
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0),
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, EVAS_HINT_FILL),
efl_text_set(efl_added, "Play Backwards"),
efl_pack(box_sub, efl_added),
efl_event_callback_add(efl_added, EFL_INPUT_EVENT_CLICKED, btn_clicked_cb, anim_view));
//Stop Button
efl_add(EFL_UI_BUTTON_CLASS, box_sub,
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0),
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, EVAS_HINT_FILL),
efl_text_set(efl_added, "Stop"),
efl_pack(box_sub, efl_added),
efl_event_callback_add(efl_added, EFL_INPUT_EVENT_CLICKED, btn_clicked_cb, anim_view));
//Controller Set: 2
box_sub = efl_add(EFL_UI_BOX_CLASS, box,
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0),
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, 1),
efl_ui_layout_orientation_set(efl_added, EFL_UI_LAYOUT_ORIENTATION_HORIZONTAL),
efl_pack(box, efl_added));
//Pause Button
efl_add(EFL_UI_BUTTON_CLASS, box_sub,
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0),
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, EVAS_HINT_FILL),
efl_text_set(efl_added, "Pause"),
efl_pack(box_sub, efl_added),
efl_event_callback_add(efl_added, EFL_INPUT_EVENT_CLICKED, btn_clicked_cb, anim_view));
//Resume Button
efl_add(EFL_UI_BUTTON_CLASS, box_sub,
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0),
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, EVAS_HINT_FILL),
efl_text_set(efl_added, "Resume"),
efl_pack(box_sub, efl_added),
efl_event_callback_add(efl_added, EFL_INPUT_EVENT_CLICKED, btn_clicked_cb, anim_view));
evas_object_smart_callback_add(anim_view, "play,start", _state_update, label);
evas_object_smart_callback_add(anim_view, "play,stop", _state_update, label);
evas_object_smart_callback_add(anim_view, "play,pause", _state_update, label);
evas_object_smart_callback_add(anim_view, "play,resume", _state_update, label);
evas_object_smart_callback_add(anim_view, "play,repeat", _play_repeated, label);
evas_object_smart_callback_add(anim_view, "play,done", _play_done, label);
evas_object_smart_callback_add(anim_view, "play,update", _play_updated, slider);
evas_object_smart_callback_add(anim_view, "play,stop", _slider_reset, slider);
update_anim_view_state(anim_view, label);
efl_gfx_entity_size_set(win, EINA_SIZE2D(600, 850));
}
#else
void
test_efl_gfx_vg_value_provider(void *data EINA_UNUSED, Evas_Object *obj EINA_UNUSED, void *event_info EINA_UNUSED)
{
Eo *win, *box;
char buf[255];
win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(),
efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Efl_Ui_Vg_Animation demo"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE));
// Create a box
box = efl_add(EFL_UI_BOX_CLASS, win,
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, EFL_GFX_HINT_EXPAND),
efl_content_set(win, efl_added));
efl_add(EFL_UI_TEXTBOX_CLASS, win,
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, 0.1),
efl_gfx_hint_fill_set(efl_added, EINA_FALSE, EINA_FALSE),
efl_text_set(efl_added, "Evas Vg Json (Lottie) Loader is not supported, Only Static Vector Image is available!"),
efl_pack(box, efl_added));
//Create Vector object.
snprintf(buf, sizeof(buf), "%s/images/tiger.svg", elm_app_data_dir_get());
efl_add(EFL_CANVAS_VG_OBJECT_CLASS, win,
efl_gfx_hint_weight_set(efl_added, EFL_GFX_HINT_EXPAND, EFL_GFX_HINT_EXPAND),
efl_gfx_hint_align_set(efl_added, EVAS_HINT_FILL, EVAS_HINT_FILL),
efl_gfx_entity_size_set(efl_added, EINA_SIZE2D(600, 600)),
efl_file_simple_load(efl_added, buf, NULL),
efl_gfx_entity_visible_set(efl_added, EINA_TRUE),
efl_pack(box, efl_added));
efl_gfx_entity_size_set(win, EINA_SIZE2D(600, 730));
}
#endif